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Workers at gaming company Ubisoft Halifax file to unionize
Workers at gaming company Ubisoft Halifax file to unionize

CTV News

time21 hours ago

  • Business
  • CTV News

Workers at gaming company Ubisoft Halifax file to unionize

The logo of French video game publisher Ubisoft is pictured at the Paris games week in Paris, Nov. 4, 2017. Dozens of video game workers with Ubisoft Halifax have filed to unionize, according to the Communications Workers of America (CWA) Canada. A majority of the nearly 60 staff workers at Ubisoft Halifax, which has an office on Barrington Street, filed with the Nova Scotia Labour Board on Wednesday, according to a news release from CWA. 'Unionizing with my coworkers at Ubisoft Halifax is important to me so that we have the strength needed to protect what we have today and to fight for our tomorrow,' said senior server programmer Thomas Gillis in the release. 'With no end in sight to the industry-wide turbulence that sees studios shutter on releasing games fans love, it is up to us, the workers, to organize and demand a say in our labour, art and future.' Following certification, the union will include producers, designers, programmers, artists, researchers and development testers. According to its website, the gaming studio was founded in 2010 and became Ubisoft Halifax in 2015. Some of its games include Rainbow Six Mobile and Assassin's Creed Rebellion. Ubisoft was founded in 1986 and is headquartered in France with studios around the world. For more Nova Scotia news, visit our dedicated provincial page

Devil May Cry and the early Mortal Kombat games join GOG's Preservation Program
Devil May Cry and the early Mortal Kombat games join GOG's Preservation Program

Engadget

time3 days ago

  • Entertainment
  • Engadget

Devil May Cry and the early Mortal Kombat games join GOG's Preservation Program

GOG's Preservation Program launched in late 2024 and the number of included games has doubled since the initial wave, currently sitting at 183. The latest headline-grabbing additions are the first four mainline Devil May Cry games and Mortal Kombat 1+2+3. Devil May Cry: HD Collection was first released in 2012 and includes the first three entries in Capcom's enduring action series, all playable in 1080p/60fps (a big deal at the time). Devil May Cry 4: Special Edition , which celebrates its 10th anniversary this year, has also been added. Add to these the Mortal Kombat trilogy and you've got major entries in two of the most influential series in their respective genres guaranteed to be compatible with modern hardware and protected against DRM. The GOG Preservation Program pledges to ensure classic games remain playable beyond the point that their developers stop supporting them, safeguarding them for future generations to discover. As gaming moves even further towards an all-digital future, preservation remains a hot topic in the industry, with major publishers such as Ubisoft making a point of reminding players that they don't technically own the digital games they purchase (see: The Crew 2 players). Until July 2, you'll be able to purchase the newly added Devil May Cry games as a bundle for 67 percent off. Here are the other games also joining GOG's service this month. If you buy something through a link in this article, we may earn commission.

Ubisoft Still Working On That Prince Of Persia Remake That Was Announced In 2020
Ubisoft Still Working On That Prince Of Persia Remake That Was Announced In 2020

Yahoo

time5 days ago

  • Entertainment
  • Yahoo

Ubisoft Still Working On That Prince Of Persia Remake That Was Announced In 2020

Remember that Prince of Persia: The Sands of Time remake Ubisoft announced back in 2020? The one that was supposed to launch four years ago? Well, it's still in development according to a new update from the publisher after the game was a no-show during Summer Game Fest. Back in September 2020, Ubisoft announced a remake of 2003's Prince of Persia: The Sands of Time. It was set to launch in 2021 and was being developed by Ubisoft Pune and Ubisoft Mumbai. But then in December 2020, the game was delayed until March 2021. In February 2021, it was delayed again with no new release date given. Over a year later, in May 2022, Ubisoft announced that Ubisoft Montréal—the studio behind the original Sands of Time—was taking over the project. And it was then revealed that development on the remake was essentially starting over. At Summer Game Fest 2024, Ubisoft re-announced the Sands of Time remake with a tiny teaser and a new 2026 release date. That brings us to today, when Ubisoft really wants you all to know that things are going great. Promise! On June 16, over a week after Summer Game Fest 2025 wrapped up, Ubisoft shared a small update about the Sands of Time remake. Some fans were nervous that the game might have been delayed again or canceled after it went unmentioned during any SGF-related event or showcase. Ubisoft has now said that's not the case, claiming the game is still 'deep' in development. 'Yep, we're still deep in the game — exploring, building, and ensuring the sands move with purpose,' said Ubisoft on Monday. 'This game is being crafted by a team that truly cares, and they're pouring their hearts (and a lot of coffee) into every step. Thank you for sticking with us.' In a follow-up message on Twitter, Ubisoft told people to go check out a different, already released entry in the series, The Rogue Prince of Persia, while 'development continues behind the scenes.' you go. Ubisoft is still remaking Prince of Persia: The Sands of Time. If it lands its 2026 release date, it will be out just in time to celebrate the original game's 23-year anniversary. . For the latest news, Facebook, Twitter and Instagram.

Morbid Metal's 30-minute demo delivers hack-and-slash combat that feels like choreographed chaos in the best possible way
Morbid Metal's 30-minute demo delivers hack-and-slash combat that feels like choreographed chaos in the best possible way

Time of India

time5 days ago

  • Entertainment
  • Time of India

Morbid Metal's 30-minute demo delivers hack-and-slash combat that feels like choreographed chaos in the best possible way

The roguelite genre has become a playground for experimentation, and Morbid Metal enters this space with a compelling proposition: what if you could be multiple warriors at once? Developed by Screen Juice and published by Ubisoft , this third-person hack-and-slash combines the intensity of Devil May Cry with the structure of Hades , wrapped in a sleek cyberpunk package that immediately catches the eye. The 30-minute Steam Next Fest demo drops you into the boots of an unnamed android with one clear directive: survive the simulation. The premise is straightforward, but the execution reveals surprising depth. You're not just controlling one character, you're commanding a shapeshifting entity that can instantly transform between distinct combat forms. Character swapping creates a new language of combat The core mechanic revolves around seamlessly switching between two playable characters, Flux and Ekku , each with dramatically different approaches to combat. Flux embodies speed and precision, darting around enemies with katana strikes that feel both elegant and deadly. Her movements flow like liquid mercury, each dash and slice building momentum that carries you through encounters with balletic grace. by Taboola by Taboola Sponsored Links Sponsored Links Promoted Links Promoted Links You May Like Giao dịch CFD với công nghệ và tốc độ tốt hơn IC Markets Đăng ký Undo Ekku brings raw power to the equation, wielding slower but devastating attacks that can cleave through multiple enemies. Where Flux dances around threats, Ekku stands firm and delivers punishment that feels seismic in its impact. The contrast isn't just mechanical, it's philosophical, offering two distinct approaches to the same problem. This isn't just a cosmetic change, switching characters mid-combo creates genuine strategic depth. You might launch an enemy into the air with Flux's quick strikes, then instantly swap to Ekku for a finishing blow that sends shockwaves through nearby foes. The transitions feel smooth and responsive, creating a combat flow that rewards experimentation and mastery. When you finally nail that perfect character swap combo, the satisfaction rivals anything in the genre's most celebrated entries. The visual design supports this mechanical complexity beautifully. Each character has distinct animations and attack patterns that feel weighty and impactful. Flux's movements carry a sense of momentum that makes every dodge feel earned, while Ekku's strikes land with the thunderous impact of a cybernetic sledgehammer. When you land a perfect dodge followed by a devastating counter-attack, the game's visual feedback makes every successful maneuver feel like a small victory worth celebrating. Roguelite progression balances familiar comfort with strategic rewards Between combat encounters, Morbid Metal follows familiar roguelite conventions but adds its own twists that elevate the formula. After clearing each area, you're presented with upgrade cards that can enhance either character, creating build paths that stretch beyond simple stat increases. The system encourages players to think beyond single-character builds, as the most effective upgrades often synergize across both forms in unexpected ways. The randomization doesn't feel arbitrary, instead creating meaningful choices about how to develop your dual-character arsenal. Do you focus on making Flux even faster, or do you try to shore up Ekku's mobility weaknesses? These decisions carry weight because both characters share the same health pool, making balance crucial to survival. The "Deal with the Devil" statues add risk-reward decision making that breaks up the standard upgrade flow. These mysterious structures offer powerful buffs alongside significant drawbacks, creating moments where you must weigh immediate power against long-term survival. One run might see you accepting increased damage vulnerability in exchange for devastating critical hit potential, a trade that can make or break your progression depending on your playstyle and current build. Technical polish and visual design create an atmospheric foundation Visually, Morbid Metal impresses with its cyberpunk aesthetic that avoids feeling derivative. The environments blend futuristic technology with organic decay, creating atmospheric backdrops that complement rather than distract from the action. Neon-lit corridors give way to moss-covered ruins, each biome telling its own story of a world caught between progress and decay. The character models deserve particular praise for their expressiveness in motion. Combat animations flow with a fluidity that makes every encounter feel choreographed, while maintaining the weight and impact necessary for satisfying hack-and-slash gameplay. The sound design amplifies these visual elements, with each character's attacks carrying distinct audio signatures that help distinguish your current form even in the heat of battle. The demo reveals a game still finding its balance. Enemy variety feels limited in this early build, and some mechanics need refinement before launch. Camera behaviour occasionally struggles during intense encounters, and the upgrade system could benefit from clearer visual communication about synergies between characters. However, the foundation is undeniably solid. The character-switching system alone sets Morbid Metal apart from its peers, and the smooth combat flow suggests significant potential for depth once the full roster of characters becomes available. Screen Juice has created something that feels genuinely fresh in a crowded genre, proving that innovation doesn't require completely reinventing established formulas. Early access launches August 21, 2025, giving the development team time to expand on this promising foundation. For players seeking a fresh take on the hack-and-slash roguelite formula, Morbid Metal's shapeshifting approach offers something genuinely different. The demo leaves you hungry for more content, more characters, and more opportunities to master this unique combat system, which is perhaps the highest praise any preview can earn. AI Masterclass for Students. Upskill Young Ones Today!– Join Now

How to fix the Rainbow Six Siege X crashing issue on PC?
How to fix the Rainbow Six Siege X crashing issue on PC?

Time of India

time13-06-2025

  • Time of India

How to fix the Rainbow Six Siege X crashing issue on PC?

Rainbow Six Siege X is here with some brilliant visual upgrades, new content, and a lot more. But one thing that this new massive overhaul hasn't been able to overcome yet from the base game is its persisting bugs and glitches. Tired of too many ads? go ad free now Due to one of these bugs, Rainbow Six Siege X is continuously crashing on PCs for some players. However, fans saw it coming already because being a new update, these stability issues were quite evident. So, how to fix these issues? Don't break a sweat, because that's where this guide comes in. Rainbow Six Siege X: How to fix the crashing issue on PC? Rainbow Six Siege X is crashing on PC. | Image via Ubisoft. Crashing issues have been a problem since Rainbow Six Siege. However, that hasn't been changed even after it is being upgraded to Rainbow Six Siege X. As the overhaul update has been released just a few days ago, this issue is apparent. Rest of the game is functioning quite perfectly, but some PC players have reported that the game is getting crashed at random points all of a sudden. The game freezes suddenly and a pop-up message from Ubisoft flashes on the screen stating the game has crashed and asking the fans to send a crash report to the developers. So, how to fix this issue? Here are some possible measures: 1. Restart your PC Sometimes heavy games like these need restarting your PC. This way, the cache files of the games will be cleared and the game will get a fresh start. 2. Update game client and anti-cheat software Another reason for the failure to run these games is the game client and anti-cheat software getting overloaded. So, uninstalling and then reinstalling them might get this issue fixed. 3. Verify game file integrity Just like any other game having these issues, verifying game files is the most plausible method to fix the crash issue. By this method, corrupted in-game files will be deleted and new in-game files will be restored. Tired of too many ads? go ad free now This option can be found in the game client. 4. Update graphic card drivers Rainbow Six Siege X can crash because of the outdated drivers of the GPU in your system. So, make sure you are running the latest version of GPU drivers on your NVidia or AMD graphic card. These new drives also come with anti-bug tools, which can essentially eradicate the issue from its root. 5. Close any third-party background app The game might also get crashed because of the excessive load on the RAM. For example: Google Chrome eats up the majority of the RAM, so you need to disable it completely before starting the game. Also, make sure to disable any kind of FPS booster software or screen recording software like OBS to fix the issue. 6. Uninstall Ultra HD Texture Pack Rainbow Six Siege X offers an Ultra HD Texture pack for free from the game client. It does increase the game's visual fidelity but it might come at a cost of the game's stability. So, it is advised to uninstall that pack as well. 7. Send crash report If none of the above-mentioned options doesn't work, then you should send a crash report to the developers via the pop-up message which you get after the game crashes. You can also reach out to to check if the issue is actually from your end only. Despite saying all of these, it is advised to all of the Rainbow Six Siege X fans to stay patient. As this update is absolutely new, it's absolutely normal to have such problems because of the gigantic size of this upgrade. It's believed that Ubisoft will quickly release a patch to fix this persisting crash issues on PC. Read More:

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