logo
#

Latest news with #TwoPointHospital

TWO POINT HOSPITAL Is Free in the Epic Games Store
TWO POINT HOSPITAL Is Free in the Epic Games Store

Geek Girl Authority

time6 days ago

  • Entertainment
  • Geek Girl Authority

TWO POINT HOSPITAL Is Free in the Epic Games Store

Every week, the Epic Games Store gives away in-game loot and free game titles; all you have to do is remember to collect them. This week, build your very own hospital and cure unusual illnesses in Two Point Hospital. Two Point Hospital. Act quickly because these goods are only free via the Epic Games Store for a limited time. Epic Games is known for giving away free games every week. It's simple — all you have to do is log into your Epic Games account, download the launcher, and claim your weekly freebies. Check out the loot available this week and grab it now because it is only free for a limited time. RELATED: Need more free games? Check out F2P Friday Two Point Hospital Two Point Hospital (2018) is a business simulation game developed by Two Point Studios and published by SEGA. Build a hospital from the ground up in hopes of creating the best healthcare facility in Two Point County. Arrange corridors, rooms, and waiting areas to optimize your hospital design. The better your hospital, the more patients you will see, which means more cash flow. Use the money you make to buy decorative and functional items that will improve your facility's prestige. Eventually, expand to other buildings to help even more patients. Patients will come in with all sorts of illnesses from Lightheadedness to Cubism and it is up to you to heal them. Each illness requires specific rooms, machines, and specially trained staff to treat. Use your profits to upgrade machines and train your staff. Leveling your employees will give them new skills and abilities to better serve your patients. Once you have cured all of the patients in a small village, challenge yourself with a busier hospital. RELATED: Switch 2 Doesn't Fix Pokémon 's Biggest Problem Two Point Hospital is free (a $29.99 value) in the Epic Games Store until June 19 at 10 am ET. F2P Friday: A DATE WITH DEATH

Two Point Museum Devs On Balancing All The Absurdity And Struggling To Spell Museum Correctly
Two Point Museum Devs On Balancing All The Absurdity And Struggling To Spell Museum Correctly

Yahoo

time04-03-2025

  • Entertainment
  • Yahoo

Two Point Museum Devs On Balancing All The Absurdity And Struggling To Spell Museum Correctly

Two Point Museum—available now on PC and consoles—is the third game in the Two Point franchise. The wacky sim series started off with Two Point Hospital in 2018 and then leaped to colleges and universities in 2022's Two Point Campus. Now, players are able to build their own wild and weird museums in Two Point Museum. And after spending over 40 hours with the game, I talked to Ben Huskins, design director at Two Point Studios, about this latest entry. We discussed why the team went with museums, how they researched the topic, the new features they are excited about and also, if they too struggle with spelling 'museum' accurately. According to Huskins, spelling museum wrong became a 'running joke' in the studio during development. 'Lead Designer Luke is a big fan of 'musuem' – we think he's trying to push for the word to be officially updated in the dictionary,' said Huskins. 'Throughout development, we've been discovering a wonderful smorgasbord of museum typos in every nook and cranny of the game. It's particularly amusing as our trailer ends up with the line 'You can't spell museum without u and me... um...' Turns out we can't spell museum full stop.' While the devs might have struggled with spelling museum right, they nailed making a great game about these places dedicated to history and knowledge. But I was curious as to why the team decided to go with museums for the third entry in the first place. While it defiantly worked out, a museum sim wouldn't have been my first choice after Campus and Hospital. According to Huskins, the team wanted to make a game about creation, exploration, and discovery, and once they started talking about museums they were 'inspired by the possibilities.' 'Something that's great about museums is they all have completely unique collections of exhibits,' said Huskins. 'We thought it would be great to allow players to build up their own unique collections, with every player finding different things. The expedition system felt like it would give us this wonderful sense of adventure, allowing you to choose where you want to explore, and then adding that sense of excitement and anticipation about what you might discover. Then, as your collection grows, we wanted you to have complete creative freedom to decide how to lay out your museum, and to craft an awe-inspiring and educational experience for visitors.' And while the museums you build in Two Point are filled with strange and cartoonish exhibits, like giant man-eating plants and ghosts, the team still did a lot of research to figure out how real museums work. 'We spoke to several people who work in museums. We even got a few behind-the-scenes tours, which were amazing,' explained Huskins. 'There are so many different roles involved in running a museum, everything from the people designing the exhibition spaces to the technicians looking after the exhibits. There was no way we could represent them all in the game, but there are so many little features we added based on these conversations.' For example, the director told me that staff-only doors were one such feature they added based on museum research. They also discovered that many museums in the real world categorize visitors in to 'various personas' such as thrill-seekers and explorer. This helped guide how the game handles digital guests and their preferences. And some of these guests are vampires and aliens. Yet, like the other Two Point games, Museum perfectly balances real-world details, like having to manage your staff's pay and build restrooms for guests, alongside these outlandish aspects that are only possible in a video game. According to Huskins this is a key pillar of the Two Point formula. 'Having that juxtaposition is important for us – if everything is absurd, then nothing feels absurd, so we like to have that contrast,' said Huskins. 'Of course, we're also trying to design a game with a lot of depth to the simulation. We're not specifically trying to model reality, far from it, but we take some inspiration from real world organizations, then distill it down into something easier to understand. Ultimately, our priority is fun, so we'll pick and choose the elements that give us the depth and the variety we want, whilst keeping the game approachable and lighthearted.' Two Point Museum is out now digitally on Xbox Series X/S, PlayStation 5, and PC. . For the latest news, Facebook, Twitter and Instagram.

Guildford games festival organiser sees 'real change' in industry
Guildford games festival organiser sees 'real change' in industry

BBC News

time14-02-2025

  • Entertainment
  • BBC News

Guildford games festival organiser sees 'real change' in industry

A Guildford gaming festival organiser said she was "seeing a real change" as more female gamers and developers join the Carter, who co-runs the festival, said more people are "waking up to gaming being a fantastic career", with over 4,000 people expected to attend the event on Carter added that while the industry had become "crowded" there were still plenty of opportunities to get into gaming as a sold-out festival, aimed at players, developers and budding developers, is expected to attract thousands of people to G Live in London Road. Ms Carter said: "When I started out in the industry I would look after communities where the split was 90% male and 10% female."In the 10 years or 15 years since then it's now 50-50, if not more female in many cases."Everyone has woken up to it being a fantastic career to be in."It's crowded but that doesn't mean there's not room for people." began in 2019 and includes talks and panels from developers as well as giving those looking to get into the gaming industry a space to share their year, Ms Carter said the event had been split into a developers' summit, aimed at more established figures in the industry, and the festival which will feature more support for budding gaming on the schedule include discussions on gaming music and management simulations such as Two Point Hospital, a game where players manage a festival begins at 10:00 GMT and is due to finish at about 18:00.

DOWNLOAD THE APP

Get Started Now: Download the App

Ready to dive into a world of global content with local flavor? Download Daily8 app today from your preferred app store and start exploring.
app-storeplay-store