logo
Bad Gaming Performance Got You Down? Try Ditching Your VPN

Bad Gaming Performance Got You Down? Try Ditching Your VPN

Yahoo09-02-2025

Losing to a more advanced or better equipped player is one thing, but losing due to a slow internet connection is inexcusable.
I play a lot of competitive online games. From Rainbow Six Siege to Overwatch to Counter-Strike: Global Offensive, may it rest in peace, I've played them for thousands of hours. And of the many foes I've faced in those games, the worst may be one that doesn't show up on the leaderboard: lag.
Getting stuck in a match where you're operating 300 milliseconds behind the competition is no fun. Dealing with high ping when 20 minutes of your time and your competitive rank are on the line is diabolical.
You've probably heard of ping if you're an avid online gamer. Even if you haven't, I'm willing to bet that you've seen a little red flashing speedometer symbol in the corner of your screen in a multiplayer game -- probably right before wondering why you've seemingly dropped to zero health out of nowhere.
Also known as latency, ping measures the time it takes for data to move across the network. It tells you how many milliseconds between inputting a command and the server receiving it.
High ping leads to discrepancies between what you think should be happening in-game and what's actually happening. This is why you'll hear about gamers absolutely enraged with 'lag.' It makes you feel like you're lagging behind everyone else and will ruin any chance of having a good time.
Your ping is a product of two things: the quality of your internet connection" target="_self and your location relative to where the server is hosted. For the most part, you can only really improve the quality of your internet service. Gaming companies decide where a game's dedicated servers will be set up, and you simply need to deal with your distance from them.
If you're looking to get an edge with your home broadband, there are many ways to do that, including upgrading your internet service, switching from a wireless to a wired connection" target="_self or ensuring you have the best modem and router for the job.
But what if your connection is masking your location, making it seem farther away than you actually are? My problem was simple, and the solution to speed up my connection was just as simple: It's all about the VPN.
A virtual private network, or VPN, is software that encrypts your internet traffic. It allows you to browse with much more privacy and disguise your browsing to look like it's happening from anywhere in the world.
There are many reasons to use a VPN. If you live in a country where the press is regulated and suppressed, a VPN allows you to get an unfiltered view of what's really going on.
I use a VPN for something far less important: Digging into the movies and shows in Netflix's catalog that aren't available in the United States.
Effectively tricking your broadband provider" target="_self into letting you access the internet from different geographic locations can be a great way to educate and entertain yourself. There's one time when you usually want to make sure you don't have the VPN running, though, and that's playing online games.
While turning off your VPN might reduce the latency you experience while playing games online, your home broadband still matters.
I have a Verizon G3100 Wi-Fi 6 router at home, and I generally fluctuate between 200 and 400Mbps upload and download speeds, depending on how many devices are eating up bandwidth. While those numbers might be important for downloading new games, they aren't that important for playing games online.
Speedtest.net reported that the median American household's download speed in April 2024 was 250Mbps, and its median upload speed was 33Mbps. These speeds are more than sufficient for online gaming, so most American households should be good to go.
Your upload and download speeds will affect your latency up to a certain point, but your distance from the server is what really matters. Check out these speed tests I ran at home to see what I'm talking about.
Below, you'll see the results of a speed test conducted with a connection to a server in Secaucus, New Jersey. This server is the closest one to my home, and I get a smooth 26-millisecond upload latency when connected to it. A 50- to 60-millisecond latency is really good for online gaming, so it's smooth sailing for me when I'm connected to dedicated servers here in the northeast US.
Next, you'll see the results of a speed test conducted with a connection to a server in Tokyo. This server is in a region I like to connect to with my VPN, and I get a whopping 187-millisecond upload latency here, even though my upload speed is still excellent.
A 100-millisecond latency is considered bad for online gaming, and a 187-millisecond latency will probably feel nearly unplayable. If I were connected to a Japanese dedicated server, I'd probably be walking off maps and getting stuck behind walls.
Your broadband connection might be the best it can be -- you could even have a wired ethernet setup" target="_self -- and connecting to a server halfway across the world will still cause you issues. There's no way the data packets can communicate with the server as quickly as you need them to. Your upload latency is going to be a real thorn in your side.
When you route your connection through a VPN, you broadcast that you're somewhere completely different from your current location. This throws a real curveball at the matchmakers for online games.
Almost all competitive online games use dedicated servers to host their matches. That means several servers are set up specifically for that game and spread worldwide.
Many games have separate servers for North America, South America, Europe, Asia and Australia. I'm an American, so I join North American servers, and I generally have 20- to 30-millisecond latency when I play games.
When I have Proton VPN on and set to Japan, the matchmaker sees me as playing in Asia and will place me into servers hosted in Asia. In these servers, my ping sits somewhere up in the three-digit territory. For all intents and purposes, I'm screwed.
Routing your connection through a VPN will most likely slow down your internet connection, even if you're connecting to a server from your own region.
Even if you're using a VPN to bounce your requests off a server located close to your physical location, your network request still needs to take another detour before finishing its charted course and communicating with the game.
One of CNET's resident VPN experts, Moe Long, explained that routing your broadband connection through a VPN is like ordering food through DoorDash. The more stops a driver has to make, the longer it will take for your food to get where it needs to go.
There are rare cases where a VPN might help you find lobbies with better connections in online games. If you live in places that unfortunately don't get dedicated servers that host matches for your favorite game, a VPN might be able to find you the closest possible connection. Even still, there are no guarantees this will work. Treat the VPN as a privacy tool, not a means to improve your online gaming connection.
It's important to remember that the slight increase in connection times due to VPN usage likely won't tangibly affect you if you're not playing an online game. If you're seeing substantially slower speeds, there are steps you can take to fix that.
There are other reasons to consider your VPN while gaming. You want to be vigilant about something like a storefront's terms of service. Leaving your VPN on while buying a game on Steam, for example, could be a bannable offense. But at the end of the day, a VPN has many benefits outside of improving your broadband experience.
VPNs provide you with security and privacy as you browse the internet. They help make sure you don't expose your personal information online. While it's possible to be doxxed through online games, your safety depends on the game you're playing.
As I mentioned, most modern online games will route you to a dedicated server, a third-party lobby everyone joins to play a match. These are pretty secure, and you're generally safe to have your VPN turned off while playing on dedicated servers to ensure the most competitive experience.
Older games, on the other hand, sometimes use peer-to-peer connections to facilitate multiplayer matches. With no dedicated server to route your packets through, your data is essentially streamed directly to the other participants in a multiplayer session. Peer-to-peer connections are susceptible to IP grabbing, which can lead to doxxing or other exposure of personal information.
If you're playing a game that uses peer-to-peer connection for multiplayer, it's better to keep your VPN turned on to stay safe and secure. You might be unlikely to boot up a game using a peer-to-peer connection, but some massive titles, such as Grand Theft Auto Online, still use this type of server hosting.
Most competitive ranked games use dedicated servers. But outside those situations, it's not worth sacrificing your privacy for a higher rank in a video game.

Orange background

Try Our AI Features

Explore what Daily8 AI can do for you:

Comments

No comments yet...

Related Articles

As Shares Skyrocket, Will Creator Deals Drive Netflix's Next Growth Run?
As Shares Skyrocket, Will Creator Deals Drive Netflix's Next Growth Run?

Forbes

timea day ago

  • Forbes

As Shares Skyrocket, Will Creator Deals Drive Netflix's Next Growth Run?

(Photo by Phil Barker/Future Publishing via Getty Images) Netflix has been on an epic stock market run the past year, share prices up 81% to nestle comfortably above $1,200 apiece as it reaps the rewards of definitively winning the Streaming Wars of the past several years, with analysts setting target prices as high as $1,600. Give credit to management's willingness to pivot, after a disastrous Q1 earnings call three years ago, into ad-supported tiers, a password crackdown, videogame and live events/venues initiatives, and investments in local productions in 50 centers around the world. It's paid off massively for the company and its investors. This week saw Pivotal Research set a Street-high target price of $1,600 for Netflix shares. Netflix shares have skyrocketed the past 12 months, to north of $1,200 a piece But where does the streaming giant go from here if it wants to keep driving growth? The ad tier is launched, and growing slowly, but already bringing in higher average revenue per user than Netflix's traditional ad-free offerings. The password crackdown's boost to subscriber growth is likely largely exhausted, though we won't know going forward, because the company stopped r0utinely reporting subscriber adds before the last earnings call. In that call, the company said it added a whopping 13 million subscribers to puff the global total to 301 million, far larger than any competitor. So where to go to grow? Analysts have some thoughts, mostly about the vast collection of wildly diverse talent pumping out episodes on YouTube and other social media, receiving a share of ad revenue and otherwise monetizing their productions with merchandise, sponsorships, live events and other strategies. That approach has paid off massively for Alphabet-owned YouTube. Nielsen's The Gauge estimates more than 12% of total watch time is devoted to YouTube programming. Roku released stats that were even higher, as much as 18% of view time. Wells Fargo analysts released a note earlier in the week setting a $1,500 target price for Netflix, but suggesting it find ways to be a bit more like YouTube. Wells Fargo Sr. Equity Analyst Steven Cahall said Friday in a CNBC interview that YouTube content, which costs YouTube nothing on the front end, is increasingly grabbing view time with young and even middle-aged consumers. And that's exactly the kind of programming Netflix should be adding to its portfolio. 'Some of this very, very high value, professional short-form seems like a natural in-between where it still has a big impact on consumers but it's not quite the really short, mobile-native, user-generated content,' Cahall said. To grab some of that view time back, Netflix should take a page out of its own playbook from about a decade ago, when it cut nine-figure exclusive deals with prominent showrunners in traditional television such as Shonda Rhimes and Ryan Murphy, Cahall said. The splashy deals put the industry on notice about Netflix's ambitions to create high-quality premium content that could contend with anything on broadcast or cable. 'The argument here is they can do the same thing," Cahall said. 'They can go find these really large-scale creators who put a lot of content on YouTube, get a lot of views, and make a lot of money, and they can say, 'Hey, come to Netflix, you have the same size audience. We'll pay you money, and you don't have to take a risk on advertising.' Such deals will 'take money,' though nothing like those Rhimes and Murphy deals of a decade ago. More importantly, Cahall said, 'it's not the same risk profile.' The creators bring their own audience, and deep knowledge about how to connect with and nurture that audience, removing most of the risk of partnering with them. Certainly, there are plenty of big, long-time online creators who are producing good-quality content at remarkable velocity. In recent months, I've interviewed or moderated panels with leaders from such long-time venues as Smosh, Dhar Mann Studios, Buzzfeed Studios, and Dhar Mann CEO Sean Atkins, a long-time cable TV veteran, said he gives a few tours a week of the company's extensive production studios in Burbank, Calif., just a couple of miles from the studio lots of Warner Bros., Disney and NBCUniversal. There's an 'oh, sh--' moment on the tour for most of the folks, Atkins said, when they see Dhar Mann's operations are sprawling enough to need the same golf carts to get around the grounds as on the traditional studios. At last week's StreamTV Show conference in Denver, I interviewed Trey Kennedy, an Oklahoma-based comedian who started telling six-second jokes on the long-gone social-video site Vine. Kennedy has long since migrated to TikTok and YouTube for his humor, building an audience big enough that he cut a deal with Hulu for a one-hour comedy special released in January. He has a national comedy tour set for the fall. Also at The StreamTV Show, I interviewed Laura Martin, managing director and sr. internet & media analyst for Needham & Co. To her mind, the 100-plus exhibitors and dozens of niche networks on display at the conference are largely ignored by Wall Street because they're not able to compete at a big enough scale with the two companies that matter most, Amazon and YouTube. Amazon's links between advertising and directly selling those advertised products to its couple of a hundred million or so Prime Video subscribers make it one powerful path for the future of video. And YouTube has married oceans of user-generated content with television's highest-value programming, the NFL, which is available through YouTube TV. 'On the content side, they're sort of blurring the lines, we sort of think that's where the world is going writ large,' Martin said. Wall Street looks at the smaller players and wonders, 'Why aren't you talking about short-form, omni-device and influencers, plus -premium content. There's a real disconnect." Martin said both Paramount Global and Warner Bros. Discovery are stuck in a 'distracted' place. Paramount is trying to negotiated a lawsuit settlement directly with President Donald Trump over alleged 'election interference' for editing a Kamala Harris interview last fall on 60 Minutes. The delays in settling that suit are in danger of putting controlling shareholder Shari Redstone's National Amusements in default before it can complete an $8 billion sale to a group led by David Ellison and Skydance Entertainment. WBD, meanwhile, announced last week that it would go ahead with a widely expected split of the company, putting its legacy cable channels such as CNN, TNT, TBS, and Discovery in one unit, along with most of WBD's $34 billion in debt and a share of the spun-off Studios & Streaming unit. That latter group would include the Max (soon to be renamed HBO Max) streaming service and WBD's production studios for film, TV and games. Shepherding that split to reality will leave WBD leadership distracted for a year, Martin estimated, then will have to wait another year before doing any deals, because of tax-minimization strategies. 'I think it's the wrong strategic move,' Martin said. 'We're not going to be talk about either of those companies for the next two or three years." That leaves a 'competitive set' of serious streaming players of just four: Netflix, Amazon, Alphabet/YouTube, and Disney. 'The question will be if Disney is too small to compete,' Martin said. 'Its (market valuation) is $200 billion, Netflix is $500 billion and the rest are more than $2 trillion.' For Netflix, grabbing more content from YouTube's stable might just be a way to keep driving growth, and perhaps even slightly slowing the YouTube juggernaut, mostly by being a bit more like what YouTube has become.

Summers on the Fed, Aramco Evolution, Future of AI, Themed Entertainment Industry
Summers on the Fed, Aramco Evolution, Future of AI, Themed Entertainment Industry

Bloomberg

timea day ago

  • Bloomberg

Summers on the Fed, Aramco Evolution, Future of AI, Themed Entertainment Industry

This week, Former Treasury Secretary Lawrence H. Summers on the recent Fed decision and the economic implications of uncertainty in the Middle East. And, how is Saudi giant Aramco diversifying in a tech-driven world? Plus, an interview with Robinhood's Vlad Tenev on artificial intelligence solutions for nuanced needs. Later, Netflix is entering the themed entertainment business with Netflix House, further intensifying its competition with traditional media players. (Source: Bloomberg)

Netflix's 40% Rally Spurs Top Target Hike
Netflix's 40% Rally Spurs Top Target Hike

Yahoo

timea day ago

  • Yahoo

Netflix's 40% Rally Spurs Top Target Hike

Netflix (NASDAQ:NFLX) has been on a tear this year, up roughly 40% thanks to a killer Q1, healthy subscriber adds and the growing appeal of its cheaper, ad-supported tier. Pivotal's four-star analyst Jeff Wlodarczak clearly likes what he sees: he bumped his price objective from $1,350 to $1,600, which still leaves about 24% upside if Netflix hits that mark. What's his logic? First, Netflix's brand and massive library remain unrivaledthink of them as the crown jewels that keep folks hooked. Second, there's plenty of room left abroad. Even though Netflix is already in nearly every country, emerging markets haven't been fully tapped yet. Wlodarczak expects big subscriber gains there over the long haul. He also pointed out how the ad-tier adds a value play: it brings in price-sensitive viewers and lifts average revenue per user without breaking the bank. And yes, there's that eyebrow-raising $1 trillion market-cap goal for 2030. It sounds ambitious, but Pivotal argues that consistent execution and global expansion could get Netflix there. This article first appeared on GuruFocus. Sign in to access your portfolio

DOWNLOAD THE APP

Get Started Now: Download the App

Ready to dive into a world of global content with local flavor? Download Daily8 app today from your preferred app store and start exploring.
app-storeplay-store