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I canceled my Nintendo Switch 2 case pre-order for this third-party alternative — and I love it (but with one big catch)

I canceled my Nintendo Switch 2 case pre-order for this third-party alternative — and I love it (but with one big catch)

Tom's Guide12-06-2025

I've been rocking the official Nintendo Switch carry case since the console launched in 2017, and I had planned to do the same with the Nintendo Switch 2. I even had my case pre-ordered ahead of the console's launch last week.
That was until the folks over at dbrand offered me the chance to try out their new (and somewhat infamous) Killswitch alternative. And after a few days of use with my shiny new Switch 2, consider me a convert. This case is pretty slick.
You can pick up a dbrand Killswitch case for $59, which nets you the Essential package. For $79, you get the Travel bundle, which includes the standard case alongside a travel cover and a pair of Joy-Con 2 stick grips. Finally, there's the uber premium Killswitch Ultra set, which packs all of the above plus a set of Prisom 2.0 screen protectors, which are equally excellent.
Oh, and whichever option you pick also includes a Dock Adapter, but we'll get to that.
The Nintendo Switch 2 Killswitch from dbrand both protects your console and elevates your gaming experience by making the hybrid even more comfortable to hold in handheld mode. It comes in three bundles starting from $59, but those looking to take their Switch 2 on the road will want to consider the Travel bundle for $79.
Naturally, the core of the Killswitch is the case itself, which is made from 'impact-resistant and structurally rigid thermoplastics.' the accessory manufacturer notes it's 'It's engineered to absorb shock, diffuse force, and dramatically improve your odds of walking away from a drop with both your console and dignity intact.' But this is one claim that I haven't tested.
In my Nintendo Switch 2 review, I noted that the console in handheld mode lacks the ergonomic grips found on rivals like Steam Deck OLED, which can make it uncomfortable to hold for extended periods. Fortunately, the Killswitch resolves this issue by adding grips to each of the Joy-Con 2 controllers, making the Switch 2 feel seriously amazing when played portably.
Even better, unlike some third-party cases, the Joy-Con 2s remain fully detachable, as the Killswitch comes in three separate parts (one for each Joy-Con 2, one for the main console unit). So, you don't need to remove the case if you want to switch to tabletop play mode and make use of the built-in stand.
If you want the Killswitch to be your all-situations case, then you're going to need to invest in at least the Travel bundle, because the protective plastic cover is a must-have to protect the console's stunning 7.9-inch display.
I don't love the way it attaches via a hanging bungee cord, but on the flipside, this does make it extremely secure and easy to slot into place in just seconds.
There's really only one thing about the Killswitch that prevents me from recommending it without any caveats, and that is the need for a dock adapter.
Because the case adds an extra layer of bulk to the console — though dbrand notes it's a mere 2.5mm total — it won't fit into the Nintendo Switch 2 dock. That's why each Killswitch ships with a Dock Adapter, which allows you to connect your console to the TV without having to remove the case each time.
dbrand has gone the extra mile, ensuring the dock adapter doesn't rob the console of any functionality, you still get 4K 60 fps gaming on your TV (in supported games), and the cooling features of the official Switch 2 dock are also maintained, but still it's an extra requirement that might put some Switch 2 owners off a purchase.
Personally, I do generally prefer using the manufacturer-supplied dock as standard. On the bright side, the dock adapter allows you to display your Switch 2 more prominently in your entertainment center, which may appeal to some prospective purchasers of the Killswitch set-up.
Either way, it's certainly not a deal breaker, and after just under a week of use, I've found the Killswitch a seriously great option. Particularly because I plan to use my Nintendo Switch 2 mostly in handheld mode (I typically reserve my big-screen gaming for my trusty PS5 Pro).
There are cheaper options on the market, with Switch 2 cases on Amazon starting from just $9, but if you're looking for a mixture of functionality and well-considered design, dbrand's Killswitch is an option that you really should consider. So long as you don't mind the adapter.

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I've played the Switch 2 for over a week and it's missing these key games
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I've played the Switch 2 for over a week and it's missing these key games

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I've played 8 Nintendo Switch 2 launch games — here's the best one you (probably) skipped but really should buy now
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I've played 8 Nintendo Switch 2 launch games — here's the best one you (probably) skipped but really should buy now

The Nintendo Switch 2 has been in the wild for more than two weeks, and after sampling more than half a dozen of the system's launch games, I'm having a blast with the new hybrid console (and said as much in my very positive Nintendo Switch 2 review). A VGC report this week suggests that third-party Switch 2 game sales are pretty slow off the bat, and while I'm a little disappointed at this news, I'm not entirely surprised. It's little wonder that Nintendo published software like Mario Kart World and The Legend of Zelda: Tears of the Kingdom - Nintendo Switch 2 Edition are dominating the play time of early adopters. Cyberpunk 2077 is reportedly the exception that is bucking the trend and seeing strong sales. 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For starters, you get the full campaign of 2016's Hitman, 2018's Hitman 2 and 2021's Hitman 3, alongside the two extra chapters released as DLC for Hitman 2. That's enough to last you dozens of hours, as it's 21 total locations (Hitman's name for individual open levels), and each is purposefully designed to be replayed several times over. Plus, they're all stitched together into a single seamless campaign that can be enjoyed from start to finish with no hitches. Alongside that, you get plenty of additional game modes like user-created Contracts, a rougelike offering called Freelancer and a fiendishly challenging Arcade mode. That's not all; you can also dive into side campaigns like Seven Deadly Sins and Patient Zero. There's also The Sarajevo Six, though this latter one does unfortunately require an additional purchase. These separate modes remix content from the base games in surprisingly inventive ways, changing levels you might have played dozens of times already in often substantial ways. There's also limited-time Elusive Targets, which right now include a tie-in event with James Bond, which features Mads Mikkelsen reprising his role as Le Chiffre from 2006's 'Casino Royale.' Plus, I haven't even touched on the Sniper Assassin mode, which is a totally different spin on Hitman. Here you find Agent 47 perched in a watch tower, and eliminating targets from afar using, you've guessed it, a powerful sniper rifle. None of this content is exclusive to the Signature Edition; it can also be found in Hitman World of Assassination on PlayStation, Xbox and PC, but I've found the Switch 2 platform ideally suited for the Hitman experience because of its portability. Hitman is a great game for shorter sessions. Because each level is highly replayable and designed to be mastered through repeat play, once you've got some knowledge of a location, you can hop in and complete a few challenges within just a matter of minutes. It's the perfect game for playing in shorter bursts, and that approach suits the Switch 2 hardware. The downside is that on a technical level, Hitman World of Assassination on Nintendo Switch 2 isn't up to the same graphical or performance standards as you'll get playing on beefier hardware like the PS5 Pro or a powerful gaming PC. But that's really to be expected with a Switch 2 port. Ultimately, this isn't a highly compromised port. The visual downgrades are well within my tolerance levels, and I suspect most players will feel the same. The unlocked frame rate does dip a little more than I'd like, but it's far from a major issue, and when played in handheld mode, Hitman: WoA showcases the increased graphical power of the Switch 2 pretty well. Like many Switch players, I'm okay making some visual sacrifices in the name of portability. Unfortunately, there is one major issue with Hitman World of Assassination on Switch 2, and it's severe enough that it could serve as a dealbreaker for a significant number of prospective players. The game is ostensibly an always-online title. Now, it's not technically always online, because you're not fully locked out of the game without an internet connection. However, the 'offline mode' places several major restrictions and prevents you from accessing certain modes, making it a highly undesirable way to play. When playing offline, you can't make proper progress as none of your unlocks carry across, and you don't even get a mission score upon completing a level (which is a fundamental part of the Hitman WoA experience). You also can't work through the location Challenges, which is another key pillar of the experience. You're limited to playing each campaign level in its most basic form. That's still pretty fun, but you're basically getting half the game. Making matters worse is that you can't even hop between offline and online, and just tolerate the restrictions. You cannot access online save data when offline, and any progress made won't transfer across. Offline mode is a completely separated and seriously less-than-ideal way to play. Basically, if you don't have a reliable connection, do not buy Hitman on Nintendo Switch 2. Considering that being able to play Hitman on the go is the biggest selling point of the Switch 2 edition, it is a pretty major flaw. And it means that as much as I enjoy Hitman World of Assassination on Nintendo's new platform, it won't be a game I turn to on flights or trains. However, I'm still glad the phenomenal sandbox stealth experience has been ported over to Nintendo Switch 2. And if IO Interactive could tweak the way offline play works, then it would be a game I recommend without any caveats. Sadly, that looks unlikely, so my recommendation comes with an asterisk.

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