Latest news with #DarkSouls


Metro
12 hours ago
- Entertainment
- Metro
Games Inbox: What is the hardest video of modern times?
The Friday letters page ponders the strange world of video game pricing, as one reader thinks the Nintendo Switch 2 line-up has been a disappointment. To join in with the discussions yourself email gamecentral@ Natural rhythm As a big fan of Elden Ring I have been trying to play Nightreign but I just cannot get anywhere. Maybe I'm being unlucky with the matchmaking or something but I don't get the feeling I'm the only one struggling. I didn't mind that with the original game, because the open world was so much fun to explore, but with this smaller world I'm not so into it. I wouldn't say it's so much the difficulty though, as the fact that I'm not as into it as some of the other harder games I've played. I wouldn't say I'm that great at games but I would say I'm above average, and have beaten all three Dark Souls games and Bloodborne. I could never get on with Sekiro: Shadows Die Twice though and I think that's because the game is so dependent on parrying and having a sense of rhythm. I'm terrible at rhythm action games and I'd be interested to see if people that are good at them, but don't usually play Soulslikes would be good at it. So for me, I would say Sekiro is the hardest game of the last few gens (I'm sure there's lots of cheating 8-bit games that are harder). Curious to know what other people think, as I've heard some actually consider Sekiro to be one of the easier From games. So if that's not the hardest what is it? Zeiss Luxury item I'll be shocked if Microsoft's Xbox plans for the next gen don't change at least once more before they properly announce something. The leaks for them are always super accurate, I guess because they're American, and it makes it obvious how often they change their mind. Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. As many have pointed out, all their current plans point towards very expensive hardware, whether it's home or portable, but this is surprising to me considering how much emphasis they put on Xbox Series S this gen. It doesn't seem to have worked, so I wonder if the thought now is to go all in on a high end device for the hardcore? That seems a dangerous path to me, without at least one model that's reasonably priced. Even Sony has the Digital Edition. Mentat99 Predictable response I don't really agree with Nintendo being able to brick your console, or even just force it offline, just because you used modding hardware but on the other hand I haven't got much sympathy for those that do, since they must know Nintendo's attitude to it. You can't be so into games that you want to be modding your Switch 2 a week after it came out, that you don't know how crazy Nintendo are about suing pirates and modders. It's like those people that make all these unofficial games, like extra Pokémon games and whatnot. How can you not guess what's going to happen? They say you can never predict Nintendo but that's not true for everything they do… Gifford Email your comments to: gamecentral@ Levels of bad I see you will be able to pre-order Fear Effect 1 from Limited Run Games on PlayStation 5 and Switch 1 physical versions soon. What is GameCentral's opinion of Fear Effect 1 and 2? I remember your review of Fear Effect Sedna being that it was an appalling game. I was at school and college in the '90s so I missed a lot of games that came out, so have been picking ones up now as remakes or remasters. I am interested in picking it up if GameCentral think it is any good? Andrew J. GC: Sedna is pretty terrible but the originals are just… not very good. It's a long while since we've played them, but we suspect they have not aged well. The one game With your review of Survival Kids describing another dud I think it's fair to say that the Nintendo Switch 2 line-up has actually been pretty bad. Beyond a few ports of old games Mario Kart World is literally the game for it, which is not what I expected from Nintendo. I know Zelda: Breath Of The Wild was pretty much it for the original Switch 1 but Nintendo were in a much worse position back then. Plus, they at least had Snipperclips as well, which is 10 times better than Welcome Tour. I guess it's the problem of games taking too long to make again but I still expected more. Let's hope Donkey Kong Bananza is good – at least that Nintendo Direct was promising. Korbie Always interesting I loved the look of Romeo Is A Dead Man, Suda51's latest uninhibited artistic endeavour. That opening cut scene/promotional sequence with the highly expressive, experimental art style instantly piqued my interest, and even at this early stage the combat and enemy design look distinctive and imaginative. I thoroughly acknowledge that Suda51's game design philosophy is inordinately peculiar and appeals to a niche demographic of gamers. And there's a certain level of crudeness and clunkiness in his game's characters and gameplay mechanics, but his games are almost always irrepressibly fun, charming, and interesting to me. Something like killer7, which for me is Suda's magnum opus – with its artistically, thematically, and mechanically audacious design – felt ahead of its time in many ways. I replayed the PC remaster a couple of years ago and was amazed by how well it had aged. It was like Fever Dream: The Game, just magnificently madcap from start to finish. Then there was one of last year's best indie games in my opinion, Sorry We're Closed, which felt like a spiritual successor to killer7 in a few key areas. Shadow Of The Damned and the No More Heroes games are also amongst the funniest, wackiest games I've ever played. I guess I just really appreciate that we still have genuine auteurs in the video game industry such as Suda51, Swery65, Hideo Kojima, and a few others (what ever happened to the habitually over-promising Peter Molyneux?). Galvanized Gamer GC: Molyneux is supposed to be working on a new god game called Masters Of Albion, but nothing has been heard of it in almost two years now. Cross-play KongI'm betting the SharePlay between Switch 1 and Switch 2 Donkey Kong Bananza will be for an unannounced basic retro Donkey Kong game included as a bonus. Mark Matthews GC: It's not that. The Nintendo Direct said it was a way to control Pauline as a co-op character, with an image of the game playing on the Switch 1. Presumably it's a cut down version of Bananza, but that's very odd as the game is not available separately on the Switch 1. Unfair pricing I think it's an interesting point about games being undervalued by sale price. We all want games to be cheap but when the really good ones are being practically given away and the trashiest stuff is charging £20 for a change of clothes you know something's not right. You can make an argument that it's just market forces, and people are paying what they think a thing is worth, but for some reason things have got turned around, so that people aren't willing to pay full price for many games (how is Mario Kart World not worth £75 – Mario Kart 8 lasted 13 years before it needed to be replaced!). Call Of Duty gets a new entry every year and it's always the best-selling game, despite costing £70 and having tons of microtransactions. I don't know how much some fans are spending on DLC but it must be in the hundreds every single year, and they have the cheek to complain about other games being too expensive! Why the most unambitious and generic games get a free pass but anything even a bit different is expected to justify itself a hundred times over and be half the price before it's even considered I don't know, but I don't see the situation changing any time soon. Anyway, please, if you've got a PC please try XCOM 2 because it's so dirt cheap at the moment it's almost criminal. Krool Inbox also-ransI know it's been said RE: no other big Switch games this year, but isn't Professor Layton supposed to be out this year? Anon GC: Professor Layton And The New World Of Steam is meant to be out this year but there's no date. When people talk about no more big games this year, they're generally talking about first party titles. The thing that surprises me about Hideo Kojima is how few games he's actually made. Half of them being Metal Gear does seem a bit of a shame, given they're all pretty similar. Eldar More Trending Email your comments to: gamecentral@ The small print New Inbox updates appear every weekday morning, with special Hot Topic Inboxes at the weekend. Readers' letters are used on merit and may be edited for length and content. You can also submit your own 500 to 600-word Reader's Feature at any time via email or our Submit Stuff page, which if used will be shown in the next available weekend slot. You can also leave your comments below and don't forget to follow us on Twitter. MORE: Games Inbox: Is the next gen Xbox a console or a PC? MORE: Games Inbox: What is the worst modern video game? MORE: Games Inbox: What is the second best Nintendo Switch 2 game?


Geek Culture
a day ago
- Entertainment
- Geek Culture
'Elden Ring' Film Director Alex Garland Completing Game The 7th Time, Reveals His Toughest Boss
The director of the upcoming A24 live-action Elden Ring film, Alex Garland, has proven just how big a fan of the game he truly is, revealing that he is on his seventh playthrough of the soul-crushingly difficult FromSoftware RPG. Speaking with IGN during an interview for 28 Years Later , to which he returned to write after working on the original 2002 film 28 Days Later , Garland spoke on his time with Elden Ring in preparation for its movie adaptation, and revealed the one boss he struggled with the most: Malenia, Blade of Miquella. 'It's Malenia who's the tough one', Garland explained. 'I'm now on my seventh playthrough of that game. I've levelled up, I've got lots of juice, and a cool sword, and stuff like that, and I just throw myself at them again, and again, and again, and again.' 'That was the technique I learned with Dark Souls ,' he added. 'It's not that you get better, it's more like monkeys and typewriters. You just keep doing it, and eventually, one day they're dead.' Garland also offered his tips on defeating Starscourge Radahn, the demigod boss that many others struggle with. To him, Radahn was actually much easier, with the director stating that he made use of the game's summon system to help beat the boss with ease. 'Radahn's really easy', he explained, 'I thought Radahn was quite easy, because as long as you sort of activated the people who can assist you in that fight, they get on with fighting him, and they take off whatever it is, half his energy, and you finish him off. It's all about activating those little summon signs dotted around.' What about the movie, though? Unsurprisingly, Garland refused to give any further details on the upcoming adaptation, firmly stating that he was 'not going to say anything about it'. For now, all that's known about the elusive project is that it will be written and directed by Garland, produced by A24 and Bandai Namco, with Game of Thrones author George R. R. Martin attached as a producer. At least now it's clear that Garland is quite a big fan of the game, which is always a good sign for any game-to-screen adaptation. Kevin is a reformed PC Master Race gamer with a penchant for franchise 'duds' like Darksiders III and Dead Space 3 . He has made it his life-long mission to play every single major game release – lest his wallet dies trying. A24 Alex Garland Elden Ring Elden Ring movie

Engadget
06-06-2025
- Entertainment
- Engadget
Mortal Shell II is dark, gross and coming in 2026
To view this content, you'll need to update your privacy settings. Please click here and view the "Content and social-media partners" setting to do so. Developer Cold Symmetry jumpstarted Summer Game Fest Live with the first trailer for Mortal Shell II , a sequel to Mortal Shell with what looks like an equal amount of gruesome imagery. The game is expected to launch in 2026, but you can register right now to try a beta version of Mortal Shell II when it becomes available. According to the game's Steam page, Mortal Shell II is a standalone sequel to the original Mortal Shell released in 2020. It combines deliberate, Dark Souls -style action with a grotesque, dark setting, not unlike Dark Souls itself. The trailer offers ample examples is full of over-the-top enemies — of particular note, a giant armored snail — and lots of sharp things piercing soft flesh. Playing as "the Harbinger" you'll travel through "more than 60 dungeons," leveraging the "Shells" of fallen warriors to gain new abilities, Cold Symmetry writes. It sounds like the just the kind of punishing experience Soulslike fans get out of bed for. Mortal Shell II is coming to PC, PS5, and Xbox Series X / S in 2026.


Time of India
05-06-2025
- Entertainment
- Time of India
How to Unlock the Dark Souls Skins in Elden Ring Nightreign
In Elden Ring: Nightreign, survival relies on more than mere brute force. One needs patience, teamwork, and pinpoint execution. The grim aspect of survival notwithstanding, the players want to showcase some style along the way. Tired of too many ads? go ad free now And so come the rare Dark Souls garbs, or skins inspired by Dark Souls: from Solaire and the glory of worshiping the sun, to the iconic onion armor worn by Siegmeyer. These nostalgic skin tones are not mere cosmetology but are instead rewards for true mastery. Completing Two Expeditions Before you even consider dressing up in the Dark Souls garb, you must prove your worth before the world. That begins with the completion of two full expeditions. These multi-phased missions test your ability to coordinate well with a team and to survive some of the most grueling encounters the game has to offer. During this time, indeed you will have only your default appearances to look at. It's a humble beginning, but a necessary one. After finishing your two expeditions, you will further unlock late-game content, including the path for crafting the Souls garbs. Image via: FromSoftware The Tribute Run: Nightlords Now, this is where your journey truly takes off after your initial expeditions. In order to begin the Night Aspect Expedition, you will want to have slain four Nightlords, the late-run bosses of great power that guard the secrets of the Night. Each Nightlord is just a gigantic test of endurance and precise tactics, pushing even your squad to its very limits. The Final Gauntlet: Heolstor the Nightlord With the death of the four Nightlords, gates to the Night Aspect Expedition opened. It is the very last and most demanding stage, culminating in a showdown with Heolstor the Nightlord, the final foe of Nightreign. The game's other victory, slaying Heolstor, represents the final condition required for unlocking the Dark Souls skins. Tired of too many ads? go ad free now Only those who defeated the darkness deserve this honor. How To Unlock Dark Souls Outfits In Elden Ring Nightreign (QUICK GUIDE) Return to Roundtable Hold: Skins Await Once victorious over Heolstor, the player is returned to Roundtable Hold, which now offers a new selection at the Mirror of Garbs. Here, one may preview and purchase their new looks with Muck, the skin currency of the game. Skins available: Solaire of Astora – Complete with sun emblem and chainmail. – Complete with sun emblem and chainmail. Siegmeyer of Catarina – The unmistakable armor of the onion knight. – The unmistakable armor of the onion knight. It is also rumored that appearances for Artorias, the Fire Keeper, or even Havel could be available. Lighting up for grabs is not just for coolness, it is for their journey. Each garb is a shared history within FromSoftware fans, giving a little bit of recognition to the generation of strife and glory that started with Demon's Souls and carried on into the Dark Souls trilogy. So those rocking the Solaire garb out there in Nightreign, take note: You didn't just survive. You endured. And for that, the Sun shines a little brighter.
Yahoo
04-06-2025
- Entertainment
- Yahoo
Elden Ring Nightreign Steam reviews are FromSoftware's second-lowest ever, as players hit back against its 60fps cap and lack of duos support
When you buy through links on our articles, Future and its syndication partners may earn a commission. Early Elden Ring Nightreign Steam reviews are the lowest of any FromSoftware game for nearly 16 years. While the Elden Ring Nightreign player count is already surging past the combined total of all three Dark Souls games on Steam, its user reviews are lagging behind. At the time of writing, it's sitting at a 'Mostly Positive' verdict of just 73%. To put that in some perspective, that's the second-lowest user score you can find under the 'FromSoftware Inc' developer tag on Steam. Only Dark Souls 3's Ashes of Ariandel DLC has scored lower (at a Mixed 59%), and you really have to go digging - all the way back to 2009's now delisted Ninja Blade and its 62% score - to find anything lower. The complaints seem to fall into a few major categories. The first is the lack of duo support - you can play Elden Ring Nightreign solo or in threes, but FromSoftware admits it neglected duo support - though says it might come in a future update. The second is the lack of ultrawide support, and the game's lock to a 60fps frame rate, which several reviewers suggest they're not prepared to accept in 2025. And the third major genre of complaint is poor keyboard support - that can obviously be dodged by those willing to use a controller, but still appears to be a notable disappointment. Of course, there are still players whose negative reviews are indicative of personal distaste or individual hardware issues. Our own Elden Ring Nightreign review, as well as the Elden Ring Nightreign Metacritic score both suggested that Nightreign might be more of an acquired taste than even its soulslike predecessors, and it does seem that's proving true among players. Regardless, players are still pouring into the game - the Elden Ring Nightreign player count hit 300,000 in just one hour, on Steam alone.