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Google CEO Sundar Pichai's advice to professionals: ‘It's important to listen to your…'
Google CEO Sundar Pichai's advice to professionals: ‘It's important to listen to your…'

Time of India

time2 days ago

  • Business
  • Time of India

Google CEO Sundar Pichai's advice to professionals: ‘It's important to listen to your…'

Sundar Pichai recently advised young professionals to work with others who are better or more skilled than them if they want to grow. Speaking at the Lex Fridman podcast recently, Pichai said 'Get yourself in a position where you're working with people who you feel are stretching your abilities. Tired of too many ads? go ad free now It's what helps you grow. Put yourself in uncomfortable situations. I think often you'll surprise yourself'. During the podcast, Pichai also highlighted the need to enjoy one's work: He said 'It's important to listen to your heart and see whether you actually enjoy doing it.' 'I think it's tough to find things you love doing, but I think listening to your heart a bit more than your mind [helps] in terms of figuring out what you want to do,' he added. Sundar Pichai on his sleep goal Pichai recently offered a rare peek into his personal routine, revealing his personal approach to navigating a demanding schedule as the leader of the tech company. When asked about fitting rest into his packed schedule, he candidly shared, "Of course, sleep is important", adding that he aims for a consistent six hours of sleep. When asked about the possibility of finding time for sleep amidst his daily responsibilities, Pichai offered a relatable response. "Look, I mean, of course you know sleep is important," he said, adding, "I try to get 6 hours that's my goal. And I, you know, I think I average around there." Sundar Pichai on next Google CEO Speaking at Bloomberg's Tech conference in San Francisco, Pichai quipped that "whoever is running it will have an extraordinary AI companion" when asked about qualities the public should expect in Google's next CEO. The comment reflects Google's deepening integration of AI across its operations, even as Pichai pushes back against fears that the technology will replace human workers. The CEO announced plans to expand Google's engineering workforce through 2026 while viewing AI as a productivity amplifier rather than a job killer. Xbox Games Showcase 2025 Highlights: Biggest Game Reveals, New Consoles & More!

Obsidian Entertainment has big ambitions for Grounded 2's small world
Obsidian Entertainment has big ambitions for Grounded 2's small world

Engadget

time4 days ago

  • Entertainment
  • Engadget

Obsidian Entertainment has big ambitions for Grounded 2's small world

Obsidian Entertainment has been an incredibly versatile game developer over the years, even venturing outside its RPG comfort zone with the original Grounded . As a survival adventure game where you're shrunken down and explore the hidden, vast world of a backyard, it became a well-loved hit, and it evolved even further throughout its early access period. But now, the developers have big plans for Grounded 2 , which has new features and a larger scope that was too big for the original to contain. Shortly after the reveal during the recent Xbox Games Showcase alongside Summer Game Fest 2025, I got to play the opening of the sequel, which sees the familiar crew of teenage scavengers, now a little older and wiser, shrunken down once again to survive a new small world hidden in the town's park. Even as a new iteration of a familiar premise, which is essentially the survival gameplay of Rust by way of the whimsical Honey, I Shrunk the Kids , Grounded 2 is already showing some promise as the bigger and better sequel. To view this content, you'll need to update your privacy settings. Please click here and view the "Content and social-media partners" setting to do so. Grounded 2 , which will also launch in early access, already feels like a bigger game, even from the confines of the tutorial zone. For starters, there's a larger focus on building up the experience of the four teenage scavengers and how they fit into the larger story. It's not quite Yellowjackets when it comes to teen drama, but the crew exploring the small world of the park have colorful language and quips at their disposal. There's a generally stronger sense of personality in Grounded 2 , which is bolstered by some more character-driven writing and opportunities to take in the lore of the company responsible for the experiments in town. The experience of playing Grounded 2 , much like the original and other survival games, is all about gathering resources from the land and acquiring knowledge to stay alive. Along with collecting materials to build weapons, armor and structures, you'll also have to keep your characters fed and hydrated. You'll also need to defend yourself against the various critters roaming about, such as the ants and the spiders. Also returning is the arachnophobia accessibility option to make them appear less disturbing for players. Thankfully, you can now use a dodge to avoid attacks – a first for the series – and combat is generally more responsive and fair. Grounded 2 feels like a more well-rounded and refined take on the original, which is a solid game in its own right. One great addition that I got to play with was the new ant mount, or buggy, as the devs call it. You'll be able to ride on top of a friendly ant that can attack enemies, move faster throughout the world, and even collect material far more quickly than the human scavengers. Shortly after my hands-on experience, I sat in on a roundtable discussion with game director Chris Parker and producer Miles Winzeler from Obsidian Entertainment, who explained how early access feedback from players helped bring the game to its current state. In order to fully implement their vision for Grounded, though, they would need a new game. "Almost everything in Grounded 2 comes from feedback from the community that we had gathered from the first game," Parker said. "We had to look at what was important to work on with the sequel. People always want more stuff to do. They wanted to have the buggies, which was a huge one and our number one most requested feature from out the gate on Grounded 1 . We then had to work on new creatures, armor and weapons, among other things. How can we further develop our progression systems? So those were all the things that we took on from the beginning for Grounded 2 ." Grounded 2 felt like a more fully realized game, which leveraged years of work on the original. Along with a more developed story campaign focusing on helping the kids survive the portion of Brookhollow Park they have to explore – which is more than three times the size of the original's map – The game will also launch with creative mode, which was a popular feature that let players focus on exploring and building up structures at their leisure. "We're always trying to challenge scale and how we can create a sense of awe and mystery by having something that's supposed to be normal but is now this gigantic thing," Parker said. "That's always the fun when making this game." I really took to the added scope of Grounded 2 . Not just as a shrunken person trapped on the grounds of a park but also for the new features and ideas at work for the sequel. With the game coming out in July for early access, Grounded 2 has already got me invested in making a return visit to this small world with big ambitions. Grounded 2 will release in early access on July 29 for Xbox Series X|S and PC, and will be available for Game Pass subscribers.

ROG Xbox Ally pre-orders may begin in August: Prices and key specs tipped online
ROG Xbox Ally pre-orders may begin in August: Prices and key specs tipped online

Hindustan Times

time4 days ago

  • Hindustan Times

ROG Xbox Ally pre-orders may begin in August: Prices and key specs tipped online

Microsoft introduced two new Xbox-branded handheld gaming devices, the ROG Xbox Ally and the ROG Xbox Ally X, at the recent Xbox Games Showcase. The company announced these devices would arrive in select markets during the holiday season of 2025. Now, a well-known industry insider has shared new details about the pricing, pre-order dates, and launch timeline for these models. According to eXtas1s, a reliable tipster known for accurate retail leaks, both handhelds will open for pre-orders in August, with the official launch expected in mid-October. The source further revealed that the base model, ROG Xbox Ally, will carry a retail price of around EUR 599 (approximately Rs. 59,600) in Europe. Meanwhile, the higher-end ROG Xbox Ally X is tipped to be priced at EUR 899 (around Rs. 89,500) in the same region. The tipster confirmed these prices through information from two separate European retailers. Also read: Nintendo sells record 3.5 million Switch 2 consoles in four days At the Xbox Games Showcase event on June 8, Microsoft announced that the devices will launch initially in Australia, France, Japan, Singapore, the UK, the US, and 21 other markets. The company also noted plans to introduce the ROG Xbox Ally series in other regions where ROG Ally products are already sold, implying a potential launch in India as well. Also read: Microsoft launches Xbox Copilot beta on Android app to assist gamers with real-time support While Microsoft did not disclose official pricing during the event, it shared detailed specifications for both models. The ROG Xbox Ally will run on an AMD Ryzen Z2 A processor, equipped with 16GB of RAM and 512GB SSD storage. The premium Xbox Ally X will feature an AMD Ryzen Z2 Extreme processor, 24GB of RAM, and 1TB of SSD storage. Also read: Microsoft cancels Xbox handheld, but teases more thrilling portable gaming experience with Asus ROG Ally Both handhelds will have a 7-inch 1080p LCD display. The Xbox Ally X will include a larger 80Whr battery compared to the 60Whr battery in the base model, which may offer longer usage times. The pre-order window opening in August sets the stage for the official release to follow in October, just in time for the holiday season.

Bethesda unveils next big title at summer showcase. What we know so far
Bethesda unveils next big title at summer showcase. What we know so far

Hindustan Times

time4 days ago

  • Entertainment
  • Hindustan Times

Bethesda unveils next big title at summer showcase. What we know so far

Bethesda has announced its next big title. Bethesda first announced The Elder Scrolls 6 in 2018, and since then, a lot has changed. Xbox now owns Bethesda, and fans have been waiting for seven years with very little news. Most of Bethesda's time was spent working on Starfield, which came out in 2023. Because of that, not much work happened on The Elder Scrolls 6 until recently. Now, nearly two years later, there's still no major update. Fans were hoping the recent Xbox Games Showcase would mention the game, but it didn't. Xbox head Phil Spencer talked about Xbox's 2026 games at the event. He mentioned titles like Fable and Forza Horizon 6, but not The Elder Scrolls 6. That likely means the game won't release in 2026. Fans will probably have to wait until at least 2027. Even if Spencer didn't mention the game, the fact that it wasn't shown at all makes it clear it's still far off. When the game does come back into the spotlight, it will probably be at another Xbox Games Showcase. Big games like this need a long marketing campaign, so it's unlikely they would reveal it the same year it comes out. Also Read: Loyd has breakout game in Aces' victory over Wings after slow start this season There was a recent report about a trailer being shared inside Xbox. But that trailer was likely only for internal use—to show how far the team has come in development. This is common in large game studios. Of course, none of this is confirmed, and plans could still change. But a 2026 release was always a long shot. Now, it looks almost certain the game won't be ready until 2027 at the earliest. Based on how big the project is, 2027 seems likely, but 2028 could happen too. Anything beyond that would suggest serious delays—but so far, there are no signs of any big problems.

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