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‘Cyberpunk 2077' Is The Switch 2's #2 Launch Game
‘Cyberpunk 2077' Is The Switch 2's #2 Launch Game

Forbes

time6 days ago

  • Entertainment
  • Forbes

‘Cyberpunk 2077' Is The Switch 2's #2 Launch Game

Cyberpunk 2077 While the Switch 2's primary launch game is obviously Mario Kart World, a number of ports of older games have landed on the system as well, and not just 'upgraded' Switch 1 titles. The highest profile example would be CDPR working hard to make a version of Cyberpunk 2077 for Switch 2, a game that may very well be the best-looking game on high-end PCs but had notorious problems running on last-gen consoles. But CDPR managed to develop a version that works on the Switch 2, including its handheld mode. It's certainly not perfect, but it's been attractive enough to now become the #2 best-selling game on the system, at least initially. In the US, Cyberpunk 2077 is the second best-selling game both in the eShop and in terms of physical copies moved. Physical: eShop: Cyberpunk 2077 CDPR recently announced that Cyberpunk 2077 had sold over 30 million copies since its launch over four years ago, and being a key part of the Switch 2 launch, a console that has just broken every initial sales record, is going to be a huge boost for further expansion. CDPR has previously said they're done updating Cyberpunk, but that has not turned out to be true, as the game keeps getting new additions through patches now through the help of support studios as CDPR moves on to start making the Cyberpunk sequel, parallel to the development of The Witcher 4. FEATURED | Frase ByForbes™ Unscramble The Anagram To Reveal The Phrase Pinpoint By Linkedin Guess The Category Queens By Linkedin Crown Each Region Crossclimb By Linkedin Unlock A Trivia Ladder I do wonder if the Switch 2 is going to follow essentially the same path as Switch 1, getting ports of early-gen games while then eventually struggling to keep up with newer releases (the next console generation is probably no more than two or so years away). Though that ultimately did not hurt the Switch 1 at all, so if it follows that same path? Who cares, really? As for Cyberpunk 2077, over the past few years, I have come to realize that it's my favorite video game of all time, an honor I do not bestow likely. Even if this isn't rendering with perfect performance with all the bells and whistles of PC, it's without question worth playing on whatever hardware you can get your hands on. And now, for the first time, that's a Nintendo system. Follow me on Twitter, YouTube, Bluesky and Instagram. Pick up my sci-fi novels the Herokiller series and The Earthborn Trilogy.

10 Games That Ask You to Make Tough Choices
10 Games That Ask You to Make Tough Choices

Yahoo

time09-06-2025

  • Entertainment
  • Yahoo

10 Games That Ask You to Make Tough Choices

One of the things that make video games different from other media, is that you can often control what happens in the story. Sometimes the best games are ones that leave tough yet memorable choices with you. Sometimes that choice will haunt you for a long time, other times you'll hate the outcome so much, you'll play again just to have things happen differently. These ten games have some of the toughest choices of all. The entire Witcher series is known for the tough, morally-gray decisions protagonist Geralt of Rivia has to make in his adventures. The first game is renowned for how it distanced the consequences of your actions from when you made the decision, so that you'd only find out hours later that your decision had led to disaster. Too long ago to reload a save and make a different choice. The Witcher 3: Wild Hunt is undoubtedly the best of the series so far, especially if you include the two fabulous DLC add-ons, which are meaty campaigns in their own right. In the hundreds of hours you'll play through it all, you'll have to make choices about who lives, who dies, who is betrayed, and who to support. Often with the choice being between bad and worse. Rather than right or wrong. Mass Effect completely rewrote what a video game RPG can be when it first arrived on the Xbox 360. I remember seeing it for the first time at a friend's house and thinking it was like playing an episode of Star Trek—moral choices and all. The story spans three games, and some of the choices you make in one game carry over to the other titles. What's particularly hard in Mass Effect is that you grow quite attached to the various characters, and if you don't make the right choices, some of those friends won't make it to the end of the journey—picture above very related. In most games we mow down our enemies without sparing a thought for the morality of your actions, but Undertale is a different experience entirely. It lets you kill or spare "enemies" as you wish, and there are various choices to make throughout the game, but in the end almost everything you do holds moral weight, and the game totally judges you for it. Papers, Please is one of the most effective ways I have ever seen to help people understand how corruption spreads, how people will do reprehensible things if ordered to do it, and how it's hard to balance your own safety and happiness with those of others. You play a border agent of a fictional Eastern Bloc country with a government that keeps imposing more and more draconian rules. With branching endings, and a creeping, relentless sense of dread, this one will give you plenty to feel guilty about. Man, Disco Elysium is just one of the weirdest games I've ever played. I've yet to actually finish it, mind you, but so far it's clear that this strange post-modern, philosophical detective RPG is pretty much all about choice. Or the illusion of choice. Maybe it's about finding both your shoes and laying off the alcohol long enough to do your job. I have no idea, but it's a hell of a trip and you're in control of where this party is heading. Quantic Dream has a long history of making "games" that are really just interactive movies with quick-time events so that you have some modicum of interactivity, but there isn't really any actual gameplay. Don't let that scare you off though, because as interactive movie adventures, they tend to be pretty engrossing. Detroit: Become Human is without a doubt their best one yet. Not only is this title absolutely gorgeous, even on the dusty old PlayStation 4, the near-future world they've crafted with humanoid robots serving our every need is good enough to stand with the likes of Blade Runner. As for making hard choices, every Quantic Dream title is basically nothing but a series of hard choices, most of which lead you down a path you didn't want to go. I love it! This is my second-favorite Fire Emblem game next to Awakening, but while that 3DS title is pretty linear, Three Houses asks you to make a big choice at the end of the first part of the game that will send you down one of four paths. Here you can see my save files, where it took over 130 hours to complete all four routes. Not everyone has the patience to play through the same game four times as I did though, so if you're only going to make this choice once, the you're choosing which characters become your enemy in the second part of the game, and you may even have to end up harming them in some way. This is another series of adventure narrative "games" that actually focus entirely on choices and their consequences. In Life Is Strange your character can rewind time and make new decisions based on their knowledge of the future. Every choice you make has an effect. Sometimes the short-term effect seems positive, but the long-term ripples are not. In other cases, it seems no matter how much you try to change things, some futures are just inevitable. Bring the Kleenex for this one. Tabletop RPGs are all about freedom of choice, and the infinite ways those choices can affect things. Baldur's Gate 3 is probably the most comprehensive and extensive attempt at bringing the experience of a tabletop dungeon-crawl to video games, and it seems as if developer Larian has anticipated almost every single choice that players can make and how they interact. Some choices are funny or of little consequence, but there are so many choices you can make that utterly transform the game, or really cause pain and anguish for some characters. Often inadvertently. I strongly recommend that you don't save-scum for this one. In classic BioWare fashion, Origins puts you in a world full of warring factions, ethical dilemmas, and political landmines. Every origin story starts differently, but no matter your background, you're asked to make choices that alter the course of Ferelden's future. From letting an ally sacrifice themselves for the greater good to deciding who becomes king, the game ensures you can't please everyone—and living with the fallout is part of the appeal. If you feel that you don't get enough responsibility in real life, why not pick up one of these games and experience what it feels like to have someone's fate hanging in the balance, depending on what you choose to do next? Fun!

The Witcher 4: Ciri confirmed as lead, platforms and engine upgrades revealed
The Witcher 4: Ciri confirmed as lead, platforms and engine upgrades revealed

Time of India

time04-06-2025

  • Business
  • Time of India

The Witcher 4: Ciri confirmed as lead, platforms and engine upgrades revealed

Fans hoping to play The Witcher 4 soon will have to wait. CD Projekt Red confirmed during the State of Unreal 2025 event that the next Witcher game is not coming before 2026. While the new tech demo was polished and impressive, the developers made it clear this was only a glimpse of what's to come. The project is still deep in development and will need more time before it's ready. This reveal follows the game's original teaser in late 2024. The developers called this a 'vertical slice' rather than a finished product. The wait may be long, but the results so far show big promise. Ciri takes over the franchise Thanks for tuning in to The Witcher 4 — Unreal Engine 5 tech demo and joining us during the State of Unreal 2025! #UnrealFestThe full presentation will be uploaded and shared with everyone later today, but in the meantime, here's four screenshots straight from the demo to tide… In a major change, Ciri is now the main character. This is the first game where Geralt won't be playable, with CD Projekt Red officially saying, 'This is Ciri's story now.' It's not just a new face for the series. It's a new direction. Ciri brings a mix of power, emotion, and mystery that can take the story into unexpected places. The game is also set to kick off a brand-new trilogy, focused on a post-Geralt world. Next-gen visuals with Unreal Engine 5.6 Details like mud sticking to the horse's hooves or trees moving with the wind made the world feel realistic. NPCs reacted to Ciri walking past. It looked more real than anything seen in a Witcher game before. Other Witcher projects also in the works First look at 'THE WITCHER 4' tech on standard PS5 at 60FPS. CDPR didn't stop at one project. The studio confirmed that alongside Witcher 4, there's also a remake of the first Witcher game from 2007. That remake is being rebuilt with modern tech. Another title, a multiplayer spin-off codenamed 'Sirius,' is being developed by The Molasses Flood. Both of these will be worked on at the same time, and the studio promised that the main game's story and quality won't be affected by side projects. Will Witcher 4 be cross-gen? No matter what, CDPR says they want Witcher 4 to be their next flagship title. They're aiming high. This could be the most ambitious fantasy RPG of the decade. FAQs When is The Witcher 4 release date? Who is the main character in Witcher 4? Will Geralt be in Witcher 4? What platforms will Witcher 4 be on?

The Witcher 4 Video Shows New Look at Ciri
The Witcher 4 Video Shows New Look at Ciri

Yahoo

time03-06-2025

  • Entertainment
  • Yahoo

The Witcher 4 Video Shows New Look at Ciri

During Epic's State of Unreal event, CD Projekt Red showed off some stunning footage of The Witcher 4, promising the most ambitious entry in the iconic series to date. CD Projekt Red came prepared with two videos for fans. The first was a brief cinematic showcasing a group of people being ambushed by a flying creature while in a wagon. Afterward, Ciri can be seen investigating the wreckage before things transition into another video. Following the cinematic of Ciri investigating the wagon's wreckage, things then cut to a 'technological showcase.' CD Projekt Red claims the video is running on a standard PlayStation 5 and outputting in 60 FPS with ray-tracing enabled. While some fans considered it a gameplay video, CDPR told VGC that the video was a separate tech demo set in the world of The Witcher 4 and not the game itself. In the video, Ciri rides into town on her horse, Kelpie, and we're treated to some stunning visuals and physics. After arriving in town, Ciri moves through a crowded market before CDPR's Sebastian Kalemba talks a bit about the game. He noted that the upcoming project is the 'most ambitious' and immersive open-world Witcher game ever. Currently, not a ton about The Witcher 4 is known. The game was revealed last year at The Game Awards, and CDPR has kept mostly quiet on things outside of their presentation today. Originally reported by Anthony Nash on Coming Soon.

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