logo
Prasarana Taps Into Gaming World To Promote Public Transport To Younger Generation

Prasarana Taps Into Gaming World To Promote Public Transport To Younger Generation

Barnama13-06-2025

KUALA LUMPUR, June 13 (Bernama) -- Prasarana Malaysia Berhad (Prasarana) is expanding its campaign to promote the importance of public transport by engaging the younger generation through a digital game application called 'Rapid City'.
In a statement today, Prasarana said the game, accessible globally via the Roblox platform, offered a fresh approach to public transport through a futuristic style that reflected the spirit of urban connectivity, sustainability, and community collaboration.
According to the statement, the effort is part of Prasarana's commitment to exploring new ways of delivering messages and education about mobility to the younger generation.
'Today's younger generation are growing up in a digital world, and Prasarana sees platforms like Roblox as an opportunity to engage with them through a more creative and interactive approach.
'An initiative like 'Rapid City' is not just about entertainment, but also about introducing the concept of public transport and its importance in modern urban life in a relaxed and easily understood way,' Prasarana said.
The game, launched on May 29 under the title 'Rapid City', is accessible for free on the Roblox platform until Dec 31, 2025, with a minimum target of 100,000 users.
Prasarana said in the 'Rapid City' game world, players could explore a futuristic city by riding iconic Rapid KL vehicles such as MechaMonorail and MechaLRT, while taking on exciting missions to defeat evil robots.
'This experience combines elements of public transport, digital imagination, and gamified learning in the form of interactive entertainment,' it said.
According to the statement, the introduction of 'Rapid City' follows several initiatives by Rapid KL in collaboration with Monsta Studios, aimed at encouraging young people to use public transport in their daily lives.

Orange background

Try Our AI Features

Explore what Daily8 AI can do for you:

Comments

No comments yet...

Related Articles

Generation Alpha's 'FarmVille' is growing like crazy in 'Roblox'
Generation Alpha's 'FarmVille' is growing like crazy in 'Roblox'

The Star

time2 days ago

  • The Star

Generation Alpha's 'FarmVille' is growing like crazy in 'Roblox'

Anyone older than 25 likely has fond – or madly frustrating – memories of playing FarmVille , the popular browser game that lets users grow virtual crops and herd pixelated animals. Agriculture aficionados can rejoice: Generation Alpha's FarmVille has arrived. Grow a Garden , a simplistic farming simulation that involves planting seeds and collecting exotic pets, has exploded as one of the most highly played titles of the year. Technically an 'experience' within the game-creation platform Roblox , it smashed its own record for concurrent users by reeling in 16.4 million active players on Saturday. It is a genuinely shocking feat. That number is more than Fortnite 's peak and greater than the concurrent player records of the top five Steam games combined. Grow a Garden 's allure might baffle anyone who has never toyed with slow-paced world-builders like Animal Crossing or Tomodachi Life. Players nurture a potpourri of plants and pets, which they can buy and sell in exchange for the in-game currency Sheckles, which can also be bought with Roblox's in-platform currency Robux (which can itself be purchased with real dollars). Plots begin barren before users transform them into fantastical safaris of shimmering frogs and prancing monkeys that each have their own special abilities. Suddenly, a player's dismal square brims with vibrant vegetation and beanstalks shooting into the sky. Numerous qualities elevate the game from a standard farm sim. It is the first major Roblox game to integrate offline growth, which encourages players to return to see changes. There are multiple time-sensitive components, including shops that restock with new items every five minutes and weekly drops (like the fruit-pollinating Bizzy Bees) with exclusive items that feel like can't-miss moments. Every little element has been shaped to keep people hooked, including blind-box pet eggs and the ability to steal things from other users' farms. These digital ranchers are so feverish that some have resorted to third-party sites to acquire the most legendary commodities. People have spent over US$100 (RM425) on eBay listings for the cosmic-looking Candy Blossom Tree and for Titanic Dragonflies. At its peak, Grow a Garden had more than triple the population of New Zealand, the home of Janzen Madsen, who runs Splitting Point Studios, which scouts and acquires rising games on the platform. When Madsen, 28, picked up Grow a Garden from the Roblox creator BMWLux in April, it had about 2,000 concurrent users. 'I was immediately like, 'Wow, this is pretty cool,'' said Madsen, who is also known as Jandel. 'Farming is pretty innate to humans. If you think about it, the past thousands and thousands of years, it's what everyone's done.' Madsen's team of about 20 people scaled the game, fixing bugs and adding key elements like daily quests. And it is still tinkering. Madsen teased an update involving dogs that would recover fossils that could be traded in for sand-themed fruits, and eventually a feature that allows people to trade items. He also wants to have celebrities host live events with him. Madsen has scaled many Roblox games, but nothing like this. He has seen people playing the game in real life, and all of his friends' children are loving it. 'To be platform-defining, or even industry-defining is crazy,' he said. As news about the game's record-obliterating player count spread across the internet, some were dubious about its legitimacy. But after comparisons with other games on Roblox , people have largely concluded that bots have not heavily contributed to Grow a Garden 's success. Some have theorised that the game is so popular because its bare-bones, subtly addictive gameplay appeals to a new, younger audience that is just starting to dominate Roblox . A popular video clip showed what looked like a classroom full of children sitting at computers excitedly awaiting a Grow a Garden update. Per Madsen's data, about 35% of its sizable player base is under 13. KreekCraft, a popular Roblox YouTuber, pointed to Grow a Garden 's popularity on TikTok and Shorts – full of juvenile, goofy clips of the game – as evidence of its younger users. 'Normally, whenever a Roblox game gets really popular, there's an equal reaction on the YouTube side of things,' said KreekCraft, whose real name is Forrest. Instead, there is barely any long-form content proportional to the game's success. Previous Roblox hits like Dress to Impress were buoyed by influencers like Kai Cenat, but this one is all short-form videos. 'It's a lot of younger kids coming in,' KreekCraft said. 'It's a very simple, straightforward, easy-to-understand game.' Still, the game is clearly beloved by people of all ages. Nobody has any clue how big it will become and how long it can continue this upward growth. 'It's definitely a Roblox game that came out of nowhere,' KreekCraft said in disbelief. 'It popped on the radar a few weeks ago and now it's broken every single Roblox record by miles. And it's just like, 'How did this happen? What is the ceiling here?' It blows my mind.' – ©2025 The New York Times Company This article originally appeared in The New York Times.

Kajang, Putrajaya get five new on-demand service zones
Kajang, Putrajaya get five new on-demand service zones

The Star

time4 days ago

  • The Star

Kajang, Putrajaya get five new on-demand service zones

Rapid KL's On-Demand service is introducing five new zones in Kajang and Putrajaya. — Filepic RAPID Bus Sdn Bhd has introduced five new zones under its Rapid KL On-Demand service, serving as feeder routes to the Mass Rapid Transit (MRT) lines in Kajang and Putrajaya. Prasarana Malaysia Bhd group chief operating officer (operations) Amir Hamdan said the latest zone expansion targeted densely populated and rapidly developing urban areas. 'This is part of Rapid Bus' efforts to provide more flexible and convenient first-mile, last-mile travel solutions. 'In line with our commitment to sustainable mobility and promoting greater public transport usage, we will continue working to ensure the Rapid KL On-Demand service is more efficient and responsive to passenger demand,' he said in a statement, reported by Bernama. The zones available for booking via the Rapid On-Demand app include MRT Kwasa Sentral to Subang Bestari and Subang Skypark Terminal served by four vans, and MRT Semantan to Menara DBKL served by two vans. The MRT Metro Prima to Taman Beringin route will have three vans, while MRT Putrajaya Sentral to Precinct 1 has three and MRT Cyberjaya City Centre to the Cyberjaya area has five. According to the statement, this expansion brings the total number of On-Demand zones along the Kajang and Putrajaya lines to 16, with 46 vans in operation. Across the Klang Valley, the service now operates in 60 zones using 162 vans. The service offers guaranteed seating and is available for booking daily from 6am to 11.30pm via the Rapid On-Demand app, which can be downloaded from the Google Play Store and Apple App Store. The promotional fare of RM1 per ride remains in place. Accepted payment methods include debit or credit, Touch 'n Go and Kad Konsesi MyRapid cards, as well as OKU Smile and unlimited travel passes like My50, MyCity, MyTourist and Family Pass. For details, go to Rapid KL's official social media platforms or

Prasarana taps into gaming world to promote public transport to younger generation
Prasarana taps into gaming world to promote public transport to younger generation

The Sun

time13-06-2025

  • The Sun

Prasarana taps into gaming world to promote public transport to younger generation

KUALA LUMPUR: Prasarana Malaysia Berhad (Prasarana) is expanding its campaign to promote the importance of public transport by engaging the younger generation through a digital game application called 'Rapid City'. In a statement today, Prasarana said the game, accessible globally via the Roblox platform, offered a fresh approach to public transport through a futuristic style that reflected the spirit of urban connectivity, sustainability, and community collaboration. According to the statement, the effort is part of Prasarana's commitment to exploring new ways of delivering messages and education about mobility to the younger generation. 'Today's younger generation are growing up in a digital world, and Prasarana sees platforms like Roblox as an opportunity to engage with them through a more creative and interactive approach. 'An initiative like 'Rapid City' is not just about entertainment, but also about introducing the concept of public transport and its importance in modern urban life in a relaxed and easily understood way,' Prasarana said. The game, launched on May 29 under the title 'Rapid City', is accessible for free on the Roblox platform until Dec 31, 2025, with a minimum target of 100,000 users. Prasarana said in the 'Rapid City' game world, players could explore a futuristic city by riding iconic Rapid KL vehicles such as MechaMonorail and MechaLRT, while taking on exciting missions to defeat evil robots. 'This experience combines elements of public transport, digital imagination, and gamified learning in the form of interactive entertainment,' it said. According to the statement, the introduction of 'Rapid City' follows several initiatives by Rapid KL in collaboration with Monsta Studios, aimed at encouraging young people to use public transport in their daily lives. Among them are the 'Ride & Catch' campaign featuring the popular animated character Mechamato and the promotion of the MyTourist Pass, where users can redeem limited-edition items such as the Exclusive MechaBot Tumbler.

DOWNLOAD THE APP

Get Started Now: Download the App

Ready to dive into a world of global content with local flavor? Download Daily8 app today from your preferred app store and start exploring.
app-storeplay-store