Latest news with #indieGame


Al Bawaba
6 days ago
- Entertainment
- Al Bawaba
Tamashika: New indie game sparks backlash amid links to Israel
ALBAWABA - Tamashika, an upcoming indie game developed by quicktequila and published by Harmony Korine's EDGLRD, recently sparked controversy after social media users linked both parties to supporting Israel, Zionism, and the IDF. However, while many gamers expressed their interest in Tamashika for its unique visuals, the game's popularity started plummeting after social media users discovered the publisher and developer's political views on the ongoing Israeli aggression on Gaza. According to the pro-Palestine organization Reverse Canary Mission, EDGLRD's Harmony Korine and his wife Rachel Korine allegedly raised over $10 million for Israel's IDF. Kinda funny how everyone stopped pretending that this game looked good the moment they learned it had ties to the IDF — H20: 2nd Impact (@I__HATE_SOCCER) June 15, 2025 On the contrary, while there is no evidence of quicktequila's financial support for Israel, the indie developer revealed on their official X account (formerly known as Twitter) that they support Zionism. In a now-deleted post, the developer wrote, "Plot twist: I was always a Ziosnist!" This sparked widespread debate on Musk's platform with pro-Palestinian social media users urging gamers not to promote Tamashika or wishlist it. EDGLRD describes the game as a spiritual version of Doom, a cuter take on the popular indie game Post Void, with meditative FPS gameplay that cleanses your brain. The unusual anime-themed FPS, currently planned for a 2025 release date, has a demo available for players to try out, according to its official Steam store page.


Forbes
09-06-2025
- Entertainment
- Forbes
Echoes Of The Unread Is A New NES Platformer Hitting The Right Notes
Echoes of the Unread Hobbyist game designers and retro tinkerers have been making homebrew retro games for vintage game consoles forever, that's not new. But nowadays, it seems like just about every day a new retro game is revealed to be in development that actually looks fantastic and like it could have been a bestseller in the 80s or 90s since it runs on actual hardware. That's the case here with Echoes of the Unread, an innovative indie NES platformer currently in development. The game is currently live on Kickstarter via Mega Cat Studios with just over a week to go as of the time of this writing, but it was already fully-funded in its opening 24-hours on the platform. To learn more about the game and its origins, check out the dev diary series from creator Matt Tuttle below: I tried out the demo of the NES game for myself and came away very impressed. I'm a sucker for charming, original takes on retro platforming and Echoes of the Unread has tons of personality and charm. Rather than just asking you to run from left to right, squashing enemies and collecting things along the way, there's a bit more going on here. FEATURED | Frase ByForbes™ Unscramble The Anagram To Reveal The Phrase Pinpoint By Linkedin Guess The Category Queens By Linkedin Crown Each Region Crossclimb By Linkedin Unlock A Trivia Ladder For starters, it's both a story-driven and music-focused puzzle platformer. The main character, Rhapsody, is a girl who falls asleep while studying at the library and awakes to a world where books burst into life. Singing has magical powers in this world and she must use her talents to find a way back home. She'll have to venture across a variety of worlds featuring themes from westerns and horror, to fantasy and even sci-fi. There's a huge variety on display and the pixel artists really put in a lot of work to make sure you rarely see the same thing twice. Echoes of the Unread The demo I tried (check it out for yourself on the Kickstarter page for free) featured a few levels, but I mostly just explored, enjoyed the music, and appreciated the quality of the pixel art. Every enemy is expertly animated and the soundtrack is immediately catchy in the same way all of the best games from decades ago were for our brains as kids. I'll definitely be keeping my eye on Echoes of the Unread, especially since it's an authentic retro game that runs on original NES hardware.

The Drive
09-06-2025
- Entertainment
- The Drive
Indie Game Lets You Build Your Dream Camper Van Down to the Smallest Detail
The latest car news, reviews, and features. Camping is one of those activities that can be a lot of fun, provided you know what you're doing. If you don't, it can be a logistical nightmare. Fortunately, the medium of video games offers a quick way to skip the stress and get right to the joy of assembling your dream camper, and that's what Camper Van: Make It Home is all about. It caught our eye today, and it just released for PC via Steam on June 8. This is an indie title made by a small team of eight people at Spain-based Malapata Studio. Originally launched through Kickstarter two years ago, the game is now live, along with a demo that offers a small taste of the experience. At its core, this is a creative puzzle game where you'll organize and decorate your roving home away from home, right down to the food in the pantry and flowers in pots. As you add discoveries to your scrapbook, you'll learn more about the main character's backstory through actions and objects, rather than words. You're not alone; there's a canine (or feline, or reptile) travel companion. And yes, you can pet them. Naturally, it's all done in this pastel, cel-shaded visual style that relaxes you as you stack dishes in cabinets, customize your van's interior, and lay out camping chairs and board games outside. I tried the demo for about 15 minutes, and although it's a little difficult to determine where that experience ends and the rest of the game begins, I could immediately grasp the appeal. If you enjoy rearranging your furniture every once in a while but are limited by time, money, or energy (or perhaps all three), this game is perfect for you. Ditto if you have wholesome dreams of exploring the country in a cozy van with a furry or scaly friend. There's a photo mode in the game, and you can even load up the fridge! Each of those items is placed by the player. Steam, The Drive You can run Camper Van on practically anything—the minimum requirements listed include GTX 660 graphics and an Intel Core i3 CPU—but a port to the Nintendo Switch (and, assuredly, Switch 2) is in the works. That fits, because this is the sort of game that seems tailor-made for a tablet, if not a mouse. And, with a Switch, you'd be able to take it anywhere, even on your next real-life road-trip adventure. You won't find it in the demo, but you're not limited to building and customizing just vans. Steam, The Drive Got tips? Send 'em to tips@
Yahoo
08-06-2025
- Entertainment
- Yahoo
"One day we were crossing our fingers for rent money and the next we had millions of players": REPO devs get candid, say the game "literally made semiwork as a studio survive" and insist future updates won't take so long
When you buy through links on our articles, Future and its syndication partners may earn a commission. While we're all fawning over Clair Obscur: Expedition 33, let's not forget 2025's other surprise hit, REPO. The viral horror indie game absolutely blew up after it was released back in February, with almost 150,000 reviews on Steam (96% of them being positive, I might add). The popularity took the game's developer Semiwork by surprise, with the lead dev saying, "We slept once and have been awake ever since" as it works away at the game's first big update (that's currently in beta). However, the update has taken quite a while in beta, causing fans to wonder when it will be released. And – despite not really owing us anything – Semiwork has released a video titled "we're sorry – again." Semiwork dev Pontus Sundstrom opened the video by saying "we are aware that you guys are longing for the first update – we are as well. We're still on the home stretch, and there's still stuff to be done. But we want to apologize for all the waiting" before being heckled by the little REPO robots. But despite the video being dedicated to apologizing, Semiwork took the time to thank the player base. "As you all know, REPO took us by surprise," Sundstrom says, adding, "literally made Semiwork as a studio survive." He recounted that "One day we were crossing our fingers for rent money and the next we had millions of players storming our servers to play our game." Sundstrom mentions that the explosive success was both a blessing and a curse as it required a lot of bug squashing, paperwork, and hacker-proofing the game. He explains this is partially why the first update has taken so long, as this work has "pulled our tiny team away from all the fun stuff, which is to create actual content for the game." However, he assures that future updates won't take quite as long as this one has, with the dev promising a mountain of new surprises. REPO devs say "we've heard your feedback" and you can chill a bit: the Museum is "not finished," and the difficulty's going up with "Moon Phases" because "the game needs to keep up with you."


The Verge
07-06-2025
- Entertainment
- The Verge
Devolver's new roguelike looks great.
Ball x Pit looks like a cross between a roguelike, Breakout, Puzzle Bobble, and a base-builder, all in one flashy game. I could see myself losing hours to this.