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Metro
2 hours ago
- Entertainment
- Metro
Every Nintendo Switch 2 launch game reviewed - all 25 games so far
Nintendo's new console already has two dozen games available, but reviews have been sparse, as GameCentral gives an overview of everything that's currently available. It's been over two weeks since the Nintendo Switch 2 came out and it's only now that we can bring our coverage of the launch to a conclusion. For no adequately explored reason, Nintendo didn't send out review units until the day before launch, so no outlet was able to prepare reviews beforehand and even now it's only the high-profile ones that have been covered in any detail. This has not pleased third party publishers, who have lost out on coverage they originally expected to help promote their games, and there's some launch titles that we're never going to get around to playing. What we've done though, is to try and draw a line under things and offer links to our full reviews, mini-reviews for ports we have played, and a brief description and Metacritic score for those we haven't. There are only four Nintendo Switch 2 exclusives games so far – two from Nintendo and two from third party publishers – but many of the other games do have some new Switch 2 features, like mouse support or new modes. None of that makes much difference but what is encouraging is that the majority of the third party ports so far have been very high quality, and surprisingly close to the PlayStation 5 versions. Nintendo – £74.99 (physical) or £66.99 (digital) Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. The most high-profile launch game by such a degree that it has a staggering 95% attach rate in some regions. It's as clear an example of a console killer app as there's ever been but it's not the flawless creation that Mario Kart 8 Deluxe was, with a strangely underutilised open world environment that doesn't spoil the experience but does make you wonder what else Nintendo has planned for the game, in terms of future DLC. Score: 9/10 (Mario Kart World Switch 2 review) Nintendo – £7.99 Not necessarily the worst game Nintendo has ever made but certainly the dullest. This well meaning interactive exhibit describes, in painstaking detail, what the Switch 2 can do and how it works. This can be quite interesting but the minimalist presentation and thoroughly un-entertaining mini-games make it a slog to get through, even if it is very cheap. Score: 3/10 (Welcome Tour Switch 2 review) Konami – £44.99 We're not even going to get into how Konami seems hellbent on rebooting every single franchise it owns except Castlevania, but we were actually quite excited to see the return of Survival Kids (aka Stranded Kids, aka Lost In Blue). The original was one of the very first survival games of any kind but sadly this new game is a highly repetitive co-op puzzle game, that's trying to channel some of the madcap fun of Overcooked! but doesn't really get close. Score: 5/10 (Survival Kids Switch 2 review) Shin'en – £13.49 The original F-Zero was a launch game for the SNES in Europe but while there still isn't a brand new game, the Switch 2 did get GameCube classic F-Zero GX, as well as this: the latest entry in the Fast series from tribute band Shin'en. They've been making F-Zero clones for over a decade now and while they still lack the nuance and finesse of Nintendo's games they're still a lot of fun and the graphics in Fast Fusion are very impressive for a budget-priced game. Score: 7/10 (Fast Fusion Switch 2 review) CD Projekt – £59.99 The most high-profile third party game for the Switch 2 is a port of Cyberpunk 2077 and its expansion Phantom Liberty. CD Projekt Red has taken a lot of care over this one, utilising all the Switch 2's features, including optional motion controls, and putting out a version of the game with a superior performance to the PS4 Pro and in some cases even comparable to the PlayStation 5 edition. Cyberpunk 2077: Ultimate Edition un-scored review EA – £44.99 Apart from being one of the best games of the year – and one of the best co-op games of all time – the Switch 2 version of Split Fiction is very instructive in terms of what should be expected of third party ports in general. For a start, it's the only current gen-only game available at launch. And while that's not a particularly good indication of the Switch 2's power, given that Split Fiction isn't a very graphically demanding game, it's still impressive that it works as well as it does. It's capped at 30fps when docked but it looks almost indistinguishable from the PlayStation 5 version. It's also notable for having the same online features as the other versions, including cross-play, and the ability to GameShare with the Switch 1. This is a strange feature, because the game isn't available on Switch 1, but Donkey Kong Bananza seems to have the same option. As you might expect, the Switch 1 version doesn't run nearly as well as on the Switch 2, but it is playable, and this is presumably going to become a relatively common feature for Switch 2 games. Score: 9/10 (Split Fiction PS5 review) Warner Bros. Games – £49.99 If the functional but compromised original Switch port for Hogwarts Legacy was miraculous for simply existing, this Switch 2 version is a notable, welcome upgrade. The improved visual detail and loading times, while naturally not comparable to the PlayStation 5 (here's our full review of that) and Xbox Series X, now look easily in the same league as the last gen versions – if not better. The main advantage of the Switch 2 version, if you casually ignore anyone who has played on a PC this century, is mouse controls. You can jump between the dual analogue setup and mouse functionality by flipping one Joy-Con on its side, and it transitions seamlessly between them whenever you want. There's a mouse sensitivity slider which you can attune to your speed and, after some adjustment in nailing down the spell configurations with the buttons twisted sideways, it quickly became our preferred way to play. The big question is whether that justifies the £49.99 price tag. Considering the PlayStation 5 and Xbox Series X versions can be picked up relatively cheap these days (around £20), we'd recommend going for those instead, for the most polished wizarding role-playing experience. If Nintendo systems are your only option though, this is a substantial improvement over the original Switch port in every way. Score: 8/10 (Hogwarts Legacy PS5 review) Capcom – £34.99 (Years 1-2 Fighters Edition: £49.99) Since it's also available on PlayStation 4, this isn't quite the miracle port it first seems but it's still hugely impressive. To a casual observer it looks almost identical to the PlayStation 5 version and while careful comparison shows it has less effects and the resolution is clearly being upscaled, the important thing is that multiplayer matches are all 60fps. That's a big achievement for a launch game, especially as it supports rollback netcode and cross-play. The latter is vitally important in terms of ensuring a steady supply of opponents and while Nintendo's online infrastructure won't be put to the test until there are more Switch 2 owners in the world, it seems to work fine right now. Switch 2 still seems the least appropriate console for a fighting game, given the Joy-Cons have no D-pad and we don't think there's a fighting stick for it yet, but beyond that this really has no drawbacks. There's the question of whether Capcom will give it exactly the same support as the other version but it's already got the current DLC available for it, so hopefully that means they're not just going to abandon it after launch. Score: 9/10 (Street Fighter 6 PS5 review) IO Interactive – £54.99 Another third party game that seems like the last thing you'd expect on a Nintendo console, but surprisingly this one runs worse than either Street Fighter 6 or Split Fiction. World Of Assassination is essentially all three modern Hitman games combined into one, so there's a ton of content available, as you try to take out your targets in as inventive a manner as possible. Hitman has long been one of the best examples of sandbox gameplay in a mainstream video game, where you learn to exploit every inch of a level, and the characters within it, to complete your mission in increasingly unlikely ways. There's no question that this is a great game, but the problem is that this is not the ideal way to experience it. The frame rate is uneven and while this isn't a straight action game there's a constant sense that it's only barely managing to work on the Switch 2. The occasionally blurry visuals are also less impressive than other launch ports and while some of that may be fixed with a patch, it's clear this is a fairly compromised port. Score: 7/10 (Hitman 3 PS5 review) Sega – £44.99 The Switch 1 version of Sonic X Shadow Generations is undeniably the worst one, if only for its locked frame rate of 30fps. Fortunately, the Switch 2 version is a solid revision that's almost on par with the PlayStation 5 version, which we reviewed here. Both the Sonic and Shadow portions run at a consistent 60fps and visually the graphics don't seem any worse than the PlayStation 5 version – although some textures, like Shadow's chest fur, look a bit blurry in places. The cut scenes also don't reach 60fps, even on performance mode, but that's the case for the PlayStation 5 version too. This also all applies to handheld mode, but everything looks a little blurrier for some reason, especially when boosting, making it the less ideal option compared to playing the game on the TV while docked. The biggest issue, is the fact that Sega isn't offering any sort of upgrade path for Switch 1 owners, meaning you've no choice but to pay full price for the Switch 2 version. Score: 8/10 (Sonic X Shadow Generations PS5 review) Sega – £44.99 Most of these third party games don't have any extra content, beyond maybe a few extra motion controls, but Yakuza 0 goes further by adding new cut scenes and a brand new online multiplayer mode. That sounds good in theory but it's easy to see why the cut scenes were deleted from the original version and the multiplayer mode adds up to very little. The game itself is still one of the best entries in the series though. Score: 7/10 (Yakuza 0 Director's Cut Switch 2 review) Capcom – £32.99 We were very frustrated by Path Of The Goddess when it was first released last year, as while we loved the unique art style and use of Japanese mythology, the promising mix of action and strategy was not all we hoped. You control a warrior named Soh as you fight demonic monsters emerging from portals all around the game world. To seal the main one in each map you need to escort a priestess to it, while organising villagers to protect her in what could generously be described as a real-time strategy. The problem is that the strategy elements are shallow and underplayed and while the game is fun and interestingly weird, it really doesn't add up to much. We were interested to see how the mouse controls work, but while they're fine on a technical level they're really not necessary, given how little of the map you can see at any one time. Score: 6/10 (Kunitsu-Gami: Path Of The Goddess PS5 review) 8-4 – £20.99 The first two chapters of the follow-up to Undertale had been released before the Switch 2 launch but the third and fourth (out of a total of seven) were kept back until now – although they're also now available on PlayStation and PC. The NES style graphics don't look like much and, to be honest, the role-playing battles do get repetitive, but the storytelling is just as engaging and subversive as Undertale. We'll give the game a full review when all the chapters are out (the current four still only add up to about 14 hours) and we could easily see the score increasing by that point, but don't be put off by chapter 1 as it's easily the worst, especially in terms of repetition. It's not the plot that's important in Deltarune but the bizarre range of characters and the surreal situations you find yourself in. Although at the heart of it all is a very pacifist ideology, that celebrates the power of love and the need for empathy without ever seeming mawkish or patronising. And while also paying homage to old school Japanese role-players and having a cracking soundtrack. Score: 8/10 Sega – £34.99 Sega has been the most prolific supporter of the Switch 2 so far, with three launch titles, all of which have been reasonable efforts. We only reviewed the original crossover between puzzle games Puyo Puyo (better known to Mega Drive owners as Dr. Robotnik's Mean Bean Machine) and Tetris but we're not too shocked to find that the sequel is pretty much the same. It's stacked full of options, including a story mode, the chance to play both games individually, and the all-important crossover mode. This mixes the rules from both games and since they're similar enough it works pretty well, as your screen becomes filled with tetriminos and… whatever Puyos are supposed to be. There are lots of other modes beyond just that, including one that adds minor role-playing elements, so it's perhaps no surprise that the only other thing they could think of for the Switch 2 version is a new 2v2 option. Apart from that, a resolution bump, and mouse controls (which don't work at all well) this is the exact same game that's already available on the Switch and, like Sonic X Shadow Generations, there's no upgrade option, if you already own the previous version. Score: 8/10 Hamster – £14.99 A new Ridge Racer used to great every new console release but while that tradition has lapsed in recent years (there hasn't been a proper new Ridge Racer in over a decade) we did get this port of the original arcade game for the Switch 2 launch – although it's also available one Switch 1, Xbox, and PlayStation. As simplistic and shallow as it is, the game is still as much fun as ever, with this version also adding a time attack mode and allowing for rewinds and VRR support. Score: 8/10 Nintendo – £66.99 (upgrade pack: £7.99) One of the best games ever made gets a mild remastering for the Switch 2, which ups the resolution and raises the frame rate to 60fps. There are no other graphical improvements, so some of the texture work is looking a bit long in the tooth, but the smoother gameplay does make a real difference. There's also a free mobile app that can help you locate any Korok or shrines you missed. Score: 10/10 (Breath Of The Wild Switch 2 review) Nintendo – £66.99 (upgrade pack: £7.99) The sequel to Breath Of The Wild gets the same treatment on Switch 2, with improved frame rate and visuals but no other significant changes. That's not a complaint though, especially as the upgrade for both remasters is surprisingly cheap, and completely free if you subscribe to Nintendo Switch Online + Expansion Pack. The mobile app also has an extra function for Tears Of The Kingdom, allowing you to share Ultrahand creations via a QR code. Score: 10/10 (Tears Of The Kingdom Switch 2 review) 2K – £59.99 (upgrade pack: £10.00) Take-Two didn't send out review copies for this game and given there's only two reviews on Metacritic we're guessing that was the same for everyone. It's a shame, because the PC-orientated design is perfect for showing off the Switch 2's mouse controls, but we've no idea how well it does or doesn't work. The Metacritic scores are 60 and 70 though, so that doesn't sound too promising. Mind you, the original PC version wasn't great either and while that will likely change over time here's our launch review. Koei Tecmo – £57.99 To be clear, these last few games we didn't chase up for review copies, because we knew they'd be low priority, and we didn't have time to look properly at them. Nobunaga's Ambition is a long (incredibly long – it started out on PC in 1983) running series of grand strategy games, most of which weren't released in the West until quite recently. We don't know how this one is but it has a Metacritic score of 81. Square Enix – £33.99 While Square Enix has already announced that Final Fantasy 7 Remake is coming to the Switch 2 their only launch game is this considerably lower profile remaster. The original was pretty good, and felt more like old school Final Fantasy games than any of the modern entries in the series, but it was a 3DS game so there's only so much this remaster can do; especially as it also has to battle with a terrible story and voiceovers, which prevented the original from becoming a true classic. The current Metacritic score is 84. Hello Games – £39.99 The frustrating thing about all this is that there's no master list of available titles for the Switch 2 and Nintendo has made no effort to highlight third party titles, so it's been difficult to even draw up a list of titles that were released on June 5. One of the last to be announced was this new version of space exploration game No Man's Sky, which we've not played but has proven very popular, if the eShop charts are anything to go by. There're only three scores on Metacritic so far (it takes four to get an aggregate), of 90, 90, and 100. Marvelous – £59.99 (upgrade pack: £10.00) Although this spin-off from the Harvest Moon/Story Of Seasons franchise was out for the Switch 2's launch it also released the same day on Switch 1 and PC. We haven't played it, but we've never been impressed with the series and its attempts to mix farming with dungeon crawling – so both aspects are usually very shallow and repetitive. Maybe Guardians Of Azuma is different though, as it has four reviews on Metacritic, adding up to a score of 80. Konami – £44.99 If nothing else, this wins the award for the longest game name this year, and the Switch 2 already has a number of contenders for that accolade. We've not played these particular remasters but we imagine they're identical to the ones released last year. Suikoden 2 in particular is an all-time classic and we've reviewed it many times before, as it's one of the best role-playing games of the PS1 era, with some interesting strategy elements. Level-5 – £52.03 More Trending Seriously, what is going on with the length of these game names? We haven't played Fantasy Life I, but it's from another franchise we've never been impressed by. A sort of cross between Final Fantasy and Animal Crossing, the idea is that you lead a relatively mundane life in a fantasy world, taking the role of not just mercenary and mage, but also a cook and woodcutter. Or at least that's how it was in the one we played. There are only three reviews on Metacritic, for 80, 90, and another 90. Epic Games Now this one we have played, for the obvious reason that it's free-to-play. Maybe it's just how the algorithm has us pegged but we've seen more advertising for Fortnite on Switch 2 than anything from Nintendo – and not without reason. The game runs extremely well on Nintendo's new console and the demographic for the two must match up exactly. It's not clear if player numbers will ever be revealed but we expect Fortnite to prove very popular on Nintendo's new format. Email gamecentral@ leave a comment below, follow us on Twitter. To submit Inbox letters and Reader's Features more easily, without the need to send an email, just use our Submit Stuff page here. For more stories like this, check our Gaming page. MORE: Metroid Prime 4 advert on London tube confuses everyone with 'out now' sticker MORE: Games Inbox: What is the hardest video of modern times? MORE: NetEase game Blood Message may have the best video game graphics ever


Techday NZ
16 hours ago
- Entertainment
- Techday NZ
Sony brings climate change education to PlayStation 5 & VR2
Sony Interactive Entertainment has launched Climate Station, an application designed to enhance understanding of climate change, now available for free on PlayStation 5 and PlayStation VR2. This initiative forms part of Sony Interactive Entertainment's wider commitment to the Playing for the Planet Alliance, which unites members of the gaming industry in working towards sustainability objectives, as initially presented at the United Nations Climate Summit in 2019. Climate Station invites users to delve into complex climate data through interactive and immersive technologies. The application features three primary modules: Weather Year, Observations, and Projections, as well as an Explainer Library. Application features Weather Year offers a visual journey through the meteorological events of 2019, highlighting the interconnected weather systems of Earth. Observations deliver access to 120 years of climate data, referencing temperature records from thousands of locations to illustrate long-term warming trends. Projections utilise data from the Intergovernmental Panel on Climate Change (IPCC)-approved models, enabling users to examine the impact of various future scenarios on the global climate up to the end of the 21st century. The Explainer Library complements these experiences with 90 minutes of multimedia content dedicated to clarifying the science underpinning climate change. This approach is designed to address the challenge of presenting scientific data in a way that is engaging for users of all ages. Data within Climate Station draws upon a range of expert sources, including the National Aeronautics and Space Administration (NASA), the National Oceanic and Atmospheric Administration (NOAA), Berkeley Earth, the Climate Research Unit, and the World Climate Research Programme (WCRP). Expert involvement Veteran meteorologist Laura Tobin contributed as a consultant and narrator for the project. Discussing her involvement, she said: "As a meteorologist, I report on weather and climate and over the last 20 years I've seen the increased frequency and intensity of severe weather around the world. More and more records are being broken, often in remote parts of the globe but in recent years it's hitting closer to home. I'm immensely proud of our collaboration on Climate Station. We want audiences to learn more about our amazing planet, use the latest science to see what is really happening, and finally have a greater understanding and appreciation of why change is needed." Climate Station can be used in both private homes and educational or research contexts. The interactive nature of the application aims to make complex datasets more accessible and easier to understand for a broad audience. Kieren Mayers, Vice President of Environmental, Social, and Governance at Sony Interactive Entertainment, stated that the company's work with the Playing for the Planet Alliance and ongoing environmental commitments underpin this release. SIE continues to pursue the Road to Zero plan, targeting net-zero carbon emissions by 2040, and improving the energy efficiency of its hardware and data centres. Susan Gardner, Director of the Ecosystems Division at the United Nations Environment Programme, welcomed the launch, commenting: "Bringing climate awareness into the homes of millions through gaming will help build both knowledge and action to address the triple planetary crisis of climate change, nature and biodiversity loss, and pollution and waste. The approach to adapt the science into a game format has been impressive. We look forward to seeing how players react to this new tool and also recognise the leadership of Sony Interactive Entertainment in bringing climate science to consoles across the planet." Educational focus Information from the IGEA NZ Plays (2023) report indicates a growing interest among New Zealanders in using gaming for educational purposes, a trend which SIE seeks to support through Climate Station. The company and project collaborators have expressed their aim to not only inform but also inspire players about the choices that can shape the future climate. The application aims to empower users with a sense of agency and a deeper understanding of current scientific perspectives on climate change.


UPI
21 hours ago
- Entertainment
- UPI
Bandai Namco sets 'Little Nightmares' showcase for June 24
June 19 (UPI) -- Bandai Namco announced it will host a showcase for video game series Little Nightmares on June 24. The Little Nightmares Showcase, scheduled for 3 p.m. EDT next Tuesday, will feature the latest news about the Little Nightmares franchise. The studio previously announced Little Nightmares III will be released on platforms including PlayStation 5, Xbox Series and Nintendo Switch in 2025, but an official release date has yet to be confirmed. The latest entry in the series follows heroes Low and Alone "as they search for a path that could lead them out of the Nowhere," the official synopsis reads. "Trapped within the Spiral, a cluster of disturbing places, the two friends will have to work together to survive in a dangerous world full of delusions and escape the grasp of an even greater threat lurking in the shadows," the synopsis says. The game is said to be the first in the franchise to offer two-player, co-op gameplay.


Broadcast Pro
2 days ago
- Entertainment
- Broadcast Pro
Manga Productions and Koei Tecmo Games partner to publish ‘Nioh 3' in MENA
As part of the collaboration, Manga Productions will oversee Arabic localisation, marketing, and publishing for the Middle East and North Africa region. Manga Productions, a subsidiary of the Mohammed bin Salman Foundation (Misk), has partnered with Japan's Koei Tecmo Games to publish the upcoming action RPG Nioh 3 across the Middle East and North Africa (MENA). The game is slated for a global simultaneous release in early 2026 on PlayStation 5 and Steam. Nioh 3 continues the critically acclaimed Nioh series, known for its dark samurai narrative, mythological elements, and punishing combat. Building on a franchise that has sold over 8m units worldwide, the new installment introduces an open field environment and a dual fighting system, enabling players to fluidly switch between 'Samurai' and 'Ninja' styles in real time. Under the new partnership, Manga Productions will oversee Arabic localisation, marketing, and regional distribution. The company plans to involve Saudi creatives in the adaptation process to ensure authenticity and cultural relevance for Arabic-speaking gamers. Dr Essam Bukhary, CEO of Manga Productions, emphasised that the collaboration reflects the company's ability to deliver world-class content while nurturing local talent. He noted that Manga's growing international recognition highlights its strength in regional publishing and marketing. Following their successful cooperation on Dynasty Warriors: Origins, which earned praise for its culturally sensitive localisation, both companies are aiming to build on that momentum. Hisashi Koinuma, President and COO of Koei Tecmo Games, expressed confidence in the continued partnership with Manga Productions, stating that the reception of Dynasty Warriors: Origins demonstrated the region's enthusiasm for well-localized Japanese titles. Abdulaziz Alnaghmoosh, Manga Productions' Director of Business Development and Content Licensing, said the aim with Nioh 3 is to create a localised experience that resonates from day one, offering Arabic players a seamless and immersive journey when the title launches globally. This partnership reinforces the growing influence of MENA in the global gaming market and underlines Manga Productions' commitment to delivering content that speaks directly to regional audiences while setting new standards for Arabic localisation in the gaming industry.


Metro
2 days ago
- Entertainment
- Metro
Stellar Blade dev gifts Switch 2 to staff as Nintendo port rumoured
A Switch 2 version of Stellar Blade is rumoured to be in development, as creator Shift Up celebrates the game's latest sales milestone. According to the latest sales figures, Stellar Blade has surpassed three million copies sold, across PlayStation 5 and PC, since it launched in April last year. The action game's success prompted Korean developer Shift Up to gift all 311 of its employees a PS5 Pro at the start of 2025, along with a cash bonus, and now the studio has handed out another console to celebrate its latest milestone. As reported by Korean outlet Gameple, Shift Up has given a Nintendo Switch 2 to over 300 former and current staff, in what it describes as 'performance-based compensation'. 'Shift Up is creating an environment where employees can demonstrate their best abilities through performance-based compensation, and this Switch 2 payment is also part of our encouragement for excellent talents who have achieved outstanding results,' a Shift Up spokesperson told the outlet (via machine translation). Many fans believe this Switch 2 celebration might be indicative of the studio's future plans. According to Korean outlet PlayForum, Shift Up has begun development on a Switch 2 version of Stellar Blade, as the studio looks to expand its reach to more platforms. It's claimed the studio has received a Switch 2 development kit and has begun work on the title. Speaking to the outlet, a spokesperson for Shift Up said 'nothing has been confirmed regarding the development of the Nintendo Switch 2' – which isn't exactly a denial. Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. ⚪️Today, Shift Up gifted all its employees a Nintendo Switch 2 to celebrate #StellarBlade surpassing 3M sales! ✨✨🎉Previously the company gave PS5s in 2021 and PS5 Pros in 2025 🎮🔹Shift Up keeps rewarding and cultivating what matters most: their people 🩶 — Stellar Blade/ NIKKE / Destiny Child/ 🙏 + 🎲 = 🍑 (@ShiftUpWorld) June 18, 2025 In Shift Up's recent financial report, the studio stated its intention to put Stellar Blade on more platforms. While they didn't name any specifically, and this was prior to the launch of the PC version, it's certainly possible this could relate to the Xbox Series X/S and Switch 2. More Trending Stellar Blade launched as a PlayStation 5 exclusive, with the title being published by Sony. However, Shift Up owns the rights to the IP, so despite being funded by Sony, this means the title can jump to other platforms – much like how Death Stranding, a Sony-published title developed by Kojima Productions, was eventually released on Xbox. However, if Shift Up does have a Switch 2 devkit, it's entirely possible the studio is cooking up another game for the console. Earlier this year, the team announced it was developing a new IP codenamed Project Spirits, which is set to be released in 2027 for PC and mobile. While Stellar Blade is a graphically demanding title, other current gen games are also coming out for the console – albeit with visual downgrades. Ubisoft is set to release a Switch 2 version of Star Wars Outlaws in September, for example. A potential Switch 2 version could feature additional extras, after the game's director, Kim Hyung-tae, recently admitted that they had to cut story sequences during development. Email gamecentral@ leave a comment below, follow us on Twitter. To submit Inbox letters and Reader's Features more easily, without the need to send an email, just use our Submit Stuff page here. For more stories like this, check our Gaming page. MORE: Games Inbox: What is the worst modern video game? MORE: Mario Kart World's soundtrack is fantastic – here are the best songs MORE: Bungie delays Marathon to next year – developers only found out today