
Fulong Sand Sculptures: Amazing Disney-Pixar-Marvel sand art to inspire you
How ambitious do you get with your sandcastles when you visit the beach? Well here's something pretty spectacular inspire you with!This is the Fulong International Sand Sculptures Art Festival, at Fulong beach in New Taipei, Taiwan.This year the focus is on some familiar Disney-Pixar characters - let's take a look.
Some of the scultpures are gigantic.This one - that almost looks like one of the pyramids, shows loads of the characters from Toy Story. Woody is there, along with Buzz and Jessie too.Toys v tech: Toy Story 5 has a new villain
'I am Moana of Motunui. You will board my boat, sail across the sea, and...er... build me an epic sandcastle.'Moana gets the sand art treatment here and there's Maui on the back of the boat.Can you spot Hei Hei in there?
If you are a fan of newer movies how about the pair of space troublemakers from Elio?The umbrella in the background isn't being used for rain but to protect people from the heat of the Sun.You can meet the stars of Elio in our video here.
From Pixar to Marvel next and the cast of Fantastic Four.The new movie is due out later this year and is a reboot of one of the comic world's most famous teams.Fantastic Four: First Steps. Find out more.
Sometimes it's nice to just chill at the beach and watch other people make sandcastles, like these Disney princesses.The Fulong International Sand Sculptures Art Festival features more than 40 pieces of sand sculptures created by artists from different parts of the world. Locals and tourists can visit it all summer until the end of September when it closes.
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I think it's because so many of those titles are set in medieval, European-style worlds where that music naturally belongs,' she says. 'But even if an RPG is set in a more modern take on a world, they're very rarely close to reality; the game world is of another age. And classical music is of another age too, so it's a very good fit.' The first project Square set Shimomura to work on was Live a Live, a 1994 RPG that takes players on a fantastical journey as eight characters across nine scenarios. 'There are so many different worlds and different settings in there, and very few of them actually needed classical music, so it was completely different to what I was expecting,' she laughs. Sign up to Pushing Buttons Keza MacDonald's weekly look at the world of gaming after newsletter promotion Shimomura would not get to flex her classical music muscles the way she really wanted to until Square's 1999 release Legend of Mana, on which she felt she could truly express herself. 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But then they came back to me and asked if I wanted to work on Kingdom Hearts II, and that was significant for two reasons. One, it proved I could continue doing this as a freelancer. And two, it was the first time I'd been asked to come back and work on another game in a series.' Even at that point, 17 years into her career, Shimomura was uncertain about her standing in the world of video-game music. 'I think, both professionally and in a sense of personal growth, that's why Kingdom Hearts means so much to me.' Now, 37 years since her first job at Capcom, Shimomura has been lauded with Bafta's highest honour, and she is still as polite, humble and respectful as the young woman poring over Street Fighter's stages. 'I was blessed to have mentors and seniors who really helped me grow as a composer and taught me a lot of what made me who I am,' she says. 'I feel very lucky, and it is down to all those people that I am here talking to you today.' 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