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Time of India
11 hours ago
- Entertainment
- Time of India
6 open-world mechanics GTA 6 should borrow from Ubisoft's games
(Image via Rockstar Games) When it comes to open worlds, Ubisoft has been doing a lot . Sure, not everything hits, but some mechanics from games like Assassin's Creed , Far Cry , and Watch Dogs have changed how we explore digital worlds. With GTA 6 bringing us back to Vice City in full next-gen glory, Rockstar has a shot to level up — and borrowing a few tricks from Ubisoft wouldn't hurt. Here are 6 open-world mechanics from Ubisoft that GTA 6 should totally steal. 1. Seamless Co-Op (Watch Dogs: Legion) Watch Dogs: Legion gave us the ability to hop into missions with friends on the fly . No loading screens. No hassle. GTA Online is great, but if GTA 6 's campaign or side missions had instant co-op like Ubisoft's? Instant upgrade. Just press a button and boom — your buddy's in the mission with you. GTA 6 New Parkour Mechanisms 2. Parkour Climbing (Assassin's Creed) Vice City's rooftops and high-rises are begging to be explored. Ubisoft's Assassin's Creed climbing system would be perfect. Let Lucia and Jason scale buildings, escape the cops parkour-style, or sneak into places like real pros. No more getting stuck on knee-high fences, please. 3. World Events & Ambushes (Far Cry) You're vibing through the jungle in Far Cry , and suddenly — ambush. Wild animal. Civilian in distress. GTA 6 should bring in these random events across Leonida. Imagine: you're cruising in Grassrivers, and someone runs up needing help escaping a gator. Or a shady roadside deal goes wrong. by Taboola by Taboola Sponsored Links Sponsored Links Promoted Links Promoted Links You May Like ¡No me lo pierdo! Orange Undo That chaos? Pure Rockstar energy. GTA 6 - NPC Details Leaked! 4. NPC Schedules & Daily Lives (Assassin's Creed: Odyssey) Ubisoft made their NPCs actually do stuff . They go to work, go home, and take breaks. In GTA 5, NPCs had some patterns, but GTA 6 could take this to a whole new level. Following a corrupt politician from mansion to nightclub to back-alley deal? Yes, please. Make us feel like the city breathes with or without us. 5. Hacking Tools (Watch Dogs 2) Ubisoft turned phones into power moves. Open a garage door, trigger a car alarm, or drain someone's bank account — all with a click. In GTA 6 , Jason and Lucia could seriously use some digital chaos. A Vice City full of hackable ATMs, cameras, and security systems? We're here for it. Ubisoft doesn't always hit gold, but they've mastered some genius mechanics that would feel right at home in GTA 6's wild and vibrant Leonida. Rockstar's open worlds are already iconic — but steal a little Ubisoft sauce, and we might just get the perfect criminal sandbox. Now it's just a matter of waiting for 2026… painfully. Follow all the live updates, scores, and highlights from the India vs England Test match here . Game On Season 1 kicks off with Sakshi Malik's inspiring story. Watch Episode 1 here


Time of India
01-06-2025
- Entertainment
- Time of India
In GTA 6 civilians could call 911 and that might change how you play
Source: Rockstar Games While Rockstar prepares for Grand Theft Auto 6, fan conjecture is already heating up over what could be the series' most immersive environment to date. Among the rumored features teased by trailers and leaks, one subtle yet potentially game-changing idea comes into focus: civilians dialing 911. If it happens, it would revolutionize how mayhem, repercussions, and player liberty unfold in Vice City. Civilians reporting crimes could remake GTA's loop of gameplay F or years, the GTA formula has depended on a familiar cycle: commit a crime, see your Wanted Level increase, and flee or fight. But in previous games, the police would normally respond to pre-determined stimuli instead of being tipped off by the world that surrounds you. That might finally not be the case in GTA 6. The theory that NPCs could call 911 stems from Rockstar's focus on realism, evidenced in GTA 6 trailers and Red Dead Redemption 2's deep NPC systems. If pedestrians can report crimes in real time, it would mean that even smaller acts, like stealing a car or punching someone, might escalate into full-blown chases simply because someone nearby saw and reported it. This would get Vice City to feel that much more alive and responsive, compelling players to deliberate before wreaking havoc. by Taboola by Taboola Sponsored Links Sponsored Links Promoted Links Promoted Links You May Like Giao dịch CFD với công nghệ và tốc độ tốt hơn IC Markets Đăng ký Undo Smarter AI, richer consequences, and a more engaging Vice City Aside from reporting the cops, civilian AI in GTA 6 might progress in a few directions. Trailers indicate various character animations and actions, which implies Rockstar went all out on dynamic NPCs. That might equate to pedestrians not simply running away in terror but responding uniquely, some hiding, others filming crimes on their phones, and a few even taking matters into their own hands. If Rockstar executes these mechanics successfully, the game's AI might keep pace with or even surpass current games like Watch Dogs or Cyberpunk 2077. The result of player action would not only arise from scripted police reaction but from a living city that observes, recollects, and responds, allowing for a feedback loop where every choice feels all the more significant. Though Rockstar has not yet officially announced these features, the prospect of civilians dialing 911 suggests an intelligent, more sensitive world in GTA 6. If Vice City really makes players answerable in real time, playing and surviving in Grand Theft Auto will never be the same. Also Read: From AGE to RAGE: How Rockstar's engine evolved to power GTA 6