
Great clothes, no Instagram — was this last ‘best decade ever'?
One of the stranger trends on the discussion platform Reddit highlights just how many variations there are on this one question: why did the Nineties look like that? Most of the time the people posing them are too young to remember 9/11, let alone the years immediately preceding it. But they share a fascination with the photographs taken of that decade, and the clothes, and the makeup.
Sometimes the question is about the era's cars, or its architecture, or its films and television. What was up with how good everything looked? Why did light seem that much kinder? Why do street scenes in the original Sex and the City hold so much colour and vibrance, yet the street scenes in And Just Like That look as if you're watching Sarah Jessica Parker skip around an Apple store? Why, the children ask, do the Nineties just seem... better?
It's a tiny microcosm of what is increasingly accepted as a fact of modern life: that the Nineties were better than whatever we're dealing with currently. Think of all the music and the filmmaking! Put aside the Gulf war, Aids, the Rodney King riots, OJ Simpson, Bill Clinton and Monica Lewinsky, Bosnia, mad cow disease, increased globalisation and corporate fiefdom, and the dawn of focus-on-the-family conservatism, and it was practically a blissful utopia of good vibes! And you, dear reader, may be one of those pining nostalgia-heads, sitting in your cramped, hopeless, still-traumatised-by-Covid flatshare and wishing you could go back.
Monica Lewinsky
Others echo that view, at least. A few years ago, a YouGov poll found that the Nineties were the UK's most fondly remembered decade. A similar poll, published earlier this month, identified the period between 1993 and 2001 as one of the two best eras in American history, more or less tying with 1980 to 1991. Make America great again? Just make it 1995, and Bob's your uncle, apparently. That poll, though, doesn't make clear who the 1,139 Americans were who actually voted. We know they were 'adults', but that could mean anything: individuals who lived through the Nineties — and by that I mean really lived — or people like me, 1992 babies with vivid memories of only the last hurrah of the decade. If we're being totally honest, they could also be people with absolutely no tangible sense of the Nineties outside of Throwback Thursday Instagram posts. Eighteen-year-olds, basically.
But why do the Nineties still hold such allure? They were, in lots of ways, a decade of abundance, of every creative field firing on all cylinders. Of Nirvana, Tupac, Blur and the Spice Girls, of Quentin Tarantino, Jurassic Park and Richard Curtis. Think Gianni Versace, Calvin Klein and Empire Records. The Simpsons, Twin Peaks and Father Ted. There was money and time being thrown at artists of all stripes, allowing each and every person to discover something of value and significance in the decade's cultural wares. Real investment was put into Caroline Aherne and Larry David, into the Gallagher brothers and Britney Spears. It was easy to find your stuff because there was simply so much of it. Not keen on Alanis? Try Kim Gordon. Repelled by Men Behaving Badly? Try Absolutely Fabulous. In a random week in June 1999, the top 10 singles in the UK included 'Hey Boy Hey Girl' by The Chemical Brothers, 'That Don't Impress Me Much' by Shania Twain, 'Sweet Like Chocolate' by Shanks & Bigfoot, and Sixpence None the Richer's treacly classic 'Kiss Me'. At No 1? Baz Luhrmann's misty-eyed, spoken-word oddity 'Everybody's Free (to Wear Sunscreen)'. There was range. The internet, inevitably, ruined it. Popularised by hippies and geeks around 1993 and 1994, it created even more abundance, but going backwards in time: increasingly the entire history of culture was available at our disposal, shrinking the necessity for the new and innovative.
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Campaign ME
5 days ago
- Campaign ME
Cannes Lions 2025: Day 1 highlights
The Cannes Lions International Festival of Creativity 2025 is off to a flyer – and if Day 1 of the five-day festival is anything to go by, it has all the makings of another 'best ever' since it found its permanent home in Côte d'Azur, Cannes in 1984. Setting the pace for year ahead, the first day came to life with inspiring keynotes, informative panel discussions and the Middle East region's first Gold metal cat of 2025. True it's representation of the region on the global stage, Campaign Middle East was in the thick of it all. To answer the most pertinent question: Who won what? As it stands, at the end of Day 1, agencies from the Middle East have officially been conferred six coveted awards. These include AUDIO AND RADIO CATEGORY: 1 GOLD LION, 1 SILVER LION Campaign title: The Second Release Agency: SRMG Labs, Riyadh Client: Billboard Arabia, Riyadh HEALTH AND WELLNESS CATEGORY: 1 BRONZE LION Campaign title: The Shaded Route Agency: VML Riyadh Client: Hungerstation OUTDOOR CATEGORY: 1 BRONZE LION Campaign title: The Shaded Route Agency: VML Riyadh Client: Hungerstation1 BRONZE LION Campaign title: Not For First Dates Agency: FP7 McCann Dubai Client: McDonald's PRINT AND PUBLISHING CATEGORY: 1 BRONZE LION Campaign title: JORDAN 23 Agency: LEO Dubai Client: NBA India Keynotes and key takeaways from Day 1 at Cannes Lions Proceedings at Cannes Lions 2025 began with a heartfelt keynote by Tor Myhren, VP of Marketing Communications, Apple, who sounded a call for human-driven creativity in the age of artificial intelligence (AI). 'I've got good news and I've got bad news,' Myrhen said as he began the introductory keynote. 'The good news is that AI is not going to kill advertising. The bad news is AI is not going to save advertising either. We have got to save advertising ourselves; and I think it's by believing in what's always made it special – which is human creativity.' Myrhen went on to discuss the moral compass of a brand, highlighting how Apple has stood its ground on privacy. After playing the Flock ad on the big screen, Myrhen mentioned that although the ad comes across as 'pretty creepy' he still loved that an ad this subversive became that popular. He reiterated that the success of the ad lay in the fact that it was 'extremely human.' He also went on to celebrate a decade of 'Shot on iPhone' ads; he discussed the power of immersive videos; and he showcased the beauty of 'democratising hearing health' with the Airpods referring to the AirPods Pro 2, which now double up as a clinical-grade Hearing Aid. Commenting on the creativity that led to the success of each of these ideas, Myrhen added, 'It's the brain and the heart working together to create something special. No one would say that 40 seconds of muffled sound would become Apple's most watched holiday ad ever. But Google had the highest search volume for hearing aids in the history of Google search after this ad came out. This is making a difference, which is awesome.' Before concluding his keynote, Myrhen injected the brand, marketing and agency audience in Théâtre Claude Debussy at Cannes with a shot of positivity. 'I think the world needs more optimism,' he said, adding, 'We need to drive, with AI riding shotgun. The best marketing makes people feel and laugh and cry and wonder or fall in love with a person or an idea or a brand. We all want to feel. There's no technology, or algorithm, or artificial intelligence that works in our world that is more capable of making us truly 'feel' like the human mind does. I believe that this industry was built on creativity, and that's the game we can win. The human touch is our superpower, so use it. Use your sense of humour; use your incredible taste; use your subtle nuance; use your originality; use your brain and your heart to go out there and make something wonderful.' Responding to this stellar keynote, Ali Rez, Chief Creative Officer, Impact BBDO said, 'Great one to start the week. I think that set the tone for the rest of the week really well. The subject of the human touch, especially in an era where we're increasingly relying on machines was special. Also, the value of emotion and craft – and nobody does it better than Apple – will never be eroded.' View this post on Instagram A post shared by Campaign Middle East (@campaignmiddleeast) Through Day 1 at Cannes Lions, Campaign Middle East also interviewed: Aude Gandon, Global Chief Marketing Officer of Nestlé; Matt Manning, President, dentsu Sports International; Mike Khouri, CEO of Independent Agency of the Year-winning Tactical; and reported on a panel at the Stagwell Sports Beach with athlete Noah Lyles, currently the fastest man in the world and Olympic gold medalist; athlete Lauren Carlini, LOVB Madison Founding Athlete and Olympic medalist; Alexis Ohanian, Principal Owner, Los Angeles Golf Club & Angel City FC; and Glenn Cole, Founder and Chairman, 72andSunny. Day 1 Gallery CMOs in the spotlight: Mars, Amazon, Novartis Adapt or die: Why giants can't dance 1/5 Sir John Hegarty, Creative, The Business of Creativity Changing the Game: Building Brands in the Age of Experiences Tune into Campaign Middle East's live coverage across its social media channels to stay updated on the latest of what's happening at The Palais, the Rotonde, The Carlton Hotel and stay tuned for exciting events at the Campaign House Hilton Canopy.


What's On
11-06-2025
- What's On
Final call: Experience Sharjah Biennial 16 before it ends
Sponsored: The region's largest art event… Art lovers, this is your final call — Sharjah Biennial 16 (SB16), the region's biggest and most talked-about contemporary art event, wraps up on June 15, 2025. Titled to carry , the Biennial spans the entire Emirate of Sharjah, from city landmarks to coastal and desert towns, inviting you to explore what we carry as individuals and societies — emotionally, culturally, and historically. With over 650 artworks by nearly 200 global participants, including more than 200 new commissions, this edition is massive in both scale and scope. Five curators – Alia Swastika,Amal Khalaf, Megan Tamati-Quennell, Natasha Ginwala and Zeynep Öz – shape a multi-layered narrative that challenges and expands traditional perspectives on contemporary art, identity, and community. Explore over 650 works across the Emirate Make sure to plan your route as SB16 stretches across multiple venues in Sharjah City, Al Hamriyah, Kalba, Al Dhaid, and beyond. Each site offers a unique curatorial voice, making this Biennial a journey of perspectives as much as places. Finally, let the theme guide you . This year's title — to carry —asks you to reflect: what do you carry in life, culture, memory, or identity? The answer may look different at every venue. Join a free guided tour and discover hidden layers Make the most of your visit by booking a free individual or group tour. These insightful walks not only deepen your understanding of the artworks but also connect you with Sharjah's rich heritage and architectural gems. Make sure to book your spot using the online form here to schedule your tour. And don't miss Sunday specials. Every Sunday at 2pm, hop on one of the free shuttle buses from Al Mureijah Square. Choose between Bus 1 to Al Hamriyah & Kalba or Bus 2 to the Central Region—no reservations needed, just show up. Play Michael Parekōwhai's carved Steinway Grand Piano Pianists, take note – this is your once-in-a-lifetime chance to perform on a carved Steinway grand piano that doubles as a sculpture. Created by Michael Parekōwhai, this Māori-influenced artwork titled He Kōrero Pūrākau mo Te Awanui o Te Motu: Story of a New Zealand river awaits your touch. Book a 30-minute slot through the website to perform on this exquisite piece in Gallery 3, Al Mureijah Square, on Wednesdays, Saturdays, or Sundays, until Sunday, June 15. Stream artist conversations on the go with Biennial Bytes 2 Take the Biennial with you by listening to Biennial Bytes 2, the official SB16 podcast series. Perfect for car rides, coffee breaks, or post-visit reflections. New episodes drop every Monday featuring SB16 artists and curators. You can find it on your favorite platform: Apple, Spotify, Anghami, Google Podcasts – or head to to catch up. Before you go: visit tips and essentials Check out the full programme and plan your experience on the SB16 Visit Page. Venues are open daily, and many installations are located in heritage buildings and public courtyards – wear comfy shoes, bring water, and stay curious. The best part is that entry to all exhibitions, tours, performances, and activations is totally free of charge. Whether you're a seasoned art aficionado or a curious explorer, SB16 is your chance to dive deep into stories that transcend borders. But hurry — it all ends June 15. Sharjah Biennial 16, multiple venues across the Emirate of Sharjah, until June 15, free, Sat to Thu, 9am to 9pm, Fri, 4pm to 9pm, Image caption: From left to right: Cassi Namoda,Kala vanga heti, 2024. From 'Carapau in the deep abyss', by Sharjah Art Foundation. Courtesy of the artist and Xavier Hufkens, Brussels; Alia Farid,Chibayish(still), 2023. Commissioned by The Vega Foundation and Doha Film Institute. Image courtesyof the artist; Michael Parekōwhai,He Kōrero Pūrākau mo te Awanui o Te Motu: Story of a New Zealandriver, 2011. Collection Museum of New Zealand Te Papa Tongarewa;Güneş Terkol, Gori Leso Leso, 2024. Image courtesy of the artist; Akira Ikezoe,Bears on the Diagram of Chernobyl Nuclear Power Plant,2021/2024, Commissioned by Sharjah Art Foundation. Courtesy of the artist.


Arabian Post
11-06-2025
- Arabian Post
Apple's App Excellence Crowned with Balatro, Neva and Dredge Triumphs
Apple awarded top honours across its six categories at the 2025 Apple Design Awards, celebrating innovation, aesthetics and social impact across apps and games. Standout recipients included Balatro, Neva and DREDGE, which secured wins in key categories and reflect the diversity and creativity of today's digital creators. Balatro, developed by Canadian indie studio LocalThunk, claimed the 'Delight and Fun' game category. This roguelike, poker-infused deck-builder has gained acclaim for its addictive stakes and clever mechanics, combining classic card play with strategic depth. Apple described it as a 'captivatingly innovative card game' that reaffirms the potential of indie titles. Its creator, working solo under a pseudonym, has emphasised the joy in balancing playful randomness with carefully crafted gameplay. In the Interaction category, DREDGE from New Zealand's Black Salt Games attracted praise. It merges slow-burn horror elements with maritime exploration, putting players at the helm of a fishing vessel navigating eerie islands and hidden mysteries. Apple highlighted its 'seamless interactions' across iPhone, iPad and Mac. Nadia Thorne, CEO of Black Salt Games, commended the award as a recognition of the careful adaptation process for mobile controls and atmosphere. ADVERTISEMENT Neva, released by Devolver Digital, secured the Social Impact award. This atmospheric action-adventure tells the tale of a girl and her wolf, journeying through seasonally shifting landscapes and exploring themes of environmental loss, care and connection. Apple noted its 'visually stunning and emotionally resonant' approach, framing it as a contemplative meditation on the bonds humans form with the natural world. Apple's vice president of Worldwide Developer Relations, Susan Prescott, emphasised at WWDC that these awardees exemplify boundary-pushing creativity, well-crafted design, and meaningful user experiences. The event also recognised excellence across app categories. CapWords, from HappyPlan Tech in China, won Delight and Fun for its intelligent language-learning tool. It transforms everyday images into interactive word stickers, offering immersive multilingual engagement. Productivity and creativity saw innovation rewarded with Play by Rabbit 3 Times, a SwiftUI-based prototyping platform that bridges Mac and iPhone workflows. Inclusivity was honoured with Speechify, which offers extensive language-to-voice conversion for neurodiverse and low-vision users, and Art of Fauna, a wildlife-themed puzzle game combining conservation and accessibility features. Visuals and Graphics awards went to Feather: Draw in 3D by South Korea's Sketchsoft, and Infinity Nikki, a richly animated game from Singapore's Infold Games. Watch Duty, a wildfire monitoring app, earned the Social Impact app award for delivering evacuation data, fire perimeter updates and wind information during California wildfires. Its volunteer-run team continues to rely on community feedback to improve communication effectiveness. ADVERTISEMENT The awards, featuring 36 finalists across six categories, reflect Apple's criteria: technical proficiency, design craft, accessibility, user engagement and social responsibility. Notably, the 'Spatial Computing' category from 2024 was omitted, underscoring a renewed focus on cross-platform usability. Each winner demonstrates a commitment to both form and function. Balatro delivers addictive mechanics; DREDGE provides immersive controls and atmosphere; Neva offers emotional and visual storytelling; apps like Speechify and Watch Duty place real-world needs at their heart. Industry analysts say the Apple Design Awards play a significant role in spotlighting independent developers. Tech site AppleInsider noted the retention of all six core categories this year, marking a notable departure from 2024's emphasis on spatial apps. The awards can boost visibility in the App Store, offering small studios a major platform. Balatro's prior accolades — including Game Developers Choice Awards' top honours and DICE recognitions — align with its Apple accolade. DREDGE's win underscores its mobile design excellence, while Neva's recognition continues the narrative trend toward socially conscious storytelling in games. This year's awardees also highlight Apple's focus on global representation. Winners and finalists span China, South Korea, Austria, New Zealand, Canada, and the United States, representing varied genres, languages and development scales. Of special note is Apple's call to developers to integrate accessibility in mainstream gameplay. Winners Speechify, Art of Fauna, and Neva incorporate VoiceOver, haptics, and adjustable modes, affirming the platform's push for inclusive tech. These awards were timed to coincide with WWDC 2025, presenting creators with high visibility and the chance to be featured by Apple. For example, apps like CapWords and Play benefit from showcases in the App Store and WWDC sessions. The unified messaging from Apple and the developers interviewed emphasises a baseline of high-quality experience. Whether crafting elegant UI, refining user engagement, or embedding purpose-driven features, the recognition from Cupertino underscores a shared standard: excellence must be felt by users.