《刺客教條:暗影者》戰鬥引《柏德之門3》發行總監盛讚:「近年最好的《刺客教條》戰鬥系統!」
在兩度延期之後,遊戲大廠 Ubisoft 在上市前飽受爭議的《刺客教條:暗影者》(Assassin's Creed Shadows)終於在 20 日正式推出,並且也迅速突破了百萬玩家遊玩的里程碑。而《柏德之門3》的發行總監也盛讚,《刺客教條:暗影者》的戰鬥系統是近年的《刺客教條》遊戲中最優秀的,他也很喜歡這次重大變革與重新引入的反擊系統。
廣受玩家讚譽的《柏德之門3》發行總監 Cromwelp 在近期《刺客教條:暗影者》上市之後也馬上回到日本戰國時代體驗遊戲。他還特別發 X 表示,真的很喜歡《刺客教條:暗影者》的戰鬥系統,並認為這次的戰鬥體驗讓人感覺很緊湊、精確。Cromwelp 也指出,一直以來《刺客教條》系列的反擊系統都讓他懷念,也很開心這次終於回歸了,「這是多年來最好的《刺客教條》戰鬥系統!」
I really like the combat in AC Shadows. It feels tight and deliberate, with a welcome return to the clear counter system I missed. Best AC combat system in years.
— Very AFK (@Cromwelp) March 20, 2025
而雖然《刺客教條:暗影者》在上市之前就飽受許多爭議而引起大家的討論,也不被玩家社群看好,但在 20 日上市之後 Ubisoft 就馬上宣布,遊戲已經突破百萬玩家遊玩,並且在 Steam 上也突破了 4 萬玩家同上遊玩,寫下《刺客教條》系列在 Steam 上的最好成績。
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Los Angeles Times
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Even so, there may be strategic reasons for EA to keep supporting BioWare. Single-player role-playing games are expensive to make but can lead to huge windfalls when successful, as demonstrated by recent hits such as 'Cyberpunk 2077,' 'Elden Ring' and 'Baldur's Gate 3.' In order to grow, EA needs more than just sports franchises, said TD Cowen analyst Doug Creutz. Trying to fix its fantasy-focused studio may be easier than starting something new. 'That said, if they shuttered the doors tomorrow I wouldn't be totally surprised,' Creutz added. 'It has been over a decade since they produced a hit.' Schreier writes for Bloomberg.

Engadget
a day ago
- Engadget
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