logo
PS5/PS5 Pro Reportedly Getting New Mode That Has Fans Excited

PS5/PS5 Pro Reportedly Getting New Mode That Has Fans Excited

Yahoo09-06-2025

The and are reportedly getting a new developer mode that signals a major development, according to insiders. A known Sony leaker has gotten hold of documents which suggest that the company is rolling out a 'low power mode' for both consoles, enabling which would draw less power and lower energy consumption while running games.
The leak comes from none other than YouTuber Moore's Law Is Dead (MLID), who was the first insider to leak the PS5 Pro and internal Sony documents with its specs, prompting an official copyright strike. Now, MLID claims that they have similar documents with information about the said low power developer mode.
Without going into too much technical jargon, it seems that this mode will run games with reduced specs. MLID is convinced that this mode is designed for games to run on the rumored new PlayStation handheld.
Here's what the low power mode will reportedly do (thanks, ResetEra):
Limit CPU to 8 threads
Reduces GPU clocks by ~15%
Cut GDDR 6 bandwidth in half
Reduce 3D Audio Processing performance by 75%
Limits PS5 Pro to 36 Compute Units
No PSSR (PlayStation Spectral Super Resolution) or VR support
The idea here is that targeting this mode mode will ensure that there is a version of each game that runs on the upcoming handheld as well.
Another known leaker, Kepler_L2, agrees with MLID's theory.
'This is 100% an emulated performance profile for the handheld since the biggest weakness of that APU is memory bandwidth, and this profile is reducing PS5 bandwidth,' they tweeted.
Fingers crossed for a new PlayStation handheld!
The post PS5/PS5 Pro Reportedly Getting New Mode That Has Fans Excited appeared first on PlayStation LifeStyle.

Orange background

Try Our AI Features

Explore what Daily8 AI can do for you:

Comments

No comments yet...

Related Articles

Death Stranding 2 preload guide: release date, file size, and more
Death Stranding 2 preload guide: release date, file size, and more

Digital Trends

time15 hours ago

  • Digital Trends

Death Stranding 2 preload guide: release date, file size, and more

We're on the cusp of seeing what Hideo Kojima has in store for us in Death Stranding 2. The trailers so far promise a grander and even more unpredictable experience with one-of-a-kind characters and gameplay like nothing else. Like any good porter, you need to make sure you're fully prepared before heading out on this trek. We're not talking about balancing your weight or putting on fresh shoes, but preloading the game so you can set out as soon as the game unlocks. Death Stranding 2 looks like it will have some of the best graphics on PS5, which means it is a chunky file to download. Here's all the preload information you need, including the release date, file size, and more. Death Stranding 2 release date Death Stranding 2 will come out on June 26, but those who preorder the Digital Deluxe or Collector's Edition can start two days early on June 24. I'll give you details on all the preorder options at the end if you haven't placed your order yet. Recommended Videos Death Stranding 2 file size A game as big and visually impressive as Death Stranding 2 is going to take up a good bit of hard drive space. According to PlayStation Game Size, which accurately reports game sizes prior to launch, Death Stranding 2 will take up 91.476 GB. If you don't have any expanded storage on your PS5, this could be more than you have available if you keep a handful of games downloaded. If you need to make room, now's the time. Death Stranding 2 preload options As of June 17, anyone who preordered Death Stranding 2 can start the preload process. It doesn't matter which edition of the game you have, so long as you preorder at all. Those who preordered an edition with early access don't get early preload times. Death Stranding 2 preorder details If you don't have your copy of Death Stranding 2 preordered yet and want to have preload access or play the game two days early, there's still time to preorder via the PlayStation Store. There are three versions you can pick from, ranging from the base $70 version all the way up to a $230 Collector's Edition. Here's a full breakdown of each addition. Digital Standard Edition – $70 Death Stranding 2 base game Quokka Hologram Battle Skeleton: Silver (LV1, LV2, LV3) Boost Skeleton: Silver (LV1, LV2, LV3) Bokka Skeleton: Silver (LV1, LV2, LV3) Digital Deluxe Edition – $80 Everything in the Standard Edition 48-hour Early Access to the game In-game items: Machine Gun (MP Bullets) LV1 early unlock Battle Skeleton: Gold (LV1, LV2, LV3) Boost Skeleton: Gold (LV1, LV2, LV3) Bokka Skeleton: Gold (LV1, LV2, LV3) Quokka Patch Chiral Feline Patch Why Me? Patch Collector's Edition – $230 (Physical only) Everything from the previous editions 15″ Magellan Man statue Art cards 3″ Dollman figurine Machine gun (MP bullets) early unlock Collector's Box Letter from Hideo Kojima

PlayStation boss Hermen Hulst wants to develop Astro Bot into an enduring series, calling it one of the consoles "most exciting recent successes"
PlayStation boss Hermen Hulst wants to develop Astro Bot into an enduring series, calling it one of the consoles "most exciting recent successes"

Yahoo

time16 hours ago

  • Yahoo

PlayStation boss Hermen Hulst wants to develop Astro Bot into an enduring series, calling it one of the consoles "most exciting recent successes"

When you buy through links on our articles, Future and its syndication partners may earn a commission. PlayStation boss Hermen Hulst has praised Astro Bot, calling it one of PlayStation's "most exciting recent successes." Astro Bot was a breath of fresh air for Sony's first-party output which has been relegated to cinematic third-person action games for the longest time, and embodied the spirit of Japan Studio (it getting shut down is probably the biggest blunder of Sony's 2020s, if you ask me). Since then the game has become one of the most beloved platformers of all time, winning Game of the Year at the BAFTAs and The Game Awards. Sony Interactive Entertainment's business group CEO Hermen Hulst gives the game praise during a recent video presentation (via Genki_JPN). During the talk, he calls Astro Bot one of PlayStation's "most exciting recent successes." Hulst adds: "Astro Bot was a smash hit, achieving universal acclaim among players and critics and sweeping industry award shows." When speaking about growing game IP into franchises, Astro Bot is listed as an "emerging IP," hopefully meaning that we should be getting more Astro in the future, (thankfully). Hopefully the success of Astro Bot shows PlayStation the value in having franchises that don't quite fit into that prestige AAA mold or the live service world. After Japan Studio was shuttered in 2021, it meant the studio which were constantly pumping out unique games and ideas were all but gone (the studio was merged into Team Asobi). But, in an era where big Sony series are taking longer to come out (the PS5 generation will probably almost be over by the time the next Naughty Dog game releases), little games like Ape Escape, Gravity Rush, and Patapon would go down a treat. Sony is "really thoughtful" about bringing PlayStation franchises like God of War and The Last of Us off console, and PS5 games going to PC is a matter of "if", not when.

I bought a PS Vita instead of a Nintendo Switch 2 in 2025 — and I have no regrets
I bought a PS Vita instead of a Nintendo Switch 2 in 2025 — and I have no regrets

Tom's Guide

timea day ago

  • Tom's Guide

I bought a PS Vita instead of a Nintendo Switch 2 in 2025 — and I have no regrets

The Nintendo Switch 2 is here, and I've decided to buy a PS Vita instead. We here at Tom's Guide check out the latest in tech (and beyond), but here I am with a portable console over a decade old — but I'm loving every minute of it. Out of all the handheld consoles I've played on throughout the years, the PS Vita always stands out. I mean, exclusive PlayStation games in your pocket? Come on, it's hard to beat. And despite its age, Sony's beloved device has amassed quite the die-hard community, so much so that Sony revoked its plans to drop PlayStation Store support for it due to quite a bit of backlash. Perhaps it's the fond memories of whipping out Persona 4 Golden or Metal Gear Solid 3: Snake Eater on the fly, or that it's price was heavily reduced at the second-hand retailer I found it at (it was mainly that), but I bought a PS Vita despite the launch of the long-awaited sequel to one of the best-selling handheld consoles ever: the Switch 2. It wasn't for a lack of availability, as Nintendo Switch 2 restocks have been kind here in the U.K., nor was it because I'm not impressed by it — Donkey Kong Bananza in 4K? Yes, please. But the PS Vita reeled me back in for a few reasons. Now, this is no hot take; you won't find me spouting how the PS Vita is outright better than the Switch 2 (it's not). But gaming on the Vita over the last month has made me realize the perks and features that have been lost in translation over the years when it comes to portable consoles, and for now, I can't get enough of it. Launched in 2011, Sony's PlayStation Vita is no longer in production, so expect to only find pre-owned, refurbished or open-box models available. You can grab one via Amazon Renewed in "excellent" condition, but if you aren't fussed by a few nicks or scratches, then you'll certainly find one for less. I've rambled about how the Switch 2 impressed me but I won't be buying one until 2026, and to sum that up, it's mainly to do with the list of games that are ready to play. I mean, Mario Kart World fully embraces the furious fun the series is known for, and it was a blast to play in the short time I had with it in the office (who needs lunch when there's blue shells to throw?). It's not exactly the sort of system seller like, say, The Legend of Zelda: Breath of the Wild, though. There are upgrades for that and Tears of the Kingdom, along with other major titles like Cyberpunk 2077, Street Fighter 6 and others, but it's a little thin on those exciting exclusives (for now). I can see why our own Tony Polanco is already bored with the Switch 2 after a week. Well, very unfairly, that hasn't been the case with the PS Vita. There are well over 1,000 games to check out, and they range from knockout exclusives you can't play anywhere else to timeless classics that are always worth revisiting. And luckily, I already have a collection of games for the system. Seeing titles like Uncharted: Golden Abyss, Killzone: Mercenary, Gravity Rush and Tearaway take full advantage of the PS Vita's hardware both graphically and feature-wise is a treat, whether it be swiping the screen, tapping the rear touchpad or taking a snap with the (laughable) 0.3 MP camera. There's something special about playing games like these, specifically designed for the handheld. Then there are the titles that really do work best when on the move. I've been making my way through the Sly Cooper Trilogy (then Thieves in Time) during my journey to and from work, but there's also the Jak and Daxter Trilogy, Ratchet and Clank Collection, Metal Gear Solid HD Collection and more of the classics many adore. And that's just the tip of the game-berg. Lengthy RPGs are perfect for a system like this, and the PS Vita can pull off Persona 4 Golden, Final Fantasy X HD Remaster and Odin Sphere Leifthrasir. Oh, and I have to give a shoutout to TxK, the frantic, bewildering arcade-style shoot 'em up from Llamasoft. It isn't like the Switch 2 (or the original) doesn't have these traits, with its mouse-capable controllers and exclusives of its own. And yes, it will play games at a much higher caliber in performance (if you've played Borderlands 2 on the PS Vita, you know what I mean). But many games really found their footing on the PS Vita, exclusive or not. That's something I've found missing on the best handheld gaming consoles, and I hope the Switch 2 leans into having more titles that are perfect for its system — not just games that you can play, well, anywhere else. I could talk about the PS Vita 1000's still-stunning OLED display or how its battery can last 5 hours or more, depending on the games I played (longer than the 2.5 hours on the Switch 2, at least), but what I really enjoy the most? It's size. Portable gaming has gotten big. The Switch 2 boasts a 7.9-inch LCD display, the Steam Deck OLED measures 7.4 inches and the MSI Claw 8 AI+ comes in at 8 inches. In contrast, the PS Vita offers a mere 5-inch display, and it's been completely suitable. Having a large screen to game on is always nice to see, but bigger isn't always better, especially when it comes to portability. The Vita measures 7.2 x 3.4 x 0.6 inches and weighs 7.7 ounces, and that's just the right lightweight size to make this system pocketable. As in, I literally slip this into my pocket when I'm on the move. The same can't be said about the vast majority of modern handhelds. The Switch 2 comes in at 10.71 x 4.57 x 0.55 inches and 18.8 ounces. Portable? Yes, for a bag or carrying case — not a pocket. You're not exactly whipping this out at every interval of a journey on public transport. A smaller console can go a long way in terms of when and where it can be used, especially when it packs a masterful selection of games, and it's another thing I've been missing about handheld consoles as of late. It feels natural to slip out my PS Vita during trips outside home, which I can't say the same for with other recent handheld consoles. The PS Vita wasn't nearly the hardware seller Sony wanted it to be due to its own lack of support, but you'll still find many whispering that it was ahead of its time — and honestly, I can see why. It's made me realize that handheld gaming really is a different beast these days, but not all for the better. Right now, I'm enjoying the small perks and plentiful games of the PS Vita, probably more so than I would if I opted to pick up a Switch 2 at the moment. Whether you're looking to take a trip down PlayStation lane with a host of classic titles, never got around to experiencing the joys of Sony's handheld or looking to see what all the fuss is about before the next rumored PlayStation handheld arrives, the PS Vita very much still holds up today. Of course, don't expect the graphical or performance highs of Nintendo's latest console. I'll be kicking myself once the Nintendo Switch 2 nails its lineup of exclusives and pushes its portable power to the limit, but in the meantime, I'm keeping the PS Vita at my side (pocket).

DOWNLOAD THE APP

Get Started Now: Download the App

Ready to dive into a world of global content with local flavor? Download Daily8 app today from your preferred app store and start exploring.
app-storeplay-store