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Final Fantasy IX Remake Rumors Intensify Amid Anniversary Hype

Final Fantasy IX Remake Rumors Intensify Amid Anniversary Hype

Yahoo31-03-2025

This year marks the 25th anniversary of Final Fantasy IX and Square Enix has announced some celebration plans for the PS1-era RPG. The publisher said it's 'preparing various projects,' including new figures of the main heroes that slightly alter their appearance. It's enough to have long-time fans once again believing the perrenially rumored Final Fantasy IX remake is real.
'Zidane and Garnet from 'Final Fantasy IX' are now available in FORM-ISM!' the company announced today alongside a new soundtrack vinyl and other merch. 'To commemorate the 25th anniversary, they have been recreated in a three-dimensional form with a reinterpretation of the texture of their costumes.'
Three-dimensional form? Reinterpretation of the texture of their costumes? Is this how both characters might look in an upcoming remake? That's one theory among fans, thanks to ongoing speculation about the possible existence of such a remake that dates back to its appearance in the infamous 2021 Nvidia leak, the one that kept proving to be legit again and again.
Rumors that the game would soon be arriving on modern platforms in some new shape or form were reaffirmed when Final Fantasy IX appeared in an Epic Games Store backend leak just last June. And Giant Bomb's Jeff Grubb has repeatedly said the game is real, but will be closer to a Final Fantasy VII: Crisis Core remake than a full-blown overhaul.
Final Fantasy IX has a special place in many fans' hearts for several reasons. It's an incredible game for one. It was also the last entry on PS1, and the last before the series moved to a full 3D look and voice acting on the PS2. Most importantly, it was the last produced by creator Hironobu Sakaguchi before he left Square, and harkens back to the franchise's more traditional, medieval roots. Also it features an adorable black mage named Vivi.
In the past, Final Fantasy XIV producer Naoki Yoshida has been coy about the rumors. 'Of course, I do know there are requests for Final Fantasy IX to be made, but when you think about Final Fantasy IX, it's a game with huge volume,' he said last fall, appearing to pour cold water on the rumors. 'When you think about all of that volume, I wonder if it's possible to remake that as a single title. It's a difficult one. It is a tough question.'
July 7 will be exactly 25 years since the game shipped and Square Enix hints that fans should expect to hear more announcements leading up to it. Maybe a sneak peek of the game itself at an upcoming PlayStation or Summer Game Fest showcase will be one of them. I hope the game arrives alongside a revised strategy guide.
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Athens' ancient theater hosts final festival season before closing for three-year restoration
Athens' ancient theater hosts final festival season before closing for three-year restoration

Boston Globe

time5 hours ago

  • Boston Globe

Athens' ancient theater hosts final festival season before closing for three-year restoration

Advertisement Its closure will be a profound loss for spectators who have long enjoyed first-class performances under the stars in one of the world's most iconic open-air theaters. 'When (people) think of the Athens cultural scene, everyone thinks of the festival and Herodion,' said Katerina Evangelatos, the festival's artistic director since 2019, calling the theater by its commonly used Greek name. 'It has become a synonym of the festival. It is the heart of the festival.' When the Greek National Opera opened this season's festival with Giacomo Puccini's opera Turandot, it erected temporary structures behind the Roman-era odeon's arched walls to expand available space for performers' dressing rooms. The permanent underground facilities weren't enough. The production also needed more space inside the venue to accommodate the scale of the production. Advertisement To meet the opera's scenic and casting demands, a crew constructed a wooden, balcony-like platform to partially extend over the orchestra pit. This adaption allowed space for the large cast and complex staging, including the emblematic scene in which the emperor, Turandot's elderly father, is ceremonially rolled out in his towering throne to watch suitors attempt to solve his daughter's riddles — at the risk of execution. The scene requires significant simultaneous on-stage presence by multiple performers. Greek National Opera's Artistic Director, Giorgos Koumendakis poses ahead of the dress rehearsal of Giacomo Puccini's "Turandot" by the Greek National Opera during the 70th Athens Epidaurus Festival in Athens, Greece, on May 30. Thanassis Stavrakis/Associated Press 'It's like entering a temple' Giorgos Koumendakis, the Greek National Opera's artistic director, describes the Herod Atticus Odeon as 'a strained, fatigued space' which still commands widespread veneration. 'People who are conscious, cultivated, educated — who understand what this space is, its historical significance, the importance of the festival, and the history of the Greek National Opera — respect it deeply and enter it almost reverently,' said Koumendakis. 'It's like entering a temple — a temple of art — and it truly has an impact. I can see it from the singers and the orchestra, too. When they come here, they genuinely want to give their all." During previous restoration and conservation projects, the Herod Atticus Odeon had surfaces cleaned, cracks filled with grout and new seating installed. This time, the scope of the work will depend on findings from the studies still underway. Culture Minister Lina Mendoni said that although the venue's closing date is certain, at the end of summer, its reopening is not. 'This will depend on the problems that the studies will reveal,' she said in an interview to Greek radio station Skai last month. 'What is certain is that at least three years will be needed.' Performers of the Greek National Opera Denia Mimerini, center, and Nikos Egglezos, left, prepare ahead of Giacomo Puccini's "Turandot" during the 70th Athens Epidaurus Festival at the Odeon of Herodes Atticus in Athens, Greece, on June 3. Thanassis Stavrakis/Associated Press A long intermission The closure of the Herod Atticus means the Athens Epidaurus Festival will need to consider alternatives for the next few years. Evangelatos reflected on the festival's 70 years, noting that it began during Greece's turbulent postwar years of political division and economic hardship. Advertisement 'It's a miracle of survival and artistic legacy,' she said. On the festival's opening night, the backstage area was abuzz with final preparations, with wigs styled, masks adjusted and costumes touched up. Soprano Lise Lindstrom, who starred as Turandot, took in the gravity of the setting. 'It's an absolutely magical atmosphere here. To be able to stand on the stage and look directly up and see the Acropolis is a little bit mind-blowing, I have to admit,' she said. 'And then also to look out and see all the people sitting there and just being so absorbed into the performance. It's very, very powerful and magical.' All eyes were on Lindstrom as she took center stage beneath the stars — marking the start of a final season before a long intermission.

Bravely Default Flying Fairy HD Remaster (Switch 2) Review
Bravely Default Flying Fairy HD Remaster (Switch 2) Review

Yahoo

time2 days ago

  • Yahoo

Bravely Default Flying Fairy HD Remaster (Switch 2) Review

Thirteen years ago, Square Enix released one of the best Final Fantasy spin-offs they'd made to-date but called it by a different name: Bravely Default. Standing on its own merits, it proved to be a cult classic for the 3DS by the time it arrived in the west in 2014, and still stands as one of the Nintendo 3DS' must-play RPGs (alongside its direct sequel, Bravely Second: End Layer). And yet, it still seems to lack the recognition it deserves as an upstanding modern take on classic JRPGs. Now, with as a launch title for the Nintendo Switch 2, this can finally be set right. Bravely Default: Flying Fairy HD Remaster is a definitive take on the original game, which amalgamates its myriad re-releases and refreshes it for Nintendo's brand new console. Despite taking on the subtitle of the very first edition, Flying Fairy, it's based on the updated For The Sequel edition, which was the version we initially received in English—because what's a Square Enix JRPG franchise without some convoluted names? Naturally the game has been converted to suit the Switch 2's single screen, after originally utilizing the dual screen of the 3DS. This transition has been handled remarkably well, and will hopefully inspire more developers to bring their 3DS gems to Switch 2. Akitoshi Yoshida's character models and the game's beautiful storybook-like environments also translated nicely to both modern TVs and the Switch 2's screen. Though it was, admittedly, a little jarring to see the mouths moving on certain kookier character models, but that's testament to how much clearer the experience is now. While the 3DS' display was fine at the time, the HD, 16:9 presentation is vastly superior, breathing new life into Bravely Default's folksy world of Luxendarc. Most environments are enhanced by the clearer resolution, which shows off the paint-like texture of the landscapes. Even without the touch screen, this almost feels like the way it was meant to be seen. (Missing entirely is the original game's use of the 3DS' gyroscopic camera. This enabled a handful of AR cutscenes which sounded cool in theory, yet were gimmicky in practice, like the intro CG cutscene.) Beneath Bravely Default's fairy tale appearance (no pun intended) lies a well-crafted tale that combines the motifs of classic Final Fantasy, like crystals and warriors of light, with some plot elements from more modern FF, like the corrupt governments and natural resource wars of Final Fantasy VII. The party consists of Tiz, a young man who's the sole survivor of his simple village; Agnès, sheltered cleric of the Wind Crystal; Edea, a defector from Eternia, the enemy state that seeks to destroy the crystals' hold over society; and Ringabel, an amnesiac who hasn't forgotten his womanizing ways and carries a prophetic journal. Guided by the fairy Airy, they seek to restore the four crystals and thus, the balance of nature while thwarting the forces of Eternia along the way. Bravely Default's writing is still incredibly good by modern standards, even if the voice acting (and a late-game slog) will probably remain as divisive to audiences in 2025 as it did in the twenty-teens. The main characters are charming, as are the minor antagonists in their own way, and the world is easy to invest in. Allusions and homages to Final Fantasy are littered throughout, from the recurring names of spells (Fire-Fira-Firaga), to classes (White Mage, Black Mage), and items, to deeper thematic cuts (like the actions of the Water Crystal's Vestal). Squint just right and it could practically be a sequel to Final Fantasy III, but with profoundly more character and plot. Nowhere is that connection to classic 2D Final Fantasy more apparent than in battle. Players unlock up to 24 jobs (called Asterisks here) throughout Bravely Default, by defeating practitioners of that class. In this department, it harkens more to fellow underrated game Final Fantasy V: each job has distinct active and passive abilities, and as a character increases that job's level they unlock more permanent upgrades which can be equipped even after swapping to another class. Tiz might learn Black Magic, for example, then switch to the Time Mage class and keep the Black Magic command and the Pierce ability. This take on job classes is a tried and true system, and I'm glad to see Bravely Default still putting it to good use even if Final Fantasy isn't. It's kept fresh with some original inventions and unique interpretations of classic jobs, each well-earned in battle with the sort of villains you love to hate. If jobs were 'something old' or 'something borrowed,' Bravely Default's 'something new' was the battle system its name stems from. Actions in a fight cost 1 BP, and characters earn 1 BP per turn normally. Outside of the usual conventions of turn-based RPG combat, each participant can 'default' on their turn to guard and store up their BP, or 'brave' to take 2-4 actions at once. This deceptively simple paradigm can have big strategic ramifications. In weaker random battles, characters can go all out with braves and quickly dispatch their foes in one turn—instead of stooping to a 4-turn slugfest. In harder fights, will your opponent default and tank through your biggest assault? Or can you successfully brave when their guard is down and tear them to shreds instead? It's a simple tweak on the usual turn-based format which lends the game a very unique feel. All of the gameplay holds up just as well today as it did at Bravely Default's western debut. Thankfully, the 3DS original's connectivity features remain intact as well. Friends with the game can be added into your file, allowing you to 'link' your character with theirs—so if your friend has a maxed out Monk Edea, you can use the Abililink system to give your Edea some of those advanced, level 9 abilities. As well, the ability to call upon other players has been salvaged from the 3DS. In a similar fashion, players can 'record' their best moves in battle and save them to their profile, so that other players can summon them. (The game also provides fake, computerized 'ally' profiles periodically to avoid leaving behind those with smaller friend lists.) Even the town restoration minigame, where players idly repair Tiz's hometown over time, has made the jump. Once delegated to the bottom screen, the Norende Village Restoration is easily summoned with a press of the Switch 2 D-pad, as is the in-game reference book and the encounter rate setting, among other bells and whistles. New to Bravely Default: Flying Fairy HD Remaster are two minigames using the Joy-Con 2's mouse features. Much like the system's mouse function itself, I found these distractions to be better than expected, though still a little too cumbersome to be a main event. The first, Luxencheer Rhythm Catch, also invokes another Final Fantasy spin-off, Theatrhythm. Bravely Default's take injects a sliver of Beat Saber, turning the Joy-Con 2s into a pair of light-stick cursors on the screen. As notes pass by, players must position those cursors so that the notes are caught between them, or move the correct cursor over the notes and press a button in time. It's more elegant in practice than it sounds on paper, and was actually a pretty fun use of the mouse, though I'm in no rush for Theatrhythm to adopt this approach instead. The other, Ringabel's Panic Cruise, is an airship pilot simulator. Meant to show all the work Ringabel does when flying the party's airship, this minigame tasks players with not only steering the craft horizontally and vertically, but also manipulating various controls to fulfill other character's requests or defending the craft from attackers. Though a tonal shift from the rest of the game—the first level has you fending off ghost pirates, because Reasons—it's another fun little distraction. Neither minigame is worth the price of the remaster's admission alone, though there are a plethora of rewards to be earned from playing them periodically, like more background on the characters and unique costume or special move parts. Each minigame has three difficulty levels and more stages to unlock through main plot progression; higher difficulty means more medals, and faster rewards. Like the original game using the 3DS' camera for AR cutscenes, the new minigames in Bravely Default's remaster make a case for the potential of the Switch 2's mouse controls. Fortunately this makes a better case than the first, and I'm pleasantly surprised with the mouse's application, but I still need a little more in-depth proof of its worth. (Bring on Metroid Prime 4.) My only real nitpick with the experience here is the unreliability of the network connection. Bravely Default isn't exhaustive in its network features, only requiring a passive connection to send or receive friend data. In theory, it's 'set it and forget it.' Yet if the connection is disrupted—say, by taking the Switch 2 off the dock—it can be tedious to reconnect. A small quibble in the grand scheme of things, perhaps addressable through updates, though still a minor nuisance. All in all, I couldn't be happier to see Bravely Default get a second chance in the spotlight with a bigger audience. Over a decade ago it proved that classic JRPGs weren't dead or a taboo—a lesson that studios still need to be reminded of, evidently. The Switch 2 has revitalized that core experience, in some ways revealing a superior form, and any fan of original Nintendo-era Final Fantasy, or even classic PS1 RPGs, should give it a shot. With backward compatibility, fans of the genre can already feast well on Switch 2, and having a strong, classic launch title like Bravely Default helps show how Nintendo's partners like Square Enix can keep that feast going. (For a perfect dessert course, the sequel would be a great fit as well, just saying…)

Netflix just got this fantasy action movie with Vin Diesel and Elijah Wood — and it's not even in the 'so bad it's good' category
Netflix just got this fantasy action movie with Vin Diesel and Elijah Wood — and it's not even in the 'so bad it's good' category

Yahoo

time2 days ago

  • Yahoo

Netflix just got this fantasy action movie with Vin Diesel and Elijah Wood — and it's not even in the 'so bad it's good' category

When you buy through links on our articles, Future and its syndication partners may earn a commission. Netflix's latest addition is a dark fantasy action movie starring Vin Diesel that, on paper, sounds like it'll be a riot. As of today (June 16), Breck Eisner's "The Last Witch Hunter" is now available on the streaming service. This 2015 action flick pits Diesel's sword-swinging supernatural hunter against nefarious sorcerers. Sounds like a recipe for campy fun, right? Unfortunately.... It's anything but Even as a big fantasy guy myself, this is one new-to-Netflix watch I'd urge you to find something else to stream — and it turns out I'm not alone on that front, either. If you were waiting to stream "The Last Witch Hunter" on Netflix, you can find a little more info about the movie, and why I (and plenty of other viewers) would suggest you steer clear. "The Last Witch Hunter" introduces us to Kaulder (Vin Diesel), a powerful warrior cursed with immortality moments before he slayed the all-powerful Witch Queen hundreds of years ago. Working with "The Axes and Cross," Kaulder has kept humanity safe from supernatural forces, hunting down rogue witches who violate the fragile peace between the witches and the human race and keeping their powers in check. When a modern coven hatches a deadly plan to resurrect their queen, Kaulder and a few close allies look to be humanity's only chance at survival. In addition to Vin Diesel, "The Last Witch Hunter" also stars Michael Caine, Elijah Wood and Rose Leslie. Put simply, "The Last Witch Hunter" is a dreary watch. I'm no stranger to going against the grain when it comes to the fantasy genre — I went to bat for the "Warcraft" movie when it came to Netflix — but I don't think the movie that made it to our screens is worth shouting about. A lot of the problem is simply that I just don't buy Vin Diesel in the lead role; "The Last Witch Hunter" does not feel like his kind of movie. While the visual effects aren't bad (compared to some of today's watches), and the fights might occasionally thrill, it's just not very entertaining stuff. A lot of the problem is simply that I just don't buy Vin Diesel in the lead role; "The Last Witch Hunter" does not feel like his kind of movie. I can't even really see it landing as a guilty pleasure; "The Last Witch Hunter" does not veer into "so bad its good" territory. It's a self-serious, "edgy" mishmash of fantasy tropes and action, and a poorly written, plodding one at that. It's the kind of movie that wants you to think it is cool... but doesn't come off that way whatsoever. In other words, it's the movie equivalent of that dodgy "Shadow the Hedgehog" PS2 game. As I mentioned above, this isn't exactly a unique stance on the film, either. At the time of writing, "The Last Witch Hunter" holds a measly 18% critics rating on Rotten Tomatoes. This isn't a situation where critics and viewers differ wildly, either; that 44% score on the Popcornmeter is indicative of a mixed reception, at best. As a sample of what people have to say about "The Last Witch Hunter," take Guy Lodge's review at Variety, who summed the movie up as a "limp, lame-brained occult thriller" and said it was "too drab to succeed even as defiantly unvirtuous trash." The Guardian's Peter Bradshaw gave the movie a one-star rating, calling it "dismal and dull" and positing Diesel and co.'s witch-hunting flick measures up unfavorably to Paramount's shlocky fairytale effort, "Hansel & Gretel: Witch Hunters". And, reviewing at Entertainment Weekly, Kyle Anderson described the movie as "an unfortunately heavy-handed, humorless, self-serious" affair, adding: "It should be crazy fun on paper — Vin Diesel murders witches with a flaming sword! — but the only thing The Last Witch Hunter will successfully eradicate is insomnia." Unless you're desperate for some swords-and-sorcery fun (and you've already watched the far superior "Dungeons & Dragons: Honor Among Thieves"), I'd suggest you avoid streaming "The Last Witch Hunter" on Netflix. If that means you're now in need of some new streaming suggestions for your next movie night, check out our round-up of the best movies on Netflix for tons of top recommendations. 7 new to Netflix shows and movies to stream this week Netflix's new mind-bending mystery thriller gets first trailer Netflix is losing this swoonworthy romantic drama very soon

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