
Revenge Of The Savage Planet review - the best 3D Metroidvania returns
The sequel to Journey To The Savage Planet is bigger, better, and funnier than the original, as you get to explore multiple alien worlds with friends.
2020's Journey To The Savage Planet was the epitome of a cult hit – a game that was little known before its release, yet was great to play and chock full of personality. In the interim, its developer has been on something of a rollercoaster ride, as demonstrated by the fact it is now called Raccoon Logic rather than Typhoon Studios. But its return for a second bite of savage planetary action shows little sign of that upheaval.
Like its predecessor, Revenge Of The Savage Planet is a Metroidvania disguised as a third person action adventure. Structurally, visually and story-wise, it's very much a sequel, progressing logically from the first game and endowed with the same cheery, hyper-colourful palette and endearingly goofy vibe. But it also feels much more polished and honed and considerably meatier, thanks to a welter of side missions and hidden activities – addressing criticisms that the first game was too short.
If you're in the mood for a game whose story is utterly frivolous and tongue-in-cheek, with a leavening of gentle satire that pokes fun at the likes of boneheaded influencers and excessive consumption, you'll love Revenge of the Savage Planet. Once again, you're unceremoniously dispatched to an uninhabited planet, where you must establish a base in anticipation of colonisation. But this time around, your deadbeat employer, Kindred Aerospace, has been acquired by the rapacious Alta Interglobal.
When you reach your base, you find two messages from Alta, one welcoming you and the next informing you that you've been fired. Most of your gear is scattered around the planet you land on and four neighbouring ones. Each world has a distinctive set of ecosystems, including flora, fauna, and climate.
You must explore to find items that will add new abilities and upgrade your attributes, as you return to previously inaccessible areas when you acquire things like a whip, a grapple hook, an underwater scooter, and helmet-filter that allows you to breathe in poison gas-filled areas.
Everything in each environment can be scanned and the whip lets you capture alien creatures (some of which must first be stunned) Pokémon-style, which can then be researched by your habitat's computer, often yielding crucial upgrades.
There's some varied and inventive puzzling to be done – for example, unlocking crates by spraying metallic goo to create connections between electrified mushrooms. Plus, there's some pretty challenging platforming involved, along with some memorable and challenging boss battles. Tinkerers can 3D print all manner of furniture and appliances to decorate their bases, while the whole game is playable in two-player co-op, either in split screen or online.
One of Revenge Of The Savage Planet's many strengths lies in its tactility. Hostile creatures explode in showers of colourful goo, while others detonate after you've aimed a hefty kick at them. Different enemies require wildly different strategies and equipment; for example, green balls of slime filled with eyes can only be defeated by a good spraying with a water gun, which turns them progressively bluer until they melt.
Tiny spiky balls are impervious to your blaster but susceptible to your whip. Others have armour which must be whipped or ground-pounded before they will take damage. As you progress, you acquire tanks of differently coloured goo to fire, which must be deployed both against specific enemies and in the cause of puzzle-solving.
In lesser hands, Revenge Of The Savage Planet's welter of liquid-shooting guns and gadgets could have ended up as a disjointed mess, but Raccoon Logic has integrated them into a coherent and logical whole – it's definitely one of those games which is way cleverer than it looks.
Whether dealing with waves of varied enemies, solving puzzles which can often be arcane but always seem to make a weird form of sense, or returning with a new gadget to a previously explored area and uncovering something new, its maps are packed with activities that are all very satisfying. More Trending
And while it's longer than Journey To The Savage Planet, you should still be able to finish it in 20 hours or so, so it isn't one of those games that is intimidatingly long. Its least impressive aspects don't seriously detract from the fun but we did have to undergo a period of grinding before taking down one of the later bosses and sometimes found our drone assistant both a tad annoying and not as helpful as they should have been. The parody adverts piped to your habitat's screen also grate after a while, but at least they can be switched off.
This is a well-constructed and cleverly designed game, that refuses to take itself at all seriously. It's genuinely funny, very distinctive in terms of both looks and atmosphere, and offers a pleasing amount of varied and satisfyingly gameplay. Metroidvanias may be a favourite of indie developers but there's still very few 3D examples of the concept, and Revenge Of The Savage Planet really makes you wonder why.
In Short: One of the best 3D Metroidvanias ever made, with the same endearing sense of humour as the original but several welcome improvements and a more substantial adventure.
Pros: Great gadgets and clever Metroidvania style puzzles and platforming. Genuinely funny at time, with some nicely distinctive visuals. Suite of two-player co-op options are very welcome.
Cons: Some forced level grinding and some of the wackier humour can grate after a while – especially the annoyingly unhelpful drone.
Score: 8/10
Formats: PlayStation 5 (reviewed), Xbox One, PlayStation 4, Xbox Series X/S, and PC*Price: TBAPublisher: Raccoon LogicDeveloper: Raccoon LogicRelease Date: 8th May 2025
Age Rating: 12
*available on Game Pass Ultimate and PC Game Pass from day one
Email gamecentral@metro.co.uk, leave a comment below, follow us on Twitter, and sign-up to our newsletter.
To submit Inbox letters and Reader's Features more easily, without the need to send an email, just use our Submit Stuff page here.
For more stories like this, check our Gaming page.
MORE: Half-Life 3 could finally be released after 18 year wait says insider
MORE: Call Of Duty 2025 will lock game modes behind battle pass claims insider
MORE: How to get Lego Star Wars: The Skywalker Saga for free – but you have to be quick
Hashtags

Try Our AI Features
Explore what Daily8 AI can do for you:
Comments
No comments yet...
Related Articles


Times
9 hours ago
- Times
Kirsty Wark: When I started on TV, I wore jackets with massive shoulders
I have these ridiculous, sparkly shoes from Chanel that are so special, but too high for me to walk in. When my daughter was 16 she 'borrowed' them from my wardrobe to go clubbing. They're famous in our house for that reason alone. As a child I loved Chelsea Girl and a shop called Shades in Kilmarnock. When I went to university I started shopping at vintage shops. Actually we just called them jumble sales in those days. I bought a lot of miniskirts. I used to love going to a charity place for distressed gentlefolk in Edinburgh. Older women gave them things they had knitted. I bought this very cool Fair Isle knit with short sleeves that I really, really liked and cherished for many years. Like many young Scottish women, I was given a sewing machine for my 21st birthday, which I used to alter good jackets and dirndl skirts from the Fifties, some of which I still wear. These days it's a really good quality cotton dress. I've got a couple of La DoubleJ shirtdresses that are so great. I wore one when I was presenting at the Royal Academy of Arts' Summer Exhibition and ended up having my picture taken with a woman who was wearing the same dress. I got very good at planning once I started working for the BBC. I definitely thought a lot about what I was going to wear in order not to have to think about it again. The key thing is never to be uncomfortable so I'm focused on the job. There is no stylist or budget for wardrobe. When I first started on TV, I wore a lot of burnt orange linen jackets with massive shoulders. They became a suit of armour. You get used to the feedback from viewers. I've had all sorts of comments, from the man who said I looked like I was wearing a chequerboard, to the guy who messaged to ask if I was on my way to a rodeo; I was wearing a western shirt by Christopher Kane. I wear a lot of navy — well, specifically Margaret Howell navy. My everyday uniform is a pair of cords or a pair of baggy jeans and a stripy top. It's something of an obsession. I buy expensive ones and cheap ones, everywhere from Uniqlo to Agnès b. Whenever I buy one, I buy one for my daughter, Caitlin too. I don't shop on the high street much, but I do love what Clare Waight Keller is doing at Uniqlo. • Read more fashion advice and style inspiration from our experts Desmond & Dempsey pyjamas — I adore them. I also like Tekla for nightwear. There are a host of Scottish labels I go to regularly. I love Le Kilt — Sam McCoach, who is behind it, is brilliant — and I adore Christopher Kane. What he and his sister Tammy created is amazing. I've worn so many of his pieces over the years — a heavy duchess satin coat is probably my most treasured. I love the Glasgow/Paris-based La Fetiche too. I don't really have fashion regrets, but there are hairstyles. I once had a perm and, oh my goodness, did I regret that from the moment I got out of the salon. I looked like a footballer. Crop tops are a problem. I've bought a lot of long coats: I think the swaddling effect appeals. I wear them less now,but I've always thought there was something glamorous about them. I had an incredible one at school that I bought in a second-hand shop, and then I got a chocolate brown one when I went to university. I recently bought a new one at the Woolrich shop in New York. Icons of Style is presented by Kirsty Wark, on BBC iPlayer now


Scottish Sun
a day ago
- Scottish Sun
Glamorous racegoers brave soaring temperatures in sky-high head-gear and bold colours at final day of Ascot
Racegoers were armed with sunglasses and hand-held fans today HOT STUFF Glamorous racegoers brave soaring temperatures in sky-high head-gear and bold colours at final day of Ascot Click to share on X/Twitter (Opens in new window) Click to share on Facebook (Opens in new window) STYLE met SPF at Ascot today as racegoers braved sky-high temperatures for the final day of the festival. However, the hot weather certainly hadn't prevented attendees from putting their best foot forward in the fashion stakes. Sign up for Scottish Sun newsletter Sign up 9 Sky-high head-gear took centre stage on the final day of Royal Ascot Credit: PA 9 Unsurprisingly milliner Anna Gilder (left) had perfected her hat game with a little help from her friends Credit: PA 9 Fellow hat-maker Rachel Ellis Oates showcased this show-stopping piece Credit: PA 9 It wasn't all summer dresses, sharp tailoring kept this guest looking fly Credit: PA Day five saw guests arriving in a wash of rainbow brights with subtlety ditched in favour of bold and daring ensembles. Naturally head-gear was the focal point of many of the ladies' outfits with the woman showcasing an impressive display of hats, fascinators and headpieces. Keen to keep their cool, many racegoers came prepared for the hot weather, armed with hand-held fans and parasols. And of course plenty of sunglasses were seen perched on the noses of the well-heeled attendees today as squinting is hardly stylish. The famous event attracts plenty of famous faces, including celebrities, sports personalities and of course royalty. Each year the royal family flocks to Ascot to witness the action. However, on Thursday the Princess of Wales pulled out of Royal Ascot at the last minute as she continues her cancer recovery. It is understood that Kate, 43, was "disappointed" that she wasn't going but 'has to find the right balance' on returning to full time duty. She attended Trooping the Colour and Order of the Garter in recent days plus a visit to V&A East Storehouse last week. Known as the pinnacle of British horse racing, Royal Ascot is not just about the thrilling sport but also a celebration of style, tradition, and culinary indulgence. Kate drops out of Royal Ascot at the last minute as she 'finds the right balance' in return to work after cancer Each year, this iconic event attracts over 250,000 visitors across five days, offering an unforgettable experience steeped in history and glamour. Dress to Impress Fashion takes centre stage at Royal Ascot, with each enclosure offering its unique sartorial expectations. The prestigious Royal Enclosure demands the highest level of formality. Gentlemen are required to don morning suits complete with top hats, while ladies must adhere to a refined dress code: dresses or skirts that fall just above the knee or longer, straps of at least one inch in width, and, of course, a statement hat is non-negotiable. For those in the Queen Anne Enclosure, the dress code is still elegant but slightly more relaxed, allowing for a touch of personal flair. Meanwhile, the Windsor Enclosure is the most informal of the three. Although there's no strict dress code here, smart attire is encouraged to maintain the event's sophisticated atmosphere. A Historic Beginning Royal Ascot has a fascinating history that dates back to 1711. 9 Guests camer well-prepared for the sweltering termperatures Credit: PA 9 Hand-held fans were the perfect accessory for keeping guests cool Credit: PA 9 No hat? No problem! A paradol provided shade to this glam guest Credit: PA 9 This brightly-dressed racegoer was all-smiles as she arrived It all began when Queen Anne, during a ride from Windsor Castle, came across a piece of land she thought was perfect for horse racing, describing it as 'ideal for horses to gallop at full stretch.' This marked the birth of Ascot Racecourse. The first Royal Meeting was held in 1768, and over the years, it has grown into Britain's most iconic racing event, blending centuries-old tradition with the excitement and glamour of the modern day. The Daily Schedule Each day at Royal Ascot is meticulously planned to ensure a seamless blend of racing and pageantry. Gates open at 10:30am, with the much-anticipated royal procession taking place at 2pm, a moment that sets the tone for the day's festivities. Racing enthusiasts can look forward to seven nail-biting races, starting at 2:30pm and concluding at 6:10pm. Beyond the Racing: A Feast for the Senses Royal Ascot is not just a sporting event; it's a feast for the senses. Culinary excellence is a hallmark of the occasion, with 350 chefs crafting an array of exquisite dishes. ROYAL ASCOT BETTING OFFERS - BEST FREE BET RACING DEALS ROYAL ASCOT LIVE - ALL THE LATEST ON EVERY RACE Across the five days, guests will indulge in 220,000 handcrafted afternoon tea cakes, 7,300 Angus steaks, and 3,000 kilograms of salmon. ROYAL ASCOT BETTING OFFERS - BEST FREE BET RACING DEALS ROYAL ASCOT LIVE - ALL THE LATEST ON EVERY RACE The Queen Anne Enclosure, in particular, offers a gastronomic treat at the 1768 Grill, where the renowned Argentinian restaurant Gaucho serves up mouthwatering steaks. As for beverages, the statistics are as impressive as the event itself. An estimated 65,000 bottles of Champagne and 100,000 bottles of wine are consumed, ensuring the celebrations flow as freely as the bubbly. A Grand Affair The scale of Royal Ascot is nothing short of extraordinary. In 2023, the event saw approximately 400 helicopters and 1,000 luxury cars ferrying guests to the racecourse. On average, 60,000 attendees graced the grounds each day, making it a true highlight of Britain's social calendar.


Metro
a day ago
- Metro
Pokémon North American International Championships 2025 report
The final national stage of the Pokémon championship season has ended with a tense showdown between US and Canadian teams. Pokémon competitive play reached fever pitch at this year's North America International Championships (NAIC), which was held in New Orleans last weekend and saw record numbers of competitors. The event is a vital checkpoint for Pokémon pros en route to the 2025 World Championships, and is the last chance for competitive Pokémon players aiming for the World Championships, to be held in Anaheim Californian in August. The fact that the Grimmsnarl ex deck – with its spooky VooDoo green and purple card art – from the new and extremely popular Destined Rivals set was the talk of the meta couldn't have been more fitting for The Big Easy. The Pokémon World Championships began in 2004 and focused primarily on the Pokémon Trading Card Game (TCG), but it has since grown to include dedicated competitions for Pokémon video games, such as Pokémon Scarlet and Violet, Pokémon Go, and Pokémon Unite. Every year, as a precursor to what is known to competitors as Worlds, Pokémon players from around the globe battle it out for the chance to earn championship points for both the TCG and Video Game Championships (VGC). I spoke to Chris Brown, Director of Global Esports and Events Producer at The Pokémon Company International, on how to make these events easily accessible to viewers at home: 'New for this event we have, for the first time, built in closed captions, but not just closed captions in English, we've also generated them in French, Italian, German, and Spanish. 'I think that's super important too, because it makes the game more accessible. Maybe you start to play again as you're watching somebody play online, you start to feel like you're almost in one community with them. 'We're constantly playing with those things and trying to evolve. Going past that, we have things like Twitch drops, viewer rewards… we've given a little carrot out there for you maybe to load the game up and bring somebody back into the game who hasn't played it for a little while. We're constantly playing with those things and trying to evolve the viewership and the at-home experience for our fans.' Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. NAIC 2025 saw over 6,2000 competitors, registered from over 50 countries (including 40 from the UK), in what is now the largest Pokémon tournament outside of Asia. In these highly competitive tournaments, each game has its own format and set of rules, including different divisions for pros, seniors, and juniors. Cash prizes are determined based on the amount of players in each tournament, with a prize pool of over $500,000 (£371,000). In order to qualify for the Pokémon TCG World Championships, a player must earn an invitation by gaining enough championship points by the end of the competitive season, through placing high enough or winning official Pokémon tournaments. After a busy initial two days of competitive play, Sunday saw an early start for the MOBA style Pokémon Unite and the Final Stretch competition, where Team Luminosity (Canada) did it again in their third win in a row this year and one of the most brutal eSports matches I've ever seen. The score at one point was 1,231 to 11 and sometimes it looked personal between these two North American teams. Sean 'Slash' Tucker, captain of Luminosity, told me: 'It's incredible to win all three ICs so fa,r for Pokémon Unite, but we're not done making history.' Things slowed right down for the final of Pokémon Go, which came down to a best of five featuring two North American players: 'Unstoppable' Ilqm and ItsAXN – with the Lapras vs. Lapras showdown we all wanted to see. Former World Champion ItsAXN proved superior, with a 3-0 sweep to become the first Pokémon Go trainer to win two international competitions. From the kitchen table to the TCG Juniors Final, things took an adorable and unique turn with two siblings, Annabelle and Kenji Oono, facing off after a special family handshake. Dragapult ex reigned supreme with Annabelle beating her brother but giving him a consolatory hug. I spoke to Annabelle just after her win: 'It felt amazing, it felt like a dream because it's just so hard to get to this goal and it felt like we've both won.' TCG Masters saw championship staple Gardevoir ex come to the fore, as two North American players went head-to-head. Riley McKay vs. Isaiah Bradner was extremely close, as they pulled out plenty of Munkidori for psychic damage with VooDoo Mind Bend and Adrena-Brain abilities. Bradner pushed for the win, combining consistency, tech utility, and matchup resilience, which should serve as a blueprint for top-tier players heading into Worlds. In an exciting turn of events for European competitors, the Masters video game final was completely dominated by Italian players this year. While Marco took early terrain control, ultimately Frederico Camporesi, with his fairy electric Miradion/Lunala core, took the championship with another Miraidon win and an impressive prize of $15,000 (£11,000). So, this year strangely enough a European won the North American Championship, and an American won the European Championship. I spoke to Rose Gregson, in attendance from the UK and competing in TCG Masters, who ranked in the top eight at the Latin America International Championships. 'The Pokémon TCG community is gaining an incredible amount of new players very quickly, and I believe the Pokémon company is doing a good job of matching those expectations,' she said. 'Something that would support players of all levels would be the official Pokémon company hiring pro players to create educational content in how to improve at the game for the official channel, such as the recent WolfeyVGC and Cybertron collaboration stream they did for the VGC Grand Challenge. 'A similar idea on the official Pokémon stream would be during stream downtime to get players to review their own official stream matches, so they can walk through why they made the decisions they did. From the meta continuously evolving in a positive direction, I have hope that the three-prize Pokémon won't be as good as they previously were, however only time can tell from if they have learnt from past mistakes.' 'My favourite Pokemon currently is between Jolteon and Origin Form Magearna, however it changes all the time, with Gardevoir and Palafin in a close second!' During the event, there was a chance for North American players and spectators to visit the pop-up Pokémon Center, which was themed around the Year of Eevee celebration and packed with those keen to get their hands on some exclusive merchandise featuring Psyduck and Ogerpon. Personally, I was saving my pennies for the Worlds retro style merch, featuring a 1950s drive-in aesthetic. More Trending In addition to the Pokémon Center pop-up store, there were big queues for the origami workshop, board game area, and Play Lab – which allowed fans and visitors to learn the basics of the Pokémon Trading Card Game, and which for taking part you received a beautiful Glaceon pin. It's going to be a busy summer for trading card games, Star Wars Unlimited Galactic Championships is just around the corner, held for the first time in Las Vegas this July, and Disney's Lorcana World Championship is just a couple of weeks away, at the end of June. It's being held at Walt Disney World but is somewhat of a low-key affair, with only the 28 qualifying players invited and no public or press invites. There's nothing low key about Pokémon these days though, from the spectacular opening ceremony of NAIC, which showcased the best of Mardi Gras, to the increasing global recognition. Now all the Worlds slots have been filled, and the metagame continues to evolve, as the fierce matches, breakout decks, and format defining plays have finally paved the road to Anaheim. Email gamecentral@ leave a comment below, follow us on Twitter. To submit Inbox letters and Reader's Features more easily, without the need to send an email, just use our Submit Stuff page here. For more stories like this, check our Gaming page. MORE: PS5 is more profitable than all other PlayStation consoles combined MORE: Every Nintendo Switch 2 launch game reviewed – all 25 games so far MORE: Switch 2 third party games sold 'below our lowest estimates' says publisher