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Twitch CEO says that GTA 5 RP will keep the game alive even after GTA 6's launch
Twitch CEO says that GTA 5 RP will keep the game alive even after GTA 6's launch

Time of India

time12 hours ago

  • Entertainment
  • Time of India

Twitch CEO says that GTA 5 RP will keep the game alive even after GTA 6's launch

There's no denying the hype around GTA 6. It's arguably the most anticipated game of the decade. But even with Rockstar's next big release looming, GTA V (that came out in 2013) still commands massive attention on Twitch. Tired of too many ads? go ad free now And according to Dan Clancy, the man running Twitch himself, that won't change anytime soon. Here's everything you need to know. GTA 6 May Be Coming, But GTA V Isn't Leaving In a recent chat at The Game Business Live event, Clancy shared his thoughts on why GTA V is still a giant in the streaming world, and why it'll stay that way, even after GTA 6 launches. Clancy pointed out that GTA V's roleplay (RP) community is massive. It's not just people playing missions or running around in Los Santos—it's full-on improv theater, with streamers building entire personas and storylines from scratch. That's the magic that keeps audiences glued for hours. According to Twitch's internal data, GTA V clocked a jaw-dropping 1.4 billion hours watched in 2024 alone. That's not just impressive—it's untouchable territory. What hope does Twitch have in a TikTok world? RP: The Secret Sauce That Keeps GTA V Fresh Unlike competitive games like Call of Duty or League of Legends, which require some level of game literacy to enjoy as a viewer, GTA RP is pure entertainment. You don't need to know how to play. You just sit back and watch streamers act out wild plots, dramatic arcs, or hilarious situations. It's unpredictable, raw, and real. Clancy even compared it to performance art, suggesting theater schools could study RP as a modern form of digital storytelling. These aren't just 'gamers' anymore; they're live performers with fully fleshed-out characters. GTA 6 Launch May Miss the RP Beat While fans are hyped for GTA 6, its initial console-only release in May 2026 could be a setback for the RP community. GTA RP thrives on PC mods like FiveM, and Rockstar hasn't confirmed when (or if) GTA 6 RP-compatible tools will be available. Tired of too many ads? go ad free now Clancy anticipates it could take anywhere from 6 to 18 months after launch before PC modding becomes viable. So, while players rush to explore the new world of Vice City, Twitch streamers will likely stay loyal to GTA V, simply because that's where RP lives. The ONLY Good Thing About the GTA 6 Delay... The Delay Only Strengthens GTA V's Hold The recent delay of GTA 6 from Fall 2025 to May 2026 only deepens GTA V's grip on the platform. With no immediate alternative for roleplay content, streamers won't be jumping ship. In fact, the delay might even fuel another surge of creativity within the GTA V RP scene, as fans squeeze every last bit of entertainment out of Los Santos before the new era begins. Yes, GTA VI is the future. But GTA V ? That's now . And according to Twitch's top executive, it's going to remain that way for quite some time. Until Rockstar drops PC support and RP kicks in for GTA VI , Los Santos isn't handing over its crown just yet.

Amazon's Twitch CEO says he avoids word "gamer"
Amazon's Twitch CEO says he avoids word "gamer"

Axios

time3 days ago

  • Entertainment
  • Axios

Amazon's Twitch CEO says he avoids word "gamer"

Twitch CEO Dan Clancy said he refers to the livestreaming platform's creators as "people who game," rather than "gamers." Why it matters: Twitch has been growing in categories beyond esports and video games including live vlogging, news and lifestyle content. What they're saying: "They also put on makeup. They also eat food. They also like to listen to music ... So, I use the term people who game, because I think that term gamer gives you the wrong image of who these people are," Clancy said at an Axios event in Cannes on Tuesday. Zoom out: While Twitch is often described as a livestreaming platform for gamers, Clancy said the company's core offering is "about connection with other people and community." Clancy said other platforms misuse the word community and apply it to asynchronous commenting on videos, while also trying to increase the amount over overall video consumed; "One thing that I often say is: today, social media actually is anti social." Twitch, he argued, does a better job by encouraging viewers to stay longer and participate, which builds a stronger connection. "When you think about the communities you belong to, whether it's a church, whether it's a running club, whether it's a friend group, whatever, it's actually all about shared experiences, and it's all about synchronous interaction, where you're experiencing at the same time," Clancy said. The big picture: Amazon-owned Twitch can broaden its appeal to brands and advertisers by highlighting its engaged audience. "One thing that many people don't realize is two thirds of our revenue comes directly from our viewers supporting the creators that they love," Clancy said.

TwitchCon 2025: European streamers time to shine
TwitchCon 2025: European streamers time to shine

Metro

time04-06-2025

  • Business
  • Metro

TwitchCon 2025: European streamers time to shine

As Twitch begins a big push towards mobiles and vertical streaming, the recent TwitchCon event in Rotterdam showcased both the company's talent and its CEOs. Although TwitchCon started a decade ago now, it's evolved from a once modest convention for the streaming community to an unmissable celebration of online culture, live entertainment, and digital influence. This year's European event in Rotterdam stood not only as a testament to Twitch's enduring importance but also to show how European content creators are carving their own niche in the global streaming arena. Convention centre Ahoy Rotterdam welcomed tens of thousands of fans, creators, and industry partners across two days filled with panels, meet-and-greets, drag shows, and… Warhammer mini painting. The emphasis was on community, but there was a palpable sense of change in the air, as Twitch showcased how it's planning changes around the shifting landscape of monetisation, platform trust, and regulation. Twitch CEO Dan Clancy explained to me how important it was, to have a European presence: 'A lot of times when people talk about Twitch, they always think, how is it different to meet the needs of this European country or whatever? I think that Twitch needs are universal needs. Humans are humans, whether they're German or French or Italian or English.' 'Certainly, different cultures have different characteristics. We do a ton to support our streamers in every country, we do a lot of meet-ups, and we localise our platform for the different markets. Obviously, we have to do things like making sure the currencies that are different in different markets work but we very much think of ourselves as a global platform. 'And so everything we do is sort of focused on the global communities that form on Twitch. When we picked TwitchCon, it's mostly trying to balance and find a place so that folks can come, we looked around and everybody, the community, loved Rotterdam. But one of the things that happens in Rotterdam is we have a bigger imprint on the city when we're there. 'That's what we've experienced when we're in San Diego versus, if TwitchCon is in Los Angeles or Vegas. It's not as distinctive, because those towns have so much going on, and so Rotterdam was really welcoming. They were excited to have us. So it's really been great here in Rotterdam as opposed to saying TwitchCon Europe. The big thing we keep trying to think of is Twitch is really a language-based platform, hence, Twitch is kind of borderless.' Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. It's no coincidence that European creators are front and centre this year. As Twitch faces stiffer competition than previous years, especially in the States from platforms like YouTube Live, and Kick. Its European community has become one of its most stable and vibrant, known for its loyal viewership, cross-border and language collaborations, and charity events like France's ZEvent, which raised over €10 million (£8.4 million). Upcoming legend Aimee 'Aimsey' Davies has carved out a powerful presence on Twitch since launching her career in 2018. The Welsh streamer, known for her hyped Minecraft content and emotional discussions on LGBTQ+ topics, has built a following of over 1 million fans. A proud lesbian and advocate for inclusivity, Aimsey has become a fixture in the Minecraft scene, collaborating with top creators like TommyInnit and Tubbo. Her impact was recognised with the LGBTQ+ Streamer of the Year award at the 2022 Gayming Awards and in 2025 she joined Red Bull as their latest esports ambassador, continuing her mission to champion representation in gaming. With pink hair and a special style in shoes, Saiiren brings a different kind of magic to Twitch. A VTuber (anime avatar), she turned personal health issues – a heart condition and the resulting isolation during the pandemic – into a springboard for creativity and chat. With over 200,000 followers, she blends music, games, and storytelling as a testament to her resilience. Last but not least, with a following of over 5 million, I spoke to Tubbo, a popular UK Minecraft streamer bout tips he had for success in streaming and what he was up to at TwitchCon. 'If you want to succeed in streaming, just have fun with it. I guess because the more time, the more you enjoy it, the more you'll do it, which means the more hours you'll stream, which means the higher chance you'll have of finding lucky success. I recently did a subathon where I streamed for 64 days straight, and I did like 45 events during that, back-to-back, and that was pretty good. 'My community is just so chill. They're just always around to hang out and do something crazy, and they do also make fun of me a lot. I guess that's just kind of our dynamic. I met 200 people from my community yesterday. 'From Dan's announcements, yesterday I was quite excited for being able to rewind VODs back. That's gonna be so useful for producing live events and getting replays, because the biggest pain is you have to wait 10 minutes, but real-time that's gonna be really nice for events. 'If you're doing any sports event and you want instant replays, and you're not recording locally, that's gonna be really useful, because I know that's what a lot of live events do, they stream on YouTube at the same time, just so they can have that wind back for replays. So, it's a game changer. 'In my future. Well, you're only young once. I run a Minecraft hosting company which provides free service to people. I currently have 170,000 Minecraft servers, so probably just keep working on that, because it's quite new. Only been doing it for a few months and that's something you think, once you're a building service, that's my vibe, building services.' TwitchCon 2025 also served as a platform for the company to unveil key features. Twitch CEO Dan Clancy took to the main stage on Saturday morning to outline a raft of new features in his keynote speech, which included vertical streaming aimed at mobile phones. Plus, creators being able to stream in both horizontal and vertical formats simultaneously, as well as in 2K, as the new HEVC codec provides high-quality video at lower bitrates. A new feature called Combos lets viewers react to big moments using Twitch-based digital currency Bits, encouraging hype parties through shared effects. Affiliate requirements are also becoming more accessible and Twitch is making it easier for non-Affiliates to collect earnings before hitting payout thresholds. But the big news of the weekend was the rewind feature, letting viewers catch missed moments and jump back into livestreams. I spoke to Clancy about these intended improvements to the platform and community: 'The reality is, if you're under 25 today, you grew up with a phone in your hand and you have very high expectations about a mobile device. Historically, Twitch's core userbase have been PC gamers. PC gamers all have a big monitor somewhere in their house, usually with a gaming device right there and that's why a lot of our watch time comes on the desktop. 'But that's because people put it on while they're doing other things. But we need to really be thinking in the future. More and more people may not have a big desk, a big screen somewhere in their house. More Trending 'Mobile is central to how people maintain their community and maintain that engagement. So we've been, in the last year, spending a lot of time getting the app more in line with most mobile devices. I think having vertical viewing is sort of obvious. People like holding their phone like that, and that's just really thinking much more about mobile as a primary platform of engaging and maintaining your community. 'We talked about clips, and we need to make clips on the platform easier to get to. We have the Stories feature. One of the things I often talk about is I love making it so that streamers will find three to five moments after every stream and publish it to Stories, so that way their community can catch up if they missed that stream.' A red flag that wasn't addressed was Twitch's recent decision to limit stored highlights and video uploads to 100 hours per user. The change, which quietly took effect earlier this year, has disproportionately impacted speedrunners and esports archivists who rely on long term storage for competitive documentation. Twitch has defended the move as necessary for server cost efficiency, but the blowback has been severe, with some creators moving their archives to YouTube or independent hosting platforms. As the event came to a close on Sunday afternoon, attendees streams over the weekend displayed a dynamic mishmash of cosplay, dance challenges, charity speedruns, and heartfelt shoutouts to the closest of communities. It was evidence that Twitch has become not just a streaming service but a living, breathing organism built by its users, a pulsing mess of the best and worst of gameplay, personality, and technology. Whether Twitch can continue to navigate the maze of innovation, controversy, and competition remains to be seen, but it is trying to keep moving with the times. Email gamecentral@ leave a comment below, follow us on Twitter. To submit Inbox letters and Reader's Features more easily, without the need to send an email, just use our Submit Stuff page here. For more stories like this, check our Gaming page. MORE: Mario Kart World doesn't have 200cc but it is easier to dodge blue shells now MORE: New God Of War game is 'smaller scale' 2D Metroidvania claim insiders MORE: Nintendo Switch 2 updates for over 12 Switch games live now including Pokémon Scarlet and Violet

TwitchCon 10th anniversary brings new products and language expansion
TwitchCon 10th anniversary brings new products and language expansion

Tahawul Tech

time02-06-2025

  • Business
  • Tahawul Tech

TwitchCon 10th anniversary brings new products and language expansion

New features unveiled at TwitchCon Rotterdam focus on enhancing the mobile experience, expanding monetisation for streamers, and launching right-to-left Arabic support. Dubai — Twitch — a subsidiary of Inc. — has marked a decade of TwitchCon with a celebration in Rotterdam. The interactive live streaming service for content spanning gaming, entertainment, sports, music, and more unveiled a suite of new features designed to enhance how communities connect, streamers grow, and fans engage across the globe. The company announced the upcoming launch of right-to-left Arabic language support, opening new doors for Arabic-speaking streamers and viewers in the Middle East and North Africa and beyond. In 2024, Twitch saw a +24% YoY increase in content watch time in the UAE – contributing to the livestreaming service's broader momentum across MENA. Viewers across MENA spent 209 Million+ hours watching content on Twitch in 2024, a clear sign of the region's surging demand for livestreamed entertainment. The Twitch community is composed primarily of Gen Z and Millennials, and nearly 70% of Twitch viewers are between the ages of 18 and 34 and with 105M+ average monthly visitors. Over 2.5 million people tune in to Twitch at any given moment, broadcasting content in 35 languages worldwide. 'TwitchCon is our largest annual IRL gathering, bringing together our global community of streamers, viewers, and brands in a powerful way,' said Dan Clancy, CEO of Twitch. 'This weekend in Rotterdam is a celebration of creativity, connection, and fun. We're introducing new tools and features to help streamers grow, including ones tailored to the MENA region. We've seen strong momentum around gaming and esports, plus a rising demand for new and existing audiences. We're excited to keep building in MENA, because when streamers thrive, so do the communities around them.' TwitchCon Rotterdam kicked off its tenth anniversary celebrations, with another major event planned for San Diego later this year. During the keynote, Twitch shared updates across mobile innovation, monetisation, community tools, and streamers' support. Key Highlights from TwitchCon Rotterdam include: Twitch will launch right-to-left Arabic on Twitch. Arabic is one of the most spoken languages in the world, and this update will open the door for even more people to join in on Twitch and build community here. Twitch will have more to share this summer. To get streams looking better on smaller devices, Twitch is rolling out vertical streaming. The new vertical layout makes it easier for viewers to participate in events like Hype Trains and support streamers by subbing, gifting, and cheering while watching streams in full screen. Twitch is also adding the ability to stream in dual format as part of this update—meaning Creators can go live in both horizontal and vertical formats at the same time. Twitch will be testing dual-format streaming and the new vertical theatre with a small number of channels this summer before slowly expanding to more users later this year. Twitch will begin rolling out 2k streaming in Open Beta to all Partners and Affiliates. 2k streams will use a newer HEVC codec that offers higher quality streams with lower bitrates. With Twitch Enhanced Broadcasting technology, stream quality will automatically adjust based on bandwidth, so viewers will see the best version of the streams with no lagging or buffering. Head to Creator Home to sign up to take part in the Open Beta now – some accounts will be granted access immediately to allow streaming directly from TwitchCon in 2k. Twitch is introducing Combos. Combos is about giving viewers more ways to react to streams and express themselves—all while supporting Creators monetarily. The feature allows anyone to support your channel, only takes a handful of Bits to contribute to Combos, and is built around reacting to your moments, which is something Chat already does. Combos start with a single tap, which rallies other viewers to keep the Combo going and unleash bigger and bigger effects. Starting very soon, streamers will be able to run their own gift sub promotions. It could be for a streamer-versary, a Partner-versary, or just because you feel like it. To start, Partners and Affiliates will be given 70 hours of promotional time to use in up to seven different promotions throughout the year. For now, promotions will be limited to 35% off bundles of 5+ gift subs, but Twitch is exploring other promotions types as well. Twitch is making reaching Affiliate status more achievable. Creators can find the updated Affiliate requirements in the Creator Dashboard or on the Affiliate help page. For streamers who aren't Affiliates, Twitch just made an update this week to allow access to money made from streaming before reaching the payout threshold. As lives get busier, viewers aren't always able to tune in for longer streams, but they will always have a few minutes to catch up on what they've missed in the Clips feed. So, Twitch is focused on making Clips more engaging by adding comments and reactions. Twitch is also working on making it easier to create and share these Clips with recent updates like a less disruptive clipping flow, a first-party clip chat command, and upcoming experiments that help streamers draft Clips they can come back to review, edit, and publish after a stream. Additionally, watching Clips contributes to viewer's Watch Streaks. Twitch is also rolling out rewind. Viewers can rewind a stream to the part they missed, then resume the stream and join the action in real time. Twitch will be testing with a small number of viewers later this summer to help refine rewind. As part of improving the mobile experience, Twitch has simplified the process for starting and managing a Shared Chat on mobile. This will enable anyone—but especially IRL streamers—to collaborate more easily on the go. This update will be rolled out to all streamers next month. Twitch is bringing mobile Mod View to the Android App. Mod View on mobile gives Mods easier access to their most important tools, designed for a smaller screen experience. This update is rolling out to the Twitch Android app on Monday. Twitch is launching the Twitch Moderators Club. Mods help protect their favourite communities, but Mods should also have a space that's all theirs. Similar to our Unity Guilds and Creator Clubs, the Twitch Moderators Club is meant to help foster connection and community. This is a new private Discord space for Mods where they can connect, share ideas, and access educational workshops.

Twitch announces major platform upgrades at TwitchCon Rotterdam 2025
Twitch announces major platform upgrades at TwitchCon Rotterdam 2025

Broadcast Pro

time01-06-2025

  • Entertainment
  • Broadcast Pro

Twitch announces major platform upgrades at TwitchCon Rotterdam 2025

In 2024, viewers across MENA spent 209m+ hours watching content on Twitch Twitch has unveiled a series of significant updates to its products and services during the opening ceremony of TwitchCon Rotterdam 2025. CEO Dan Clancy announced the new features ahead of the in-person festival, emphasising Twitch's continued dedication to enhancing the streaming experience and empowering content creators. Building on the goals outlined in its 2025 open letter to the community, Twitch is introducing new tools designed to help streamers grow their audiences and increase monetisation opportunities. These include the introduction of dual-format and 2K streaming in Open Beta, customisable sub gift promotions, a newly launched interactive feature called Combos, and extensive upgrades to the mobile app—some of which are designed specifically to serve the growing audience in the Middle East and North Africa (MENA) region. Twitch remains a dominant force in the gaming livestreaming space, holding over 60% of the market and drawing viewers who collectively watch an average of 46m hours of content daily. This upward trend is also reflected in the MENA region, where viewers spent over 209m hours on Twitch in 2024 alone, underscoring the platform's increasing popularity across diverse global markets. Addressing the audience in Rotterdam, Clancy described TwitchCon as a celebration of creativity, connection, and shared experiences. He emphasised the company's commitment to nurturing streamers' growth, especially in regions like MENA, where interest in gaming and esports continues to rise. 'We're excited to keep building in MENA, because when streamers thrive, so do the communities around them,' he stated. Twitch's user base is largely composed of Gen Z and Millennials, with nearly 70% of its viewers aged between 18 and 34. The platform now attracts over 105m average monthly visitors, with more than 2.5m viewers tuning in at any given moment. Content is broadcast in 35 languages, reflecting Twitch's global reach and influence. TwitchCon remains the platform's biggest in-person event, bringing together thousands of creators, fans, and brands for a weekend of gaming, collaboration, and celebration. This year's event in Rotterdam continues that tradition, showcasing Twitch's evolving role in shaping the future of interactive entertainment.

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