logo
Summer Game Fest's best games were small and personal

Summer Game Fest's best games were small and personal

The Verge2 days ago

Summer Game Fest 2025 was definitely a weird one, but even with everything going on outside, the games on display were still immaculate. My favorites, the ones that I live for, are small, unique, and made for pure love of expression. Being able to see that love so clearly on display, expressed through such painstaking and often thankless work, and also being able to show them to our audience who might not otherwise encounter them, is the defining privilege of my job. That's what I love about Summer Game Fest, weirdness and all, and hopefully when these games come out, you'll check 'em out too.
Escape Academy 2 - TBD
I loved the first Escape Academy and vibrated through my chair seeing that Coin Crew Games had returned to Summer Game Fest with a bigger, more expansive sequel. Instead of selecting levels, now you can explore an open world, solving puzzles as you discover them in a college campus setup. I love this new direction: the open-world exploration better melds the quirky / cute storytelling of Escape Academy with the actual act of solving puzzles.
In the short demo I was introduced to a cat who lived in my dorm room and wanted a snack. As I explored the campus, I found the cafeteria was closed but the special of the day was fish and milk. I solved the puzzle to open the cafeteria and was rewarded with my feline dorm-mate following me around campus for the rest of the demo and hopefully the full game. There's no release date yet, but whenever it's out, I'm enrolling.
Petal Runner - TBD
Speaking of pet companions, Petal Runner is a somber exploration of the tension between the joy of owning a pet and the inevitable devastation that comes with that, only disguised as a lighthearted pixelated Pokémon -like minigame-a-palooza. You, as a newly minted motorcycle courier, are tasked with helping people with their living Tamagotchis known as HanaPets. Install them, feed them, and bring them items while along the way you explore your relationship with your own first-generation HanaPet, who might not be around for much longer. I did not expect to sit down and play this game, which had all the hallmarks of a quote-unquote 'wholesome game,' and be emotionally devastated. It ruined me... 10/10, can't wait to play.
When I tell you I sat the hell up seeing Relooted 's trailer. Here's a game, stuffed full of African folks, talking about stealing back their cultural artifacts??? Hell, and I cannot stress this enough, yes. Relooted really captures the feeling of pulling off your own Ocean's Eleven -style heist. You have a team of experts with their own specialties, and before your heist, you have to position them strategically so that the right person is in the right place to hack locked doors and help you reach unreachable places for a smooth escape.
While some of the Black members of the game's African developer team couldn't secure the visas they needed to attend SGF, Ben Myres, the creative director who I was able to speak to, said that each item you're stealing is a real-life artifact currently being withheld from its country of origin. Each gets its own encyclopedia-like entry giving you its history, where it is now, and where it actually belongs. Nathan Drake, Lara Croft, Indiana Jones are all weaksauce compared to these heroes.
Directive 8020 - October 2nd, 2025
I enjoyed Supermassive Games' spooky narrative choice adventures in The Quarry and its Dark Pictures Anthology. So I was really glad I had the chance to see what the team is doing next with Directive 8020. This time, instead of haunted schools or cabins in the woods, we're going to space with Lashana Lynch — a favorite actress of mine for whom I will show up no matter what.
The neat thing about Directive 8020 is its replay system. At critical decision-making moments, you have the option to replay events without having to replay the game. Shoot a guy you shouldn't have shot? You can immediately go back and see what happens when you don't. You'll also have the option to disable that, so the choices you make stick. I had the option to unshoot someone, but I chose to live with my mistake, and all these days later, I still think about that.
Heart Machine, maker of Hyper Light Drifte r and its sequel, Hyper Light Breaker, are back with another game guaranteed to mess with your emotions. Possessor(s) is a Metroidvan— excuse me, search action game. I had a spirited and convivial conversation with one of the developers on the merits of using 'Metroidvania' versus 'search action' as a descriptor and I gotta say, I've been convinced. Not enough to remove 'Metroidvania' from my vocabulary, but definitely enough to think more about how I use these terms when I write about games.
In Possessor(s) you play as a young woman escaping a city under attack. She is grievously wounded and enters a pact with a demon to heal her wounds and grant her powers so she can escape from the city. Speaking to the developer, he told me the game was about toxic relationships and what they can do to a person. The demon you make your pact with is not nice; he is not the hero. And yet, the developers at Heart Machine decided to make him smokin' hot, which they know will obscure the very necessary message they're trying to relay… which, I'm thinking, is probably the point.
Out of Words is my game of the show. Developed by Kong Orange and published by Epic Games, Out of Words is a stop-motion co-op adventure game akin to Split Fiction with a much, much better story. This is the kind of game that reminds me that video games are more than just vehicles for making money or simple entertainment; they are works of art, expressions of a developer's heart and mind.
It's about two teenagers who, after a moment of miscommunication, have their mouths removed, forcing them to communicate and navigate a fantastical world without words.
Everything in the game is made by hand and with love so evident it was incredibly moving. When I asked the game's director, Johan Oettinger, why he and the team spent so much time — he told me they'd been working on this game for a decade — and money to make something that could potentially get drowned out by bigger, flashier releases, he looked me in the face, serious as a cemetery, and said, 'Because it has been my dream to make something like this since I was a child.'
As a games journalist I live for the moments when I can see a developer's fingerprints in a game, their personal quirks and the idiosyncrasies of their lives reflected in their art, and that was all over Out of Words. The developer told me how each blade of grass was made from paper, and how the blue clay they used to make the quirky clay men that populate the world comes from a specific place in Denmark where they harvested it by hand. It was so beautiful I spent most of the 20-minute demo in tears.

Orange background

Try Our AI Features

Explore what Daily8 AI can do for you:

Comments

No comments yet...

Related Articles

‘Irem Collection Vol. 3' Review: Totally Worth It For ‘Mr. Heli'
‘Irem Collection Vol. 3' Review: Totally Worth It For ‘Mr. Heli'

Forbes

time19 minutes ago

  • Forbes

‘Irem Collection Vol. 3' Review: Totally Worth It For ‘Mr. Heli'

'Mr. Heli' is a classic shmup that has been unavailable to play for a long time. Having reviewed the first and second Irem Collection releases, the third is now here, and it finally includes the much-loved Mr. Heli. Following the previous releases, this new collection contains Mr. Heli, Mystic Riders, and the weirdly compelling Dragon Breed. Starting with Mystic Riders, this is a fairly straightforward side-scrolling shmup where you ride around on a broom, firing magic and using the broom for other attacks. It was a decent shmup for its time and a lot more colorful and even cheerful compared to other Irem releases from the period. As for Dragon Breed, it has a similar element to X Multiply's tentacles that can shield the player. In this instance, it's the dragon Bahamoot that can be used to coil around its rider, Kayus, to protect him from attacks. 'Mystic Riders' is a bright and colorful, magically themed shmup. FEATURED | Frase ByForbes™ Unscramble The Anagram To Reveal The Phrase Pinpoint By Linkedin Guess The Category Queens By Linkedin Crown Each Region Crossclimb By Linkedin Unlock A Trivia Ladder Dragon Breed also has a similar art style to X-Multiply and definitely stands out as one of the more fantastical-looking Irem shmups. Then there is the beloved Mr. Heli. It's been a long time since we've had a home version of this arcade classic. I think the last time we saw Mr. Heli in any kind of Irem-related collection was back in 2011 for the Irem Arcade Hits release from DotEmu. In any case, its premise is fascinating, as Mr. Heli has you somewhat explore levels and mine for jewels that then unlock upgrades for your weapons. The pacing and feel of the game is unlike most common shmups and feels more exploratory in nature. The game starts off suitably cheerful, but gets more involved and bleaker later on. The art style is still very vibrant, and the gameplay is really unlike anything else. While many, myself included, rate the 1987 release of the original R-Type as being a definitive and excellent shmup, I feel that Mr. Heli, also released in the same year, often gets overlooked despite its inherent excellence. 'Dragon Breed' shares elements with 'X Multiply', as the titular dragon can shield its rider. Mr. Heli is also a really big game. Stages are split into sections with mini bosses and tunnelling levels with some quite tricky enemies. Each stage is also wildly different from the last and do become insanely challenging later on. To be honest, this collection is worth getting purely for Mr. Heli alone. It's an amazing and unique shmup and one that hasn't been readily available for over a decade. The other bonus is that this collection also includes the PC Engine version of Mr. Heli, which is not only a more humane game in terms of difficulty but is also a very good port. Much like the original PC Engine version of R-Type, it seems that this era of Irem's games lent itself very well to the PC Engine system. As for the other goodies in this collection, each game has a handy rewind function, as well as cheats and all manner of screen filters. Overall, this is yet another great Irem Collection, and much like the first and second releases, this third instalment is excellent. However, its star attraction is the adorable Mr. Heli, which is still just as fun to play as when I played it in the arcades as a kid. Irem Collection Vol. 3 Platform: Nintendo Switch (Reviewed), PlayStation 5, PlayStation 4, Xbox Series X|S Developer: ININ Games Publisher: ININ Games Released: 1st July 2025 Price: $24.99 Score: 8/10 Disclosure: ININ Games sent me a copy of this game for the purposes of this review. Follow me on X, Facebook and YouTube. I also manage Mecha Damashii and am currently featured in the Giant Robots exhibition currently touring Japan.

Indiana Fever's Sophie Cunningham Turns Heads After Exciting Personal News
Indiana Fever's Sophie Cunningham Turns Heads After Exciting Personal News

Yahoo

time21 minutes ago

  • Yahoo

Indiana Fever's Sophie Cunningham Turns Heads After Exciting Personal News

Indiana Fever's Sophie Cunningham Turns Heads After Exciting Personal News originally appeared on Athlon Sports. To say that Indiana Fever guard Sophie Cunningham's popularity has skyrocketed among WNBA fans of late would be an understatement at this point. A testament to this fact is how the veteran has now amassed over 1 million followers on TikTok and over 740,000 followers on Instagram. Advertisement According to a report by Jacob Feldman of Portico, this massive development represents more than 700,000 new followers on TikTok and over 250,000 new followers on Instagram. This huge jump comes right after Cunningham grabbed all sorts of headlines for her actions in the Fever's 88-71 win over the Connecticut Sun. That matchup turned out to be quite a testy affair between the two teams, with Cunningham getting herself involved in one of the most contentious moments in the game. Cunningham was ejected late in the fourth quarter for a flagrant foul 2 on Sun guard Jacy Sheldon, who, for her part, was involved in an earlier incident with Caitlin Clark. Fever fans loved how Cunningham appeared to retaliate on behalf of Clark after the Indiana superstar was poked in the eye and shoved to the ground earlier in the game. The supporters showed their love to the 28-year-old on social media, and the fact that Cunningham has earned close to a million new followers on TikTok and Instagram combined serves as proof of the same. Advertisement Naturally, the only way Cunningham would celebrate the big news is by posting a new dance video on TikTok. Cunningham's celebratory dance has since blown up on the social media platform, amassing close to 500,000 views in five hours, as of writing. The post has also drawn all sorts of reactions from the fans. "New Tik tok followers just paid her WNBA fine," a comment read. "Sophie!!!!! you are everyone's new favorite teammate, we love YOU," another said. "1 million followers and sold out jersey…what a time!" a supporter wrote. Indiana Fever guard Sophie Cunningham (8) during a game.© Trevor Ruszkowski-Imagn Images "Heck yea. Protect your players when the refs won't," a reaction read. "Do not stop being the enforcer for the Indiana Fever/Caitlin Clark. Please don't let me down. I'm counting on you," demanded a fan. Advertisement "700k overnight is INSANE 🔥" said another. Cunningham isn't exactly a WNBA superstar, but there is no doubt that her status on social media has seen a significant surge over the past few days. As for her basketball, the 6-foot-1 guard is averaging 6.4 points, 4.3 rebounds, 1.1 assists and 1.3 triples in 22.6 minutes off the bench. Related: Sophie Cunningham Draws Strong Reactions From Fever Fans After WNBA Punishment Related: Indiana Fever Make Historic Announcement During Valkyries Game Related: Warriors Player Turns Heads After Taunting Caitlin Clark During Fever-Valkyries Game This story was originally reported by Athlon Sports on Jun 20, 2025, where it first appeared.

Beyond The Gates Recap: Nicole Chooses Herself Over Her Marriage
Beyond The Gates Recap: Nicole Chooses Herself Over Her Marriage

Yahoo

time22 minutes ago

  • Yahoo

Beyond The Gates Recap: Nicole Chooses Herself Over Her Marriage

Beyond The Gates Recap: Nicole Chooses Herself Over Her Marriage originally appeared on Daytime Confidential. On today's Beyond The Gates recap: Police Station: Jacob tells his father about June's case and the clean up crew. Elon says how proud he is of his son when he gets a call and walks away. Just then, Smitty arrives to see Jacob. He asks if they can go elsewhere as what he has to share is about a police officer. Specifically, he has come across information about one of their officers being on the take, as Elon listens in. Jacob reluctantly agrees to head out and the two exit. Elon makes a call to meet up with someone in their regular place. Anita and Vernon's Mansion: Vernon enters and is screaming at someone on the phone about losing the young waiter. He promises the person on the other end will pay the price. Vernon plays the piano when the phone buzzes. He picks up and says, 'what now?!' When he hears Anita's voice, Vernon apologizes and tries to cover. He asks about The Articulettes and she says things are going swimmingly. Anita wonders what Vernon isn't telling her but he continues to cover. Fairmont Country Club: Martin catches up with the young waiter who finally admits their connection from that dreaded night. He says Martin's friends in high places kept him comfortable for a while but he's back to make certain he pays for his sins. Martin wonders the sins of which he speaks, and the young waiter speaks loudly about a dark night on a back road several years ago. Martin asks how much to make him disappear. The young waiter says he has lost the last two years of his life while everyone else pays for Martin's sins. He notes when you are black royalty everyone else cleans up your messes (another race-based comment). The young waiter says he must speak for his brother who is no longer with them (a clue!). He says Martin should trust him as his day is coming. With that, he storms off. Garland Memorial Hospital - Lobby: Vanessa walks in talking to Joey about their next connection. As they hang up, Doug walks up. She says will be meeting with Joey in empty homes for sale. He tells his wife to make sure she cleans up the bedroom. Vanessa wonders why he agreed to work with Joey when he's clearly not comfortable. They move out of the main lobby where Doug says he never wanted Vanessa to agree to anything illegal to pay off his debt. She thinks his displeasure has more to do with Joey than the legalities. Doug says he knows his wife is attracted to the danger Joey brings. She says she has a plan to learn everything about Joey and will cover her ass. Doug gets snarky before apologizing. Vanessa warns him not to judge her as he is responsible for their current situation. Doug wonders where their marriage will be when all is said and done. Garland Memorial Hospital – Ted's Office: Nicole arrives to say he got the flowers, and she says there's no need to continue to send them as she doesn't take them home. Nicole has actually arrived for them to consider revising their living trust and medical proxies. Ted wants to move back in so they can save their marriage before it's too late. He wants to somehow show her that he is still worthy of her love and trust. Nicole just can't with Ted and says these are things she needs to do for her. Ted goes on and on trying to convince her to give their marriage another chance but finally concedes defeat. Nicole says she has practiced the words, 'I forgive you. Please come home.' However, she doesn't believe them and can never say them. Nicole can't forget what he did with Leslie, the lies he told and how it all makes her feel like their history together is completely false. She says Ted broke her. He is trying to save their marriage while she is trying to save herself. With that, she gathers her papers and exits. Orphey Gene's: Smitty talks about the puff piece on Marcel and Jacob realizes he thinks his partner is on the take. Jacob immediately freaks because Marcel is his partner and their careers are linked. Smitty says it's why he came to him directly so they can review the evidence together. Smitty shows him the information about the connection to Joey and Jacob says it's all speculation. Smitty continues with the information about the house and boat in the Carribean and Marcel's plan to move there after retirement. Jacob counters none of that is a secret as he tells everyone. Smitty continues by discussing Marcel's bank records noting a recent $5,000 cash deposit… leading Jacob to remember seeing Marcel and Joey's handoff a few months prior. Smitty notes another deposit of the same amount two years ago but for half a million dollars. Smitty realizes Jacob knows something and tells Smitty about the handoff he witnessed. However, his father said it was a part of an undercover operation. Jacob says Marcel being dirty is one thing. It's a whole other thing if they're talking about his father, the Chief of Police, also being dirty and lying to his face. Smitty apologizes for the position he's put Jacob in. Jacob thinks if his dad is involved in all of this, Marcel is playing him. Smitty asks Jacob to think back two years. Were there any big investigations that suddenly dried up? Jacob admits he was on patrol back then but would have heard about anything wonky. Jacob still wants to maintain the possibility that everything is a coincidence. Smitty bets his journalist instinct that something happened two years ago that benefitted Marcel to the tune of 500k and maintains the link is through Joey Armstrong. Joey's Gambling Pit: Marcel and Elon meet up and discuss how there's been a hack into his bank accounts from an unknown computer. They both know for a fact Smitty is responsible. Elon recounts how Smitty just told Jacob about his suspicions before they left the precinct together. Just then, Joey walks in. The three men take a seat and play cards. Joey makes digs at how bad they are at the game but they are more worried about their current situation and how they shut it down. Elon says he will try to throw his son off the scent. Marcel thinks Smitty is still a problem and is willing to take him out. Joey thinks violence is never a proper solution and wants to deal another hand. Elon says he's out as life is enough of a gamble these days. Just then, Vanessa arrives on the scene and Joey introduces her to the police chief and detective as his gambling buddies and her as his business partner. With that, Joey pushes the two men out Anita and Vernon's Mansion: Martin walks in and Vernon says he was right to fill him in on the latest. Grandpa is not thrilled his grandson disregarded his orders and confronted the young waiter. Vernon says he made a call and confirmed the dreaded night from two years ago has come back to haunt them. Martin notes the young waiter's words and tone of voice saying he wants to destroy them. Vernon sets his jaw and says that will never happen. Vernon tells his grandson to mind his business and simply let him know when the young waiter approaches with his demands. Garland Memorial Hospital – Lobby: Doug leaves Vanessa in his dust when Nicole walks up. She asks if her friend is ok and Vanessa says she is living the life she wants to live and everyone else can kick rocks. With that, she dramatically makes her exit. Previous Beyond The Gates Recap: Endings As Ted leaves the hospital, he spies Nicole who turns her back on him. Joey pours Vanessa a martini and says they need to establish some boundaries for their new relationship. He thinks there are topics to avoid but she wants to know everything. He knows if she knew everything about him that she would quickly disappear. Vanessa thinks he should try her. Jacob doesn't know how he's supposed to go back to the station and pretend he doesn't know what he does. Martin knows it's a problem and hates he gets to go home and simply spend time with his family (little does he know). Vernon tells Martin he will take care of the family as he always has. Martin asks that his grandfather never lie to him again. He needs to be apprised of everything his grandfather knows. Vernon agrees and Martin exits. Afterwards, Vernon grabs his phone, calls someone and says, 'he's back.' Keep checking back for the latest Beyond The Gates recaps! This story was originally reported by Daytime Confidential on Jun 21, 2025, where it first appeared.

DOWNLOAD THE APP

Get Started Now: Download the App

Ready to dive into a world of global content with local flavor? Download Daily8 app today from your preferred app store and start exploring.
app-storeplay-store