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7 GTA 5 lines that still live in our head rent-free
7 GTA 5 lines that still live in our head rent-free

Time of India

timea day ago

  • Entertainment
  • Time of India

7 GTA 5 lines that still live in our head rent-free

(Image via Rockstar Games) If you've played GTA 5 , you know it's more than just mayhem, missions, and fast cars. The story hits deep. The characters? Wild, flawed, and brutally real. And the dialogue? Some of it has lived rent-free in our heads for years now. Whether it's pure chaos, emotional punches, or dark truths about the criminal world, here are 10 lines from GTA 5 that still give fans chills. 1. 'Surviving is winning, Franklin. Everything else is bulls***.' Michael straight-up drops this line when Franklin starts asking deeper questions. It's not just advice — it's a worldview. Cold, harsh, and honest. It tells you exactly who Michael is: a man who's lost so much, he's convinced himself that just breathing is enough. Grand Theft Auto V Lamar & Franklin Yee Yee haircut (GTA V PS3) 2. 'Maybe if you got rid of that yee-yee a** haircut…' No explanation needed. Lamar's roast of Franklin is iconic. It went viral, spawned memes, and is quoted more than any line in GTA history. Pure energy. Lamar might be a side character, but this moment made him immortal. 3. 'Why did I move here? I guess it was the weather.' The first words of GTA 5. Soft, casual, and chilling . It starts light but hits hard once you realize Michael's running from his past, lying to himself, and dragging others down in the process. That's not a vacation — it's a ticking time bomb. 4. 'Hypocrisy, civilization's greatest virtue.' Michael says this with the tired wisdom of someone who's done it all . Robbed, lied, killed, retired — and still plays house like it's normal. He knows he's the villain but wears that truth like a badge. by Taboola by Taboola Sponsored Links Sponsored Links Promoted Links Promoted Links You May Like Tu Kia Sportage, por tiempo limitado KIA Undo A reminder that GTA doesn't pretend to be morally clean. 5. 'Yeah, whatever, dawg. It's either this or dealing dimebags…' Franklin accepts the game. He knows what's up. He's not delusional. This line shows he's not chasing a fantasy — he's just trying to level up in a world that won't let him play clean. That quiet acceptance? Lowkey heartbreaking. 6. 'You forget a thousand things every day, pal. Make sure this is one of 'em.' This isn't just Michael trying to be cool during a robbery — it's the line that brings Trevor back into the story. It's the spark that lights the powder keg. When Michael repeats it later during a job, Trevor hears it on the news... and the entire story flips. = 7. 'Then all of a sudden, your legs give in, and you just can't run no more.' Said right before Franklin pulls the trigger (if you choose to kill Michael). It's gut-wrenching. This one line captures regret, aging, and betrayal in one breath. Feels like someone just hit pause on your heart. GTA 5's dialogue wasn't just written; it was crafted . That's why we're still quoting it a decade later. It's raw, unfiltered, and iconic, just like the game itself. Game On Season 1 kicks off with Sakshi Malik's inspiring story. Watch Episode 1 here

'I think it's a cool character': Steven Ogg finally puts Trevor rumors to rest
'I think it's a cool character': Steven Ogg finally puts Trevor rumors to rest

Time of India

time3 days ago

  • Entertainment
  • Time of India

'I think it's a cool character': Steven Ogg finally puts Trevor rumors to rest

Source: Rockstar Games During a Q&A at Comic Con Brussels on May 11, 2025, GTA V actor Steven Ogg spoke to the long-standing fan perception that he does not like being identified with Trevor Phillips, the wild, deranged character he memorably played. Again, Ogg reiterated that he does not have any issue with Trevor or Grand Theft Auto V and that the rumors of his alleged disdain for the role are completely unwarranted. Steven Ogg embraces Trevor and shuts down fan assumptions GTA 5: Steven Ogg, Shawn Fonteno & Ned Luke Q&A Session | Comic Con Brussels | 11-05-2025 Standing with co-stars Shawn Fonteno (Franklin) and Ned Luke (Michael), Ogg was questioned whether it's really that he doesn't want to be known as Trevor Phillips. In no time at all, Ogg answered, "It does not bother me whatsoever. I mean, I think it's a cool character." Joking on, he said, "The older I am getting, the more I am looking like him," to some laughter in the audience. Ogg clarified that fans tend to take what he says out of context or misread his deadpan sense of humor as a reason for these ongoing rumors. He stressed that if he actually didn't like the character or had problems with Rockstar Games, he wouldn't still be showing up at something like Comic Con alongside his co-actors. Not the first time he has had to deal with the rumor This was not something new for Ogg. He has had to clarify this misperception several times before, but it still haunts him. Nevertheless, he is still friendly and open when the subject is brought up. Ogg has time and again singled out Trevor as a great, interesting, and well-written character. His voice and motion capture performance brought Trevor to life in a manner that made the character unforgettable to his fans, something Ogg is particularly proud of. He is not only the actor who portrayed Trevor; he is Trevor to millions of players across the globe, and he's never shied away from that heritage. Steven Ogg's comments at Comic Con Brussels should bring an end to the rumors once and for all: he doesn't despise Trevor, and he's not sick of being associated with GTA V. To the contrary, he likes the character and the fan base that comes with it. Perhaps now, the fans can refrain from asking and instead enjoy his legendary performance for what it is. Also Read: Why Tommy Vercetti can't return in GTA 6 according to Rockstar's own timeline

Why Michael De Santa is GTA V's most tragic antihero even in 2025
Why Michael De Santa is GTA V's most tragic antihero even in 2025

Time of India

time3 days ago

  • Entertainment
  • Time of India

Why Michael De Santa is GTA V's most tragic antihero even in 2025

(Image via Rockstar Games) Even in 2025, Grand Theft Auto V 's story continues to hit hard, and a big reason for that is Michael De Santa. He's not just your average bank robber with a mansion in Vinewood; he's GTA's most tragic antihero . And no matter how many times we replay the game, his story still feels like a gut punch in slow motion. Let's break down why. The Criminal Who Wanted a 'Normal Life' Michael starts the game living what seems like a dream: a luxury home, family, and retired from crime. But dig deeper, and you'll see he's completely miserable. He's bored , depressed , and low-key hated by his own wife and kids. He's got money, but no peace. Freedom, but no purpose. It's like he escaped the danger of the streets just to rot in a golden cage. That's tragic. He thought retirement would fix him, but it only made him feel even emptier. GTA 5: Why Michael De Santa Is The Perfect Anti Hero Therapy, But Make It Useless Michael's therapy sessions with Dr. Friedlander are supposed to help him 'find himself.' Instead, they turn into sarcastic venting sessions, full of lies and ego. Deep down, he wants to change. You see it in his reflections, his frustration, and how often he talks about movies, meaning, and legacy. But he's stuck in his own cycle of violence and bad choices. by Taboola by Taboola Sponsored Links Sponsored Links Promoted Links Promoted Links You May Like Indian Stewardess Makes Headlines Worldwide medalmerit Learn More Undo He's self-aware, but powerless. And that's the saddest part. He's the Most Human Character in GTA GTA characters are usually cartoonish. But Michael? He's grounded. He's a dad trying to connect with his kids. A husband trying to rebuild a dead marriage. A man trying to make peace with his past. Michael's family is a mess. Amanda cheats. Jimmy hates him. Tracey wants to be famous for the wrong reasons. And Michael? He swings between caring and toxic real fast. You want to root for him because he does try. He wants to reconnect, to fix things. But the damage runs deep. The more he tries, the worse it gets. He's not the 'bad dad' trope. He's the failed dad who knows it , and that makes it way more painful. GTA 5: Why Didn't Trevor Kill Michael? His Best Friend Wants Him Dead Enter Trevor. Michael's past literally comes back to haunt him in the form of an angry, chaotic, bloodthirsty bestie. Their friendship is complicated. There's betrayal, regret, and resentment boiling under every line they share. Trevor doesn't just want revenge; he wants Michael to suffer . And Michael? He's torn between guilt and survival. In the End, He's Still Alone No matter which ending you choose, Michael is never whole . He might survive, he might get his family back, but the emotional scars stay. He doesn't get redemption. He gets survival. And that's why his story hits so hard, even in 2025. Michael De Santa didn't just steal cars, he stole our sympathy. And that's why he remains GTA V's most tragic antihero.

GTA 6's original plot was reportedly so dark it got rejected thrice, pushing Dan Houser to exit Rockstar
GTA 6's original plot was reportedly so dark it got rejected thrice, pushing Dan Houser to exit Rockstar

Time of India

time3 days ago

  • Entertainment
  • Time of India

GTA 6's original plot was reportedly so dark it got rejected thrice, pushing Dan Houser to exit Rockstar

Almost 13 years after the release of Grand Theft Auto V , fans are excited for the long-awaited launch of GTA 6, now set for May 26 next year, but behind the scenes of Rockstar Games ' most anticipated release is a lesser-known chapter, one involving scrapped storylines, creative conflict, and possibly even the departure of the franchise's co-creator, Dan Houser, as per a report. Original GTA 6 Storylines Were Much Darker Video game company Rockstar Games, the publisher of GTA, reportedly had very different plans for Grand Theft Auto 6's story, as per a GameRant report. GameRant cited a Medium post written by Fravilys, who made a claim that Houser once had different plans for the GTA 6 story that were ultimately scrapped in favour of the version that will be in the finished product, which is launching next year. by Taboola by Taboola Sponsored Links Sponsored Links Promoted Links Promoted Links You May Like Dermatologist: Throw This Bedroom Item Away (Here's Why) Blissy Learn More Undo ALSO READ: Khamenei successor: Who are the three candidates that could become the next supreme leader of Iran? Key details Three Versions, All Cancelled by Take-Two According to the report, the previous version of the GTA 6 story featured three playable protagonists that included an old Vice City police officer, police officer's son, and someone who was the "right-hand man" to a Colombian drug lord. Live Events Fravilys wrote that, "This original version was in development until the end of 2016 before being canceled by Take-Two Interactive . The parent company of the star-studded firm deemed it too dark, not meeting their expectations." The second version of the game offered a less dark scenario, with two playable protagonists, a policewoman, who is the daughter of a Vice City cop looking to avenge her mother's death, and a drug smuggler, as per GameRant. However, Fravilys said that even this new version, which was in development for about 18 months, was cancelled in mid-2018 by Take-Two. Then in the third version of the game, the protagonist was changed, the policewoman was replaced with an African-American man, who was a former soldier, according to Fravilys. But this version was in development for only a few months as it was cancelled by Take-Two in March 2019, as per the report. However, Fravilys's accusations are not verified, and GameRant says, "Fans should take these claims about previous versions of the GTA 6 story with a grain of salt." ALSO READ: Breaking down the new VA Policy 2025: Key rule changes and what they mean for veterans and families Dan Houser's Exit in 2020 After the rejection of the three different versions of the Grand Theft Auto V script, which was developed by Houser and his team of writers, Houser resigned from Rockstar Games in 2020, according to GameRant. What We Know About the Final GTA 6 Story While, GameRant's report has confirmed that GTA 6 will follow the story of Lucia and Jason as they get entrenched in Vice City's criminal underworld. GameRant wrote, "Lucia is freshly out of prison at the start of the game, while Jason is involved with drug runners and all kinds of other dangerous people. There has been some speculation that Jason may secretly be working for the police, but that remains to be seen." FAQs Why were the early GTA 6 stories scrapped? According to the report, they were considered too dark or not commercially viable by Rockstar's parent company. How many versions of GTA 6 were rejected? Three major story versions were reportedly scrapped between 2016 and 2019.

5 things Rockstar removed from GTA 5 that fans still hate
5 things Rockstar removed from GTA 5 that fans still hate

Time of India

time06-06-2025

  • Automotive
  • Time of India

5 things Rockstar removed from GTA 5 that fans still hate

(Image via Rockstar) Rockstar's Grand Theft Auto V has been praised as one of the most ambitious and expansive open-world games of all time. But for all the features it introduced, it also quietly dropped a number of beloved elements from earlier GTA titles, and fans noticed. Over a decade since release, many players still grumble about what was left behind. Here are five features Rockstar removed from GTA 5 that fans still haven't forgiven. 1. RPG Elements from San Andreas In GTA: San Andreas , players could level up their skills, from stamina and strength to driving and shooting. You could even change CJ's body shape through diet and exercise. In GTA 5 , these systems were toned down to the point of irrelevance. Skill stats exist, but they barely impact gameplay and can't be developed in meaningful ways. It was a missed opportunity to deepen immersion and personalization. GTA VI: PUBLIC TRANSPORT (UBER, SCOOTERS & MORE) 2. Functional Taxis for Quick Travel Taxis still exist in GTA 5 , but you can't skip the ride unless you're in director mode or use mods. In GTA IV , you could hop in a cab and fast-travel anywhere, making it perfect for roleplay or skipping long drives. For a game this large, GTA 5's lack of streamlined fast travel was frustrating, especially after Rockstar had already nailed it before. 3. Car Customization Depth from Midnight Club Influence Although GTA 5 brought back car customization via Los Santos Customs, many fans felt it was a downgrade from what Rockstar once achieved with Midnight Club: Los Angeles . There are fewer body kits, no neon underglow (initially), and limited engine tuning. Considering Rockstar had once perfected street-racing culture, the barebones upgrades in GTA 5 felt like a half-step. by Taboola by Taboola Sponsored Links Sponsored Links Promoted Links Promoted Links You May Like Hand Chopper| Free Delivery | COD Available Undo Hand Juicer | Manual Jucier | Free Delivery | COD Available Undo PavBhaji Masher | Free Delivery | COD Available Undo Strech Lids | Free Delivery | COD Available Undo 4. Gambling Minigames From poker in Red Dead Redemption to casinos in San Andreas , Rockstar has dabbled in in-game gambling. Strangely, GTA 5's single-player excluded all of this, even though the Diamond Casino exists in GTA Online. Fans felt shortchanged by the lack of blackjack, slot machines, or any casino gameplay in story mode. Fully Enterable Buildings in GTA 6 5. Fully-Functioning Interiors Earlier games had tons of interiors — fast food joints, gymnasiums, even police stations. GTA 5 locks most of these locations, making Los Santos feel more like a movie set than a lived-in city. It's a baffling step back in terms of immersion and environmental storytelling. Rockstar may have streamlined some of these features for technical or narrative reasons, but fans haven't forgotten. With GTA 6 on the horizon, players are hoping for a return to the depth and variety that once defined the series.

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