
10 excellent games you would be embarrassed to play around non-gamers
Image via: Crystal Dynamics/Eidos-Montréal
In the universe of gaming, one thing is certain, not every game is created equal, especially in the view of the uninitiated. Some have pioneered the essence of design and storytelling; yet others will have you fumbling for the pause button and excuses when caught mid-game. Here are 10 games you may very well be proud of playing, but only behind closed doors.
1. Tomb Raider
Ara Croft's reboot aimed to redefine the character as a serious and gritty survivor. What we received, however, was a wonderful action-adventure, largely resembling a really late-night adult film. The problem? Each scream uttered by Lara following a climb, fall, or blow definitely does not go well in shared company-and not everyone would enjoy witnessing your outburst.
10 Great Games You'd Be EMBARRASSED to Play Around Non-Gamers
2. Yakuza Series
Yakuza is half an undergoing crime drama and half a fever dream. One moment you are doing battle in the underworld, the next you are in a rhythm game or watching women in bug outfits catfight. The tonal whiplash is both the charm and reason for only using headphones.
3. Stellar Blade
It is fast and showy, but Eve's outfit comes off with revealing suit-like levels of jiggly physics that would have felt dated ten years ago. Underneath the cheesecake, there is a good game, but once they unlock Eve's "suit," judgmental side eyes, even from fellow gamers, will erupt.
4. Dragon's Crown
The Sorceress in particular provides an anatomy lesson on the over-exaggerated side of things. You'll be embarrassed just selecting characters. And while it's an entertaining game, your rational defense for playing is about to die when anyone walks into the room and asks you just what you are playing.
5. Life Is Strange
For all its emotional depth and social commentary, "Life Is Strange" bears some of the most excruciating dialogue in gaming. Sure, it tugs on your heartstrings; now try explaining to someone why you're crying over a high-school-breakup simulator rather than merely shutting your console off.
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6. Bayonetta Series
Bayonetta is powerful, witty, but unapologetically odd. Clothes made of hair-letting the hair fly off during combat to summon demons-have got some feminists applauding, others crying "exploitative," while folks walking in at the wrong time will ensure a "damn, what are you playing?"
7. Xenoblade Chronicles 2
The story is epic, the world is wide, and the characters are they hard to ignore. Pyra could break your heart. This fantastic RPG is almost unplayable in public, seeing its characters as if they've been lifted from a fan-service sketchbook.
8. Metal Gear Solid V: The Phantom Pain
A mute assassin who "breathes through her skin" and looks good in strands of clothing pieces. The genius hiding behind stealth gameplay in a Kojima production is often questioned with thick jokes about why on earth your sniper comrade has to be dressed in almost odd dress while committing to warfare.
9. Dead or Alive: Xtreme Beach Volleyball
It is a vacation simulator for those who have never left childhood. Physics that provide a bouncing effect are probably better than the actual game mechanics. This is not something you play; you just keep it hidden beneath a pile of more respectable titles.
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10. Final Fantasy X-2
The sequel to one of the most cherished RPGs in history starts with a J-pop concert and never looks back. Dress spheres, awkward massage minigames, and never-ending "girl power" energy make this one a guilty pleasure even amongst die-hard fans.
Not all embarrassment is bad. Some of these defy conventions while others embrace irreverence. One thing for certain, if you're popping any of these on, be sure to lock the door and lower the volume. Because sometimes the cringe is just too loud to ignore, no matter how deep or brilliant the game.
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The Hindu
3 days ago
- The Hindu
Stellar Blade PC — killer fashion on your screen
Do you hear a faint cheer in the distance? That is the sound of modders (a person who makes modifications especially to computer hardware or software) across the world rejoicing as Stellar Blade, and its glamorous protagonist Eve, finally arrive on PC. While you, the player, get to save the world at a buttery 144Hz, the modding community is already working on cooking up some alternative wardrobe choices. If you have somehow missed the hype train, Stellar Blade is a high-octane action game that fuses the graceful combat of Bayonetta with the existential melancholy of Nier: Automata, all soaked in a hyper-stylised K-pop visual filter. It is a strange combination, but on the PC, does it really shine or just shimmer? Earth is no longer ours. Taken over by the mysterious Naytibas, a grotesque, otherworldly race that appeared from nowhere, its surface lies in ruins, forcing what is left of humanity to retreat underground or flee to orbit. Enter Eve, an elite soldier from Airborne Squad 7, launched from space as her entire fleet is wiped out mid-drop. As the sole survivor, she is alone, outgunned, and possibly overdressed. Armed with nothing but a sword, her mission is clear: reclaim the planet. What follows is a journey through crumbling cities and monster-infested wastelands, as Eve reconnects with the last scraps of humanity, uncovers the truth behind the Naytibas, and stylishly dismantles an army of terrifying bosses, all the while unlocking increasingly questionable battle outfits. From the jump, it is clear Stellar Blade is cosplaying Nier: Automata, swapping android existentialism for Naytiba nightmares, but keeping the same moodboard — haunting ruins and stoic heroines. The result feels like a greatest hits album of action game tropes, stitched together with confidence and a whole lot of style. It works, mostly. The difference is, Nier had real emotional weight beneath its glossy exterior. It asked big questions, told a layered story and delivered unforgettable characters. Stellar Blade, on the other hand, is more of a surface-level tribute. The characters are drop-dead gorgeous, the cutscenes are cinematic and technically flawless, but with a missing emotional core, save for that excellent opening hook. Eve is a good heroine, but with the costume angle, it seems to degrade the cast to mannequins dressed in aesthetic armour, strutting around in a post-apocalyptic catwalk. That said, not every game needs to make you cry into your controller. Like Bayonetta, Stellar Blade thrives on spectacle over substance and it absolutely delivers on that front. Just do not go in expecting a soul-searching quest. What you get instead is some of the slickest, sharpest combat of the year. At this point, Sekiro's parry mechanic is a copy paste staple across almost every new title. Clair Obscur turn-based systems thrived on it, almost comically so. The new Nioh's just joined the party, but Stellar Blade has been rocking the mechanic for a while, and Eve parries with style. The combat is a combination of timed parries, think Devil May Cry swordplay with the grace of Bayonetta with the addition of Mass Effect like skills, which you can trigger to unleash some damaging attacks. All of this works really well together, and over the months Shift UP has streamlined the battle systems and with the PC version, its action is way higher. Killing hellish aliens with style is even better with smooth decapitations and hair that never frizzes no matter how many monsters die in geysers of blood. The PC version of Stellar Blade is top notch, thanks to Sony's track record of excellent ports. If you have the right hardware, games such as the Horizon series are an absolute feast for the eyes. Stellar Blade PC is bristling with so much new technology support, even the latest frame generation if you have the newer Nvidia cards. Stellar Blade PC Publisher: Sony Developer: Shift Up Price: ₹4999 (approx on Steam) That said, it is even optimised for older cards and the game looks amazing on the Steam Deck and other PC based portables. This is good news for those looking at getting the new Xbox ROG handheld, that lets you play Steam games as well. The port-to-PC does not just bring high frame rates, it also comes with a fresh batch of costumes, including crossover outfits from Nikke and Nier: Automata. Yes, you can now slice through monstrosities as 2B herself, in a cosmic fashion crossover nobody saw coming, but everyone clicked on. And while the whole 'collect every questionable outfit' angle continues to dominate social media, what gets lost in the noise is that Stellar Blade is actually a solid action game. Its mechanics, combat flow, enemy design and moment-to-moment rhythm, deserve just as much virality as its wardrobe. The game has more than enough polish, precision, and creativity to stand on its own, but still seems to fall back on objectification to grab attention. What it could be selling — tight design, slick systems, and actual fun — is already more than enough to turn heads. If you are looking for an excellent action game with a really good character as its core, Stellar Blade hits all the right buttons. While it may feel like a patchwork blanket of all the games it is inspired by, you get to experience all those games through its glitzy K-coloured lens. It is especially good if you want to take this action game across your kitted-out rig to your portable Steam Deck for some action on the go.


New Indian Express
6 days ago
- New Indian Express
Ballerina Movie Review: Rides high on aggression and panache
There is a flamethrower duel in Ballerina that culminates in a way that could only be described as visual poetry. Anyways. Between a generic prologue and a uncharacteristically tepid ending, the film is burgeoning with infectious energy. It's not when the punches land, knife plunges, or guns fire, that we feel the apparent intensity. It is during the quiet moments when Ana de Armas' Eve pauses to catch a breath, tends to her wounds, and fails for the hundredth time to get back again, that we feel the simmering heat of Eve's unstoppable will. Her stoic perseverance to go up against seemingly improbable odds acts like an untameable Formula One car as it navigates the dangerous contours and difficult terrains of the progressively developing action set pieces. The result is an unceasing dosage of adrenaline straight to the heart for two hours. Director: Len Wiseman Cast: Ana de Armas, Anjelica Huston, Lance Reddick, Ian McShane, Keanu Reeves Unlike the John Wick films, in Ballerina, we begin with Eve's past; her father is ruthlessly hunted down by a mysterious group and she is raised to be an assassin by the rigid ways of the Ruska Roma. However, we do get traces of the John Wick films' DNA, but it is never overpowering. The neon aesthetics, subtle hints at the humungous network of assassins, diligent adherence to rules, and the signature magazine flip gun reload. They serve to accentuate the film rather than remind you of its roots to the mother franchise. The only exception to this rule is when John Wick returns for a second cameo towards the end, which betrays the effortless charm of the first cameo appearance. But by then, you are already invested in Eve's story, her unstoppable crusade to avenge her family is replete with creatively designed stunts that brim with childlike glee. The film, however, is not a mindless chain of stunts. Even before the Ruska Roma unleashes Eve into the real world, we see her tenacity building up, her aggression being reinforced to fight IQ, and the philosophy of her character is laid out. This makes up for the lack of emotional depth in the character and anchors our perspective to the protagonist. Eve shows how you don't need to know the entire emotional bandwidth of a character to empathise with them. We understood the laser-like unbending will of John Wick by seeing how he prepared to take down an entire army of assassins to avenge his puppy (Even if it's not 'just' a puppy). Here, Eve's core personality is revealed not through a training montage or a tattoo reveal. She is practising ballet, fails and raises to perfect her pirouette for the hundredth time, and the stage is stained with her blood. And that's how we know she will stop at nothing, even the Baba Yaga, to get what she wants. Ballerina might have the most gorgeous lighting put to film in recent times. Towards the end, when the story moves to a snowy, hillside landscape, the makers go all out to play with searchlights and the dark of the night, punctuated by gunfire and flamethrower discharge at regular intervals. There are micro-subversions in how every stunt plays out as well. The tension doesn't build or snap when you would typically expect it to, the guns start firing just a second before you think they would and that amps up the adrenaline rush. Every action set piece, and close combat sequences, are choreographed with the grace and precision of a ballet dance and the aggressive intensity of a high-speed car chase. Ballerina tries to pack all its extraordinary stunts into a larger theme, there is an interesting commentary on fate and how choices still shape our road to that inevitability. While it is satisfactorily woven into the story, it is not nearly as interesting as everything else the film has to offer. And whether you enjoy the film or not largely depends on whether or not that is a deal-breaker for you. There is a tedious sequel bait, a passable, functional story to glue everything together, but what Ballerina offers is everything best about the world of John Wick, unblemished, with the added charm of Ana de Armas.


Time of India
7 days ago
- Time of India
Stellar Blade PC review: A polished port that sharpens every blade strike
Stellar Blade 's PC version maintains the game mechanics as its first outing on the PS5. It doesn't try to copy the expansive open-world games that are currently trending. Instead, it sticks to a simple and focused design with clear levels and a combat style that relies on timing. It may not offer anything completely new, but it brings back a style that many games don't use anymore. This major release from Shift Up doesn't try to do everything all at once. It avoids trend-chasing and keeps things straightforward, focusing on exciting fights, movie-like scenes, and a world that feels planned out rather than huge and empty. Stellar Blade seems to be sure of what it wants to be, and that steady focus makes it easy to enjoy—even when some parts feel familiar. Story by Taboola by Taboola Sponsored Links Sponsored Links Promoted Links Promoted Links You May Like Trading CFD dengan Teknologi dan Kecepatan Lebih Baik IC Markets Mendaftar Undo Set in a post-apocalyptic future, Stellar Blade tells the story of Eve, a brave soldier sent to take back Earth from deadly creatures called the Naytiba . Most of humanity now lives in a space colony, watching from above and hoping for a second chance. That chance comes when Eve lands on the planet with one goal—reclaim what was lost. The story moves at a steady pace, pulling you into its detailed world. One moment you're walking through the glowing streets of Xion, the next you're exploring an old, rusted factory filled with smoke and broken machines. Background voices and short conversations with NPCs help explain the world without slowing things down. While the plot feels familiar, it's Eve who makes it stand out. Her calm determination and curiosity come through clearly in the original Korean voice acting, helping us connect with her as she fights to bring hope back to a broken planet. Combat and gameplay Stellar Blade keeps things simple at first, but its combat quickly becomes the star of the show. We started with basic three-hit combos, but soon learned how to mix in dodges, parries, and flashy air combos that make every fight feel exciting. Dodging at just the right time (aka Perfect Dodge ) slows things down, giving you a chance to counterattack easily. Parrying well, on the other hand, can break enemy defenses wide open. As you get used to enemy patterns, the fights start to flow like a dance. Bosses raise the challenge by mixing wide attacks with fast projectiles, forcing you to move and react smartly. To stay ahead, we had to focus on upgrades that made Beta attacks recharge faster and made parrying easier. By the later stages, Eve felt powerful—but not unstoppable. New enemy types kept changing their attack styles, keeping the combat fresh and forcing us to adapt. When everything clicks, the action feels smooth and rewarding. Eve weaves through danger, counters with style, and keeps the pressure on. These are the moments that show what Stellar Blade does best: fast, responsive combat that makes every fight feel like a carefully timed performance. We tested the game on a machine that features an Intel Ultra 9 processor, paired with 32GB RAM and an Nvidia RTX 5090 graphics unit. The game maintained a constant frame rate of 60fps. We didn't notice any stutter or frame drops while playing the title, even during extended sessions. Character design and game aesthetics Stellar Blade brings a bold and stylish look to its main character, Eve—but it's more than just eye-catching design. While some games pull back on proactive design to stay safe, developer Shift Up stuck to its creative vision and showed that style doesn't have to come at the cost of substance. Eve's design may turn heads, but what matters more is how well the rest of the game supports it. Many games with flashy characters fall flat because they don't back up their looks with solid gameplay. Stellar Blade avoids that trap. The combat is tight, the story has heart, and the characters—Eve, Adam, Lily, and others—feel like real parts of the world, not just decoration. Their screen time feels earned, not forced. In a time when many character designs feel overly cautious, Stellar Blade dares to mix action with style. The game shows us how a title can combine both strong visual identity and polished gameplay. Stellar Blade 's PC version brings together all the updates Shift Up has released since launch, making it feel like a more complete experience. You get New Game Plus, seasonal hunts, and better combat balance—like lower Beta skill costs that help early fights feel smoother. The menus are easier to use, traveling between checkpoints is faster, and camera angles in tight spaces have been fixed, which helped us see the action more clearly. After the first part of the game, a new event appears: a crossover with Goddess of Victory: NIKKE. It starts with a one-on-one fight against Scarlet, and winning it unlocks a themed outfit, new hairstyle, and a jukebox song. The crossover continues with a shooting mini-game, special gear in a small shop, and a fishing spot with extra collectibles. These additions don't feel like cheap ads—they fit in naturally and add fun side content without getting in the way of the main story. For players returning to the game, this PC version feels like a nice upgrade. And for new players, it's a great time to jump in and enjoy a stylish action game that's only gotten better with time. Verdict To sum it up, Stellar Blade on PC is a solid mix of polish and familiar fun. As a follow-up to the PS5 launch, this version feels more complete with bundled updates, smoother performance, and more visual options. The combat mechanism of the game still shines, environments look great, and all the extra content is available upfront. While camera issues and some heavy-handed storytelling remain, they don't take much away from the overall experience. For new players, this is a great place to start. And for returning fans, the improved frame rate, ultrawide support, and bonus content make it worth playing again. Even though it's technically a port, it feels fresh and may also be the best way to experience the game. Our rating: 3.5 AI Masterclass for Students. Upskill Young Ones Today!– Join Now