Latest news with #InvincibleVS
Yahoo
6 days ago
- Entertainment
- Yahoo
Invincible VS might be hyperviolent, but the devs want to salve the sting of getting combo'd to death: 'We want you to be an active participant, even when you're getting hit'
When you buy through links on our articles, Future and its syndication partners may earn a commission. If you've played Marvel vs Capcom, you may be aware of the touch of death: that most dreaded of fighting game combos where a single hit-confirm can take you from full health to the grave. It's an edge case, but an emblem of one of the big frustrations any arcade fighter novice has dealt with—getting hit in any game with a robust combo system means you'll spend a lot of time waiting and watching. Mike Willette, once lead producer of 2013's stellar Killer Instinct reboot and now executive producer on Invincible VS, said the game is angled to balance out the breakneck pace of your average tag fighter with some tweaks that favor accessibility. "Within our combo structure, there's opportunities to actually break out. We don't want you to be passive, we want you to be an active participant, even when you're getting hit … similar to KI, as you're doing attacks and specials and supers, it starts building up combo meter," he said. "When it gets all the way full, your opponent will drop out of your combo." If you're on the receiving end, you can call on one of your assist characters (you select a team of three for any given match) to cancel out a combo if you're getting pummeled, but it'll cost a fair bit of meter. If you're doing the pummeling, that might be a buzzkill—but if you catch your opponent low on resources, you can spend some of your own to press the advantage. Willette told me you can extend those combos by spending some meter, using a super, or tagging in an assist, the latter of which can be used to tie together huge combos that involve your entire team of three. Your opponent can counter-attack for free to escape as you transition characters, but if they mistime it, you'll get to bash them for even longer as they open themselves up. If all that sounds like a lot of execution to worry about, Willette said that a basic combo is easy enough to spit out across the roster once you know your buttons. "You have a magic chain system where you can go light, medium, to heavy attack. At the end of that, you can go into a special … you can do crouching heavy at the end, which is your launcher, and then you can pursue your opponent up into the air," he said. You can repeat that magic chain once airborne, so as long as you keep your combo meter in check, you can get some pretty lengthy combos strung together without learning what the hell a frame trap is. Willette said the goal was to get players learning the basics and how to properly tag in their assists without much friction. New players "aren't gonna do as much damage" by using the magic chain repeatedly, but "they're still gonna feel good … it doesn't take away from the strategic depth." Weak and reliable auto-combos are nothing new for fighting games, but they've helped games like Blazblue and Dragon Ball FighterZ feel more pick-up-and-play than their old-school counterparts. Frankly, there's a long history of fighters experimenting with novel ideas to cut down on newbie frustration, and Invincible VS seems intent on cribbing the best ones and ignoring any that bring down the skill ceiling. After all, a good fighting game can't make a bad player good, but it can make playing badly more fun. Given that the game hopes to attract both FGC obsessives and comic book loremasters who may have never played a fighter before, it seems like a bright choice. Willette explained the ideal case scenario for new players: "For me, it's really about taking you and training you up on the tools and the vocabulary of Invincible VS so you feel comfortable playing in casuals and eventually in online ranked play. We want you to become an online warrior. That's where you're going to have the most fun, where you're gonna meet people, and where you're gonna see what fighting games have to offer." Of course, it's possible you're just here for the digital equivalent of bashing your Invincible action figures into each other. There's lots you could spot in the reveal trailer to that end, from the return of familiar voice talent like JK Simmons to the fact that costumes get shredded and bloodstained as fights progress, but Willette mentioned a certain visual flourish that speaks to my soul as a Mortal Kombat apologist: overkills. As he put it, if you defeat an enemy with a super or certain special moves, that move "will actually kill,' with the character exploding into gore or otherwise getting obliterated. Why do they call this guy Invincible again? Regardless, it speaks to the spectacle on offer—and the enduring popularity of Robert Kirkman's gargantuan comic run—that Invincible VS stands out even days after Marvel popped in with a slick tag fighter of its own. Here's hoping they're both great, and we can all agree never to go this long without spandex-based fighting games this long for a good while. 2025 games: This year's upcoming releasesBest PC games: Our all-time favoritesFree PC games: Freebie festBest FPS games: Finest gunplayBest RPGs: Grand adventuresBest co-op games: Better together
Yahoo
12-06-2025
- Entertainment
- Yahoo
Xbox Games Showcase 2025: Invincible Fighting Game Makes Its Gory Debut
Following the immense success of the Amazon Prime Video animated superhero show, Invincible, now in its third season and featuring talent such as J.K. Simmons, Steven Yeun, Gillian Jacobs, Aaron Paul, Simu Liu and more, many fans were thinking that a fighting game based on the property, à la Injustice, would be a match made in heaven. Skybound Games and their in-house studio, Quarter Up, which specializes in fighters, are of the same opinion as, during the Xbox Games Showcase, they unveiled Invincible VS, an appropriately brutal, bloody and frenetic, considering the adapted material, 3v3 tag fighter. Surprisingly, Invincible VS the trailer does not actually show the game's tag system in play, instead opting to cut to a different fight altogether in order to convey that effect, but, fighting game fans can probably expect a twist on the feature that made titles such as Marvel vs. Capcom and Dragon Ball FighterZ so beloved within the fighting game community. The comparison to these two fighting game tournament mainstays does not end here, either, as Quarter Up seems intent on delivering a game of 'tournament-quality', assuming one that would be featured during EVO, the biggest fighting game tournament in the world. What's more, Quarter Up has also partnered with the team behind the animated show for a story mode for Invincible VS. No more details are yet known about this story mode, but as the trailer shows, fans can rest assured that Omni-Man, together with Thula and Black Samson, will likely be throwing fists with Invincible, who is joined up by Atom Eve and Red Rush, across a variety of locations such as a city (presumably New York or Chicago), snow-capped mountains and even the surface of the Moon as part of the game's narrative. Invincible VS will release on Xbox Series X/S, Game Pass, PlayStation 5 and PC in 2026. Be sure to check out all of the other announcements from the Xbox Games Showcase
Yahoo
09-06-2025
- Entertainment
- Yahoo
‘Invincible' Video Game Set as Skybound Launches First In-House Game Studio, Quarter Up
'Invincible' studio Skybound Entertainment has launched its first-ever in-house video game studio, Quarter Up. The new division's first game is the recently announced 3v3 tag fighting game 'Invincible VS,' a title set in the world of Amazon Prime Video's popular adult animated superhero series created based on the comics penned by Skybound's Robert Kirkman. More from Variety Adult Animation, Anime's Rising Influence Lead WIA's 2025 Annecy World Summit Lineup (EXCLUSIVE) Skybound Acquires Digital Talent Firm Nine Four Entertainment Skybound Entertainment Appoints Skarphéðinn Guðmundsson as CEO of Iceland's Sagafilm (EXCLUSIVE) 'Invincible VS' is described as 'a brutal tournament-quality 3v3 tag fighting game that lets players become a superhero in the bloodiest fight in the universe.' The game will feature fan-favorite 'Invincible' superheroes Mark Grayson (Invincible), Thula, Atom Eve, Bulletproof and more characters in an original single-player story from the creative team behind Amazon's 'Invincible' TV series. The game, which was first teased during Xbox Games Showcase on Sunday ahead of Skybound's Quarter Up reveal Monday, is slated to launch in 2026. 'I think about our team as a group of fighting-game fans making games for the fighting-game community, and we're trying to create a game that matches what people want,' Skybound Games chief Chris Paulson told Variety. 'And it doesn't have to be this huge game that costs $100, it can be something more focused. And so we don't really think about double A or triple A or whatever, we think about making a game for an audience, and we're playing the game with the people that are going to be fans.' Headquartered in Los Angeles, Quarter Up is made up of more than 40 developers who are alums from gaming studios including Activision Blizzard, Amazon Game Studios, Double Helix Games, Riot Games, Naughty Dog, Netflix and more. The team's mission is to 'redefine the fighting game genre by being at the center of combat, presentation and passion,' but they're keeping quiet on what other projects they're planning beyond 'Invincible VS.' 'We're hyper focused on this game right now,' 'Invincible VS' executive producer Mike Willette, who previously worked on Double Helix Games' 2013 title 'Killer Instinct,' told Variety. 'We want this game to amaze people. We want them to fall in love with the characters and the world of 'Invincible.' There's so much rich lore and badass-ness that we just want people to get their chance to play with us.' But as they move forward making other games for Skybound, Willette noted how Quarter Up being an in-house gaming studio has already simplified his usual dev struggles. 'From a developer perspective, it's just amazing that you have access to all these resources,' he said. 'I've worked on projects before where you're begging, borrowing, stealing just to find, 'What is this? Can I get access to this?' Here, it's not a problem. We have decades' worth of stuff to go back through comic-wise and access to the show and the creative team. So for us, couldn't ask for anything better on the dev side.' Best of Variety 25 Hollywood Legends Who Deserve an Honorary Oscar New Movies Out Now in Theaters: What to See This Week Emmy Predictions: Animated Program — Can Netflix Score Big With 'Arcane,' 'Devil May Cry' and the Final Season of 'Big Mouth?'


Time of India
09-06-2025
- Entertainment
- Time of India
Invincible VS fighting game confirmed: Release window, platforms, gameplay, and iconic characters revealed
Have you ever wished for a superhero fight where your favorite heroes go head-to-head in epic 3v3 battles? Well, guess what — Invincible VS is about to make that dream come true! With brutal combos, intense action, and a roster full of iconic characters, this game is shaping up to be the must-play fighting title of 2026. Whether you're a long-time Invincible fan or just love fast-paced brawlers, this new game promises something fresh and exciting. Ready to dive into the savage world of superhero chaos? Let's take a closer look at everything we know so far — from release date to gameplay and more! Invincible VS: When is a 2D team fighter with iconic heroes coming? Invincible VS is a classic 2D tag-fighter where you build teams of three and battle it out in arenas drenched in the franchise's trademark violence. Iconic characters like Omni-Man, Invincible, Atom Eve, Thula, and Bulletproof are confirmed, delivering over-the-top, blood-soaked combat that stays true to the source material. Developed by Quarter Up and published by Skybound, the game is set to release in 2026 on PlayStation 5, Xbox Series X|S, and Windows PC. Gameplay Breakdown: Brutal 3v3 Tag Combat In Invincible VS, players assemble teams of three iconic characters from the Invincible universe, such as Invincible, Omni-Man, Atom Eve, and Thula, to engage in intense 3v3 tag-team battles. The gameplay emphasizes fast-paced, strategic combat, allowing players to switch between characters mid-fight to execute devastating combos and powerful super moves. The arenas are destructible, adding an extra layer of chaos and realism to the battles. The game captures the franchise's signature brutality with graphic violence and cinematic cutscenes that stay true to the source material. How did Invincible's gripping story and savage style set it apart? INVINCIBLE Fighting game!!!! LETS GO!!!!! Invincible is a gripping superhero saga known for its intense storyline, unique art style, and signature savagery. Created by Robert Kirkman, the series combines classic superhero action with raw, emotional storytelling that doesn't shy away from brutal violence. The animation style is vibrant yet gritty, perfectly matching the story's dark themes. Fans love how Invincible blends moments of heartfelt character development with shocking, intense battles that stay true to its comic roots. This mix of style and substance sets it apart from typical superhero tales, making it a must-watch for those who crave depth alongside thrilling action. Fans begged for an Invincible game — now it's real This isn't just another superhero fighter—it's dripping in authenticity and gore, hitting the genre with a mature twist. The game adds to a rising trend in superhero tag-fighters like Marvel Tōkon: Fighting Souls, but Invincible VS promises raw, brutal flair that fits Kirkman's world perfectly. Reddit fans have been vocal for years. One fan posted last December: "Imagine an Invincible fighting game that's similar to Sparking Zero.." That Reddit comment shows how much fans have been waiting and hoping for an Invincible fighting game with that kind of fast-paced, flashy style like Sparking Zero or Dragon Ball FighterZ. Invincible VS isn't just another fighting game — it's a thrilling celebration of everything fans love about the Invincible universe. With its fierce battles, beloved characters, and heart-pounding action, it promises to bring epic moments right to your screen. Whether you're a die-hard fan or new to the saga, this game is ready to sweep you off your feet. Get ready to jump into the fight and experience the savage excitement that only Invincible can deliver! To stay updated on the stories that are going viral follow Indiatimes Trending.


Time of India
09-06-2025
- Entertainment
- Time of India
Everything we know about the upcoming Invincible VS release
(Image via Invincible fans, get ready, as the Invincible VS is now officially on the way. Skybound Games and Quarter Up at Summer Game Fest officially pulled back the curtain on this 3v3 tag-team fighter game. The title is about to bring the blood-soaked, brutal action of Robert Kirkman 's comic and animated series to the world of gaming. The available trailer even promises intense superhero combat, cinematic storytelling, a roster of some fan-favorite characters, and more. Here is all we know so far about the upcoming game. Invincible 3v3 tag fighter to bring core gameplay and brutal combat Invincible VS got confirmed as the 3v3 fighting game. It draws clear inspiration from beloved classics like Marvel vs. Capcom, but it doesn't forget the graphic violence for which the series is popularly known. The players in the game will assemble teams of the 3 powerful characters from the universe of Robert Kirkman. Its core mechanics revolve around tagging fighters, in and out, during the frenetic battles filled with some ultimate and bone-crunching moves. They create opportunities for strategic switches and extended combos. by Taboola by Taboola Sponsored Links Sponsored Links Promoted Links Promoted Links You May Like Thị trường có dấu hiệu suy thoái không? IC Markets Đăng ký Undo Invincible VS - Official Gameplay Trailer | Xbox Games Showcase 2025 The initial gameplay trailer released shows brutal clashes featuring Lucan, Omni-Man, and Thula taking on Invincible. Atom Eye and Rex Splode also joined the fray. The tag mechanics are central within the game, but the specifics, like the character assists, are still unconfirmed. For now, expect aerial, fast-paced combat, where mastering team synergy would be the key to your victory. The combat in the game isn't flashy, but it's visceral. Characters show brutal finishers, complete with a kind of gore that made the Invincible series infamous. Additionally, the developers, including the ex-Killer Instinct members, have aimed here for a competitive yet accessible fighter that stays true to the game's source material. Invincible storyline, style, and signature savagery The original narrative of the game is penned by the creator of Invincible, Robert Kirkman himself, and it is expected to drive the captivating cinematic story mode. It even promises to deliver character depth and the dramatic stakes that the fans expect. Much more beyond the storyline, there are some confirmed modes for Invincible too. They include arcade battles, online multiplayer to test the skills globally, and dedicated training to hone the devastating combos. True to the source material, the upcoming Invincible VS doesn't seem to shy away from the graphic violence. The trailer highlights a series of trademark bloody battles with brutal ultimate finishers and super moves. So, expect the visible battle damage and, of course, impactful combat that would capture the hit animated series and comics essence. Invincible Development and platform availability To add further credibility, the game is being developed by the former key members of a very critically acclaimed 2013 Killer Instinct team. Their expertise in crafting deep and satisfying fighting systems bodes well, with Invincible VS becoming the standout competitive title. The voice talent from animated series like J.K. Simmons and Steven Yeun is strongly recommended by trailer release. Invincible VS is slated to be released across some major platforms in 2026. The players can look forward to unleashing chaos on PlayStation 5, PC, Xbox Cloud Gaming, and even Xbox Series X/S. With the Mortal Kombat Omni-Man guest appearance, the game is already a hit and has some big shoes to fill. But truthfully, it's the fighting game expertise of the game and the direct involvement of Kirkman that sets it apart. If it is executed right, it can be a superhero fighter fans have been waiting for—relentless, packed with personality, and raw.