logo
One of Andor season 2's most shocking moments has a haunting parallel with the final act of Rogue One

One of Andor season 2's most shocking moments has a haunting parallel with the final act of Rogue One

Yahoo09-05-2025

When you buy through links on our articles, Future and its syndication partners may earn a commission.
Andor season 2 hasn't even reached its final act yet, but things are already at fever pitch. The latest batch of episodes saw the horrifying Ghorman Massacre, Mon Mothma's stirring speech to the senate, and a long-awaited confrontation. Well, for one party, anyway.
In the midst of the violence that breaks out on Ghorman in episode 8, Syril Karn (Kyle Soller) still manages to spot Cassian Andor (Diego Luna) across Tarkin Square. He's waited a long time for this moment, and he instantly rushes over to confront him as years of obsession come to a head. Cassian, however, doesn't even recognize him and asks, "Who are you?" Before this has had the chance to sink in, Carro Rylanz shoots Syril in the head and he dies.
It's a shocking moment, but one fan has spotted a neat parallel with Rogue One that adds another layer to the exchange. Towards the end of the 2016 prequel movie, Orson Krennic (Ben Mendelsohn) comes face-to-face with Jyn Erso (Felicity Jones) and holds her at blaster-point, asking the same question that Cassian asked Syril.
However, unlike Syril, Jyn actually gets a chance to reply. She identifies herself as Galen Erso's daughter and tells Krennic that he's lost because her father has put a flaw in the Death Star. It's a powerful moment, and a pretty moving callback.
New episodes of Andor season 2 are hitting Disney Plus weekly. Catch up with our Andor season 2 release schedule, or get up to speed with our Andor season 2 review.

Orange background

Try Our AI Features

Explore what Daily8 AI can do for you:

Comments

No comments yet...

Related Articles

Marvel's VISION Finale Reprotedly Being Tested With Multiple Endings, Each Featuring Big MCU Returns — GeekTyrant
Marvel's VISION Finale Reprotedly Being Tested With Multiple Endings, Each Featuring Big MCU Returns — GeekTyrant

Geek Tyrant

time4 hours ago

  • Geek Tyrant

Marvel's VISION Finale Reprotedly Being Tested With Multiple Endings, Each Featuring Big MCU Returns — GeekTyrant

Marvel Studios seems to be taking an experimental approach with its upcoming Disney+ series Vision as they are reportedly testing out multiple endings, each stacked with major MCU character returns. According to reliable scooper Daniel Richtman, Marvel is weighing at least two potential finales for the series. One centers on Billy Maximoff and the mysterious 'Ghost Agatha', while another brings back Elizabeth Olsen's Wanda Maximoff, As Richtman notes, Marvel is 'testing multiple endings' and appears to be playing the long game here, perhaps waiting to see how Vision lands in the larger release calendar. Both finale options connect to bigger arcs. A reunion between Billy and Vision as he searches for his twin Tommy makes emotional sense, especially as the Young Avengers continue forming in the background. But a resurrected would be a seismic moment for the franchise and set her up perfectly for what's next in the Multiverse Saga. Despite Marvel skipping San Diego Comic-Con's Hall H this year, D23 in August might be the place we finally get official details. Until then, fans are just piecing together the the rumors hitting the internet. Paul Bettany is confirmed to return as Vision, and James Spader is making his long-awaited comeback as Ultron. Also returning is Faran Tahir as Raza from Iron Man, alongside Todd Stashwick reportedly playing Paladin. T'Nia Miller has been cast as Jocasta, while Kerry Condon and Emily Hampshire will play the AIs F.R.I.D.A.Y. and E.D.I.T.H., respectively. Ruaridh Mollica is expected to portray a mystery character believed to be Tommy Maximoff. As for Olsen, when asked back in March about her Marvel future, she teased: "Well, if someone hasn't seen Doctor Strange in the Multiverse of Madness, I did die." When pressed further, she added, "Not that I'm aware of." Sure, maybe she's playing coy. But if this Vision finale really does bring Wanda back, Marvel could be quietly building one of its most emotionally charged arcs since WandaVision, a saga that began with grief and now maybe ends with redemption.

West End Games' Classic ‘Star Wars' RPG Is Still Setting the Blueprint for Its Universe
West End Games' Classic ‘Star Wars' RPG Is Still Setting the Blueprint for Its Universe

Gizmodo

time5 hours ago

  • Gizmodo

West End Games' Classic ‘Star Wars' RPG Is Still Setting the Blueprint for Its Universe

In the years since Lucasfilm overhauled Star Wars continuity—reclassifying years of Expanded Universe material as 'Legends' before wiping a clean slate of continuity it has developed over the last decade-plus—much of what has been rebuilt has been done so off of the back of re-canonizing elements of that old material. In some ways re-imagined, in others just lifted wholesale, the journey of modern Star Wars is as much about adding new stories as it is weaving the old ones back into them. There are perhaps two pillars that define the reconstructive effort above all. The story of Star Wars' future, as in that in the wake of the events of Return of the Jedi, has somehow inexplicably turned to 1994's The Courtship of Princess Leia as its guiding light. But the story of Star Wars' recent past, the trajectory of the rise of the Imperial machine that has been a richly delved period of exploration in everything from Andor to Bad Batch, from games, comics, and books, to movies like Rogue One and Solo? That's been West End Games' Star Wars RPG. First published in 1987, Star Wars: The Roleplaying Game spent over a decade filling out the background of the world before and after the original Star Wars trilogy across multiple editions and a plethora of sourcebooks. Without much to go on beyond the material Marvel's ongoing Star Wars comic series had developed at the time (itself coming to an end the year West End Games' Star Wars story began), the RPG would become an early groundwork for what would become the beginning of the Star Wars Expanded Universe as we would come to know it in the early 1990s. From species names to Rebel Alliance command structures, from events that still resonate now like the Ghorman Massacre depicted in Andor, Star Wars: The Roleplaying Game was the right combination of coming along at the perfect time and its creatives being given the exact level of free reign to create a perfect sandbox of Star Wars creation. And create WEG did, with dozens of intricate sourcebooks that didn't just cover the broad strokes of what it would mean to have a roleplaying game experience in Star Wars' galaxy, but the nittiest, grittiest details, many of which didn't just go on to shape the Expanded Universe when it began in earnest, but expand even further with the addition of the material created there, delving further and further into Star Wars' past with supplements based on the Tales of the Jedi comics, or Timothy Zahn's Thrawn Trilogy (itself shaped by the early writings of the RPG, given to Zahn as a guideline). It wasn't just raw informational data that WEG's books provided to shape the EU (and in turn modern continuity), but style and tone. This is most keenly felt in Greg Gorden's Imperial Sourcebook, which does a deep dive into details about different facets of the Empire's structure, from intelligence to military, and also explores things like COMPNOR—the Commission for the Preservation of the New Order, essentially the political superstructure of Imperial power—to elucidate the specific fascistic character of the Empire's oppressive tactics. But beyond the actual material itself, one major thing that still remains influential in visions of contemporary Star Wars, is how West End Games taught its writers to write Star Wars. West End Games' Star Wars style guide had a bit of a viral moment a decade ago when it re-emerged on the internet (at places like this very website!), to compare and contrast how its dos and don't matched up with what was then the nascent status of modern Star Wars in the wake of the reboot of canon and the release of The Force Awakens. But while the gift of hindsight can be enjoyable, WEG's advise on what made good Star Wars can still be felt throughout the very best of the material that we're getting today. The style guide pushed writers to be expansive and additive to Star Wars' world, rather than to simply play in what was already in the toybox. Familiar characters were to be few and far between, moral storytelling to be less clear-cut, with villains (new villains!) that had motivation beyond evil for evil's sake. Again, its approach to stories of the Empire were some of its most fascinating, pushing writers to remember that the Empire was made up of genuinely awful people, but also a galaxy of citizenry who had little choice than to conform to the grip of Empire, and who became its willing tool was different to just a regular person with their own wants and needs. Star Wars is a broad sandbox, but West End Games pitched an enduring vision of it that strove for maturity and intelligence, that took the base framework and world of the original movies and genuinely pushed them into new and compelling territories in order to give players a rich and thriving universe to play in. There's an argument to be made, of course, that not all Star Wars should adhere to this tone or particular frame of interest: WEG's vision of Star Wars leaned more into the military sci-fi of its view of the Imperial/Rebel conflict, and not necessarily too far into Star Wars' space fantasy roots, an equally important aspect of the universe. But it's remarkable to see how what has become some of the very best of Star Wars in the modern day—across books, television, comics, games, and movies—carry so much of Star Wars: The Roleplaying Game's heritage, not just in reference to the worlds, names, places, and events it first explored, but in the tonal vision it had for the galaxy far, far away. Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what's next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

Fan-Favorite Disney Plus MCU Series Reportedly Canceled
Fan-Favorite Disney Plus MCU Series Reportedly Canceled

Screen Geek

time5 hours ago

  • Screen Geek

Fan-Favorite Disney Plus MCU Series Reportedly Canceled

The Marvel Cinematic Universe has turned into an ever-expanding franchise with a thriving continuity tied to dozens of beloved films and shows. The studio isn't always eager to renew some of its properties, however, and now one Disney Plus series tied to the MCU has been reportedly canceled. Cancellations are always frustrating, especially when it comes to fan-favorite TV shows, and streaming services like Disney Plus must frequently make decisions regarding which shows they renew or outright cancel. Now, after a silence from the studio, it looks like one series has been canceled without any fanfare. As explained by a new report, the cancellation when asked whether or not fans could expect to see new episodes of the series which last saw a release in 2024. Here's what TVLine shared: 'I'm hearing that there are no new episodes of the Disney+ franchise planned at this time,' he answered. His response refers to Marvel Studios: Assembled , a TV series that aired on Disney Plus with each episode diving into the making of various MCU projects. With so many new movies having been released in the last few years, there are certainly plenty of stories worth telling in the series, but it looks like that's no longer the plan. The last episode of Marvel Studios: Assembled released was in November 2024, and it tackled the making of Agatha All Along . While there are still other projects having been released recently like Captain America: Brave New World and Thunderbolts , both of which would be perfect for episodes on the series, that's seemingly not going to happen. As of this writing, Marvel Studios: Assembled only consists of 22 episodes. While MCU fans were delighted by the Disney Plus series, the decision to have it canceled may be baffling, though it seems to be an example of the studio's efforts to downsize their output. After all, they want to make Disney Plus more successful, and adding too much Marvel content both saturates their catalogue and increases costs. Of course, we could always see a comeback for the series in the future, so we'll have to see what happens on that front. Hopefully this isn't the last we see of Marvel Studios: Assembled . For fans hoping that the more recent MCU releases would be receiving episodes, however, it looks like you shouldn't hold your breath.

DOWNLOAD THE APP

Get Started Now: Download the App

Ready to dive into a world of global content with local flavor? Download Daily8 app today from your preferred app store and start exploring.
app-storeplay-store