Latest news with #MetroidPrime4:Beyond


Metro
11 hours ago
- Entertainment
- Metro
Metroid Prime 4 advert on London tube confuses everyone with 'out now' sticker
An advert for Metroid Prime 4: Beyond claims it has already been released, fuelling hope for a surprise announcement. The Nintendo Switch 2 launch line-up might be lacking in first party titles, but the roadmap for the rest of the year could still make up for it. Donkey Kong Bananza is set to launch next month, while Kirby Air Riders, Pokémon Legends: Z-A, and Metroid Prime 4: Beyond are all slated for 2025. However, the latter, which is a cross-gen release with the original Switch, still doesn't have a release date. For anyone anticipating Samus Aran's next gallivant through space, a new poster on the London Underground might just give you a jump scare. At the Oxford Circus station, an advert for Metroid Prime 4 is emblazoned with an 'out now' sticker – despite the fact it most definitely isn't. This has prompted wild speculation of an imminent shadow drop, and while we all like to dream, this is much more likely to just be an unfortunate mistake than a secret hint. The advert is part of a string of Switch 2 adverts across the tube station, alongside Mario Kart World and Donkey Kong Bananza. The latter has the correct release date of July 17, while Mario Kart World has the same 'out now' sticker in the exact same position as on Metroid Prime 4's poster, suggesting it could be a copy and paste error. Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. Even if a shadow drop is unlikely, the poster does imply the game will be released over the summer (and that those not mentioned, such as Hyrule Warriors, are later in the year). The only other game advertised is Super Mario Party Jamboree TV, which is set to be released on July 27, so there's a chance Metroid could land in August. More Trending Metroid Prime 4 is set to launch on the original Switch as well as the Switch 2, but this advert doesn't make any mention of that fact. The upgraded Switch 2 edition will have mouse controls, HDR support, 4K resolution when docked, and run up to 120fps. It's unclear when Nintendo could announce the game's release date, but considering it recently just unveiled a Splatoon spin-off out of the blue, via its Nintendo Today! app, it could happen at any moment. Earlier this week, Nintendo dedicated an entire Direct presentation to Donkey Kong Bananza, where it revealed a young Pauline, new costumes, and a mode inspired by Mario Paint. Email gamecentral@ leave a comment below, follow us on Twitter. To submit Inbox letters and Reader's Features more easily, without the need to send an email, just use our Submit Stuff page here. For more stories like this, check our Gaming page. MORE: Games Inbox: What is the hardest video of modern times? MORE: NetEase game Blood Message may have the best video game graphics ever MORE: You can buy one of the best games ever for the price of an ice lolly


Man of Many
12-06-2025
- Man of Many
Nintendo Switch 2 Review: Fantastic, but Flawed
Let's start strong: the big new feature, in my opinion, is just how good the screen is. It's the first thing you see, and it's fantastic: a 7.9'' 1080p 120hz LCD display that honestly puts a lot of other handheld console displays to shame. That 120hz refresh rate feels a bit hypothetical at the moment though, as there's no software that actually supports it in any meaningful way, but the 1080p resolution on such a small handheld is really good. We've had other handhelds with higher resolution displays, but they tend to not really be powerful enough to actually play games at those higher resolutions for very long – a densely-packed 1080p is more than enough for a screen this big and a console this powerful, and helps Switch games pop off in ways they weren't quite able to on the OG handheld. I'm very hopeful that there'll be more games than just the upcoming Metroid Prime 4: Beyond that take advantage of the 120hz display, but we ultimately don't know what else is coming down the pipeline there. For what it's worth, it feels like the Switch 2 has a lot more power to play with than the previous console. I tried out the original version of Legend of Zelda: Tears of the Kingdom on the Switch 2, and was baffled by how poor the frame-rate was out in the open world, but after realising I hadn't downloaded the upgrade pack (which we'll get to below) and doing so, it sat at a locked 60fps in both handheld and docked mode, and—low-res textures aside—looked incredible at 4K. I didn't get a chance to test Cyberpunk 2077 (it's AUD$120, and I'm not paying that for any game, honestly), but performance on that seems to be solid: sitting at a comfy 30-40fps on one of the most technically demanding games of the past few years. We've come a long way from the Switch needing cloud versions of AAA games to work, which I'm praying are a thing of the past.


Time of India
11-06-2025
- Entertainment
- Time of India
Nintendo Switch 2 titles which supports 120 FPS
Image via Nintendo As we know, the new Nintendo Switch 2 was recently launched on 5th June, 2025. The Switch 2 has many new features with a great upgrade on hardware, and Nintendo has now also introduced support for 120 frames per second (FPS), enabling ultra-smooth gameplay on compatible displays. This might sound great, but players need to know that there are actually very few titles that support this all-new 120 FPS milestone and can use the device at its full potential. This article will cover all the games that use the maximum capabilities of the Switch 2 and also deliver the 120 FPS milestone, bringing an immersive experience for all the console owners out there. Best high-resolution games to play on Nintendo Switch 2 Here are the following few titles that deliver 120 FPS and provide an immersive experience to the console owners: Confirmed titles as of June 2025: As of early June 2025, there are officially only three games that support 120 FPS on Nintendo Switch 2. Metroid Prime 4 : Beyond In Performance Mode, this installment runs at 120 FPS (1080p docked, 720p handheld). Quality Mode targets 60 FPS at 4K in TV mode. A 120 Hz compatible display is necessary for full benefit. Metroid Prime 4: Beyond – Nintendo Direct 3.27.2025 Nintendo Switch 2 Welcome Tour This paid launch demo showcases console features via mini-games; its dedicated demo section runs at 120 FPS on the console's handheld screen and in docked mode on compatible TVs. Nintendo Switch 2 Welcome Tour — Overview Trailer — Nintendo Switch 2 Current limitations In order to get 120 FPS, there should be an external monitor that is capable of 120 Hz or a TV to dock 120 FPS from the console. Since without it the console remains on 60 FPS in 4K and cannot display higher refresh rates. Also, some games may use 120 Hz to maintain smoother lower frame rates or for VRR (variable refresh rate), rather than actual 120 FPS gameplay. These were the above two titles that are currently confirmed by Nintendo to support 120 frames per second. With this, the console also has support for 120 Hz, which will make the gameplay smoother for the console owners. Not forgetting that the Switch 2 supports 4K output but only on an external TV or monitor, as the console display has a resolution of 1080p. Adding an external monitor will truly provide the best experience for the console owners, with few titles also unlocking the 120 FPS mark. Until then, gamers better keep an eye on every new release to fully exploit the console's capabilities.

9 News
11-05-2025
- Entertainment
- 9 News
Aussies get early hands-on with the Nintendo Switch 2
Nintendo has hosted an early hands-on experience for the Nintendo Switch 2 in Melbourne, with hundreds of excited gamers getting a first-look at the upcoming console. Spaces were limited, with a ballot held earlier this year to secure a spot at the event. Melbourne gamers were some of the first in the world to get hands-on with the upcoming console. (Nine) Held at Melbourne's Olympic Park, Nintendo fans filled the Centrepiece venue to experience the new console a month before launch. Games on show included Mario Kart World , Donkey Kong Bonanza and Metroid Prime 4: Beyond — which highlighted the Switch 2's mouse control feature. READ MORE: Grand Theft Auto VI set to smash records The Nintendo Switch 2 launches in Australia on June 5. (Nine) Upgraded Zelda titles and third-party games like Split Fiction were also there for gamers to play. The new console is set to be a big leap forward compared to the original Switch, with updated visuals and hardware. The most anticipated video games of 2025 View Gallery
Yahoo
04-04-2025
- Entertainment
- Yahoo
Metroid Prime 4: Beyond Hands-On Preview — Retro's Return Delivers a Stunning Evolution
After years of anticipation, Nintendo fans can finally see the light at the end of the tunnel for Metroid Prime 4: Beyond. With its release confirmed for 2025, the game is set to make its debut on both the original Nintendo Switch and the newly unveiled Nintendo Switch 2. At an event in NYC, I had a chance to play a 20-minute segment from the beginning of the game. The next-generation release brings cutting-edge enhancements for the new console, such as performance mode running at 120 FPS at 1080p and a 4K mode, and reignited my excitement for what could be one of the most ambitious entries in the Metroid Prime series. If the early segment is anything to go by, Metroid Prime 4: Beyond is shaping up to be a must-own title for the Nintendo Switch 2's launch library. For anyone following the journey up to this point, the development of the game has been a bit rocky, to say the least. Nintendo originally handed development to Bandai Namco, but concerns over quality led to a complete restart in 2019 under Retro Studios, the team responsible for the critically acclaimed Metroid Prime trilogy. This decision was met with relief from fans, many of whom regard Retro as the true keepers of Samus Aran's intergalactic legacy. If my time with the game is anything to go by, that trust was justified. If you watched the Nintendo Switch 2 Nintendo Direct, the latest trailer provided a tantalizing glimpse into Metroid Prime 4: Beyond, and with Nintendo proudly demoing the game during the Nintendo Switch preview event, I can say I am impressed. Samus Aran returns with her iconic Power Suit and arsenal, including staples like the Morph Ball, Missile Launcher, and Scan Visor, and I can safely say the Metroid series has never looked better. The 1080p 120 FPS performance mode version of the game was at the event, running on the Nintendo Switch 2, and the world of the game came to life. Every enemy, explosion, and character you run into feels more defined and realized than ever before. Retro Studios has taken what the Nintendo Switch 2 offers and pushed the series as far as it could go. It is amazing to see all aspects we know from past installments and even from the 2D-style adventures, realized in stunning 3D, with all the particle effects, detail, and refinement this new system allows. While I only got to test out the first segment of the game and did not get to explore many of the new locations promised in the trailer, what I did see was a good showcase of what the Nintendo Switch 2 edition of Metroid Prime 4: Beyond allows. As I mentioned above, players can now choose between two graphical modes: Quality Mode delivers 4K resolution at 60 frames per second (fps) with HDR support when docked, while Performance Mode prioritizes fluidity with 120 fps at 1080p resolution. Even handheld play benefits from improved visuals and HDR support, ensuring that the visuals and intricate architecture look stunning across all formats and playstyles. I sadly did not get the chance to see handheld mode being played during the event, with all my experience being done in docked mode. But judging by how well the screen on the Nintendo Switch 2 looks, both modes will provide a full experience of what the game can be and showcase the visuals, flair, and style put into the title. What is perhaps the biggest change for the series—and something I, as a PC shooter lover, was excited to test out—is the new alternative control scheme utilizing Joy-Con mouse capabilities, which introduces a fresh way to interact with Samus' environment. This feature could redefine how players navigate puzzles and aim their weapons, offering greater precision and immersion. Honestly, it does feel very similar to what you could find with a PC shooter. I will say it took me quite a bit of time to adapt to how it works, with the mouse mode feeling very odd at first, but once it clicked, it proved to be a new way to play that I quickly fell in love with. For those sticking with their original Switch consoles, Nintendo has confirmed that an upgrade pack will enable access to these new features on Switch 2 without compromising compatibility. If I had any major gripe to say about Metroid Prime 4: Beyond, it would be how much of a Halo vibe the new installment gave off. The early mission I played has you working alongside Galactic Federation soldiers as they fend off an attack from space pirates — as seems to be the way in the Metroid series. The models struck me with how much they resembled the soldiers you would see around a Halo mission. Thankfully, from what I was told by the person guiding me through the segment of the game, this is not indicative of the final game, and you will be thrust into a more isolated situation as you progress through the rest of the game. That brings me to my next issue: the sense of solitude the series is known for. It was not present at any point during the demo. It was amazing to hear that the rest of the game would feel much more isolated in comparison to the early section. While it looked stunning, with plenty of aspects that showcased Samus Aran's arsenal, including the Morph Ball and weapons, it never evoked the sense of being alone and working through puzzles and areas by yourself. That being said, as an early showcase for the game, it worked well and gave a glimpse of what the game could be. The final boss fight of the demo, in particular, provided that sense of challenge, puzzle-solving, and dread I loved seeing in past Metroid Prime games. It is always a good feeling to overcome obstacles larger than Samus, and the way this game made it feel overwhelming works with the right level of body horror and Metroid-forced evolution that I hoped to see from the series. Was it challenging? Not especially, but it worked as a first big obstacle to set the tone and overall sense of what Metroid Prime 4: Beyond was going to be like. Retro Studios has consistently demonstrated its ability to innovate while respecting Metroid's core identity. The original Metroid Prime trilogy transitioned the series into first-person gameplay without losing its focus on exploration and atmosphere — a gamble that paid off handsomely both critically and commercially. The studio's commitment to quality shines through in every detail, from intricate environmental storytelling via Scan Visor logs to immersive soundscapes that heighten tension and wonder. If the gameplay section I played is any indication, Metroid Prime 4: Beyond is ready to push boundaries once again. New abilities, modern graphics, and new optional refined controls promise a fresh experience while staying true to what makes Metroid special: its ability to immerse players in alien worlds full of mystery and challenge, all while keeping true to the roots people have loved up to this point—something not many studios can straddle well. Whether you're a longtime fan or new to the franchise, Metroid Prime 4: Beyond looks set to deliver an unforgettable journey through uncharted territory.